this post was submitted on 19 Jan 2026
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[–] setsneedtofeed@lemmy.world 62 points 1 month ago (1 children)

When I was in elementary school one of my classrooms had Stratego among the board games meant for bad weather days or waiting after school.

I had previously played Stratego and liked it, but every single other kid in this classroom read that the 'Spy' piece could kill the 'General' (the most powerful) piece and concluded that the 'Spy' could therefore kill any piece on the board. I was shouted down by everyone for pointing out the actual wording of the rules and that a 'Spy' is called that because it's obviously supposed to be a sneaky piece.

Nobody agreed and just played the game with the 'Spy' as a rampaging super piece killing everything. That was pretty miserable.

[–] deHaga@feddit.uk 13 points 1 month ago (1 children)

Stratego is a great game I'd completely forgotten about. Using your sappers to defuse bombs

[–] bridgeenjoyer@sh.itjust.works 9 points 1 month ago

Also an infuriating game

We like to play it with random piece setup so everyone doesnt just stick the flag in the corner surrounded by bombs. Its way funnier when its random.

[–] IWW4@lemmy.zip 42 points 1 month ago (5 children)

I have had the displeasure of playing the two worst video game of all time. E.T. The Extra-Terestrial and Custers Revenge. Both were Atari games released in 1982.

[–] Kolanaki@pawb.social 21 points 1 month ago* (last edited 1 month ago) (2 children)

Custer's Revenge is bad, but I'm not sure it's really the kind of bad OP was talking about, like when you think of ET. Cuz it's not so much how it runs or plays, but how it's a game about raping native american women and is in extremely bad taste.

[–] CanadaPlus@lemmy.sdf.org 10 points 1 month ago

I feel like if it was just anybody doing it, that would actually be somewhat better. The title implies Custer earned it, which is messed up in multiple ways.

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[–] artifex@piefed.social 11 points 1 month ago

You might be interested in the work of this hobbyist who updated Atari’s ET game to fix many of its biggest faults by decompiling the game and patching it.

[–] BartyDeCanter@lemmy.sdf.org 8 points 1 month ago

When I was a kid I bought an Atari with the cartridge holder stand for it and a ton of games for $5. ET was fucking awful, but there were a few gems in the collection.

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[–] grue@lemmy.world 31 points 1 month ago (4 children)

Nobody should answer "Monopoly" because it's intended to be un-fun, as an object lesson in why monopolies are bad.

[–] mech@feddit.org 18 points 1 month ago (2 children)

Also, no one actually plays it by the rules in the rulebook, which would dramatically shorten the game.

[–] OshagHennessey@lemmy.world 7 points 1 month ago

Appropriately, the "house rules" that keep the game going longer and make it "more fair" is actually just socialism

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[–] Eeyore_Syndrome@sh.itjust.works 26 points 1 month ago (2 children)

I rented Superman 64 at Blockbuster once.

Don't reccomend.

Much broken.

Such bugs.

Wow.

[–] MonkeMischief@lemmy.today 7 points 1 month ago (1 children)

I owned it. Still do. I was a foolish child who liked Superman. Still do!

The most insulting part was using GameShark to level skip and realizing the rest of the game wasn't much fun (or finished) either.

They could have done so much better by removing the timed rings thing and just let you fly around a mostly empty city, blowing up Lex's robots or something. It would at least have felt Superman-esque lol.

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[–] Witchfire@lemmy.world 21 points 1 month ago (3 children)
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[–] THE_GR8_MIKE@lemmy.world 18 points 1 month ago (1 children)

Mario Party 9 was so bad I think I only played it one time.

The moment I saw the car thing and read that there was no way to get around it, we quit and went back to the older games.

[–] Assassassin@lemmy.dbzer0.com 10 points 1 month ago

My roommate and I bought it, booted it up, played like 4 rolls in, boxed it up, and returned it. Whoever thought that removing one of the fundamental mechanics of Mario party was a good idea should be forced to work in Nintendo's legal department, where fun is banned.

[–] 2piradians@lemmy.world 17 points 1 month ago (5 children)

7-yo me hated the original Ghostbusters game on NES. So much so that I devised a plan to get my birthday money back.

Toys R Us would only refund unopened games, but you could get an even exchange if a game was 'defective'. So I made up some mumbo jumbo about how something didn't work in the game, and my mom got it swapped for me (she was nervous for some reason). Took the unopened game to a different Toys R Us location and got my money back. I felt like a criminal mastermind.

I can't really remember what I didn't like about the game...probably I had a certain expectation as a big Ghostbusters fan that no NES game could meet.

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[–] mysticpickle@lemmy.ca 16 points 1 month ago (4 children)

10-player game of munchkin. Could feel my soul trying to crawl out of my mouth after the 3rd hour.

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[–] Sanctus@anarchist.nexus 12 points 1 month ago (4 children)

Space Station 13 is simulteanously the worst and best game I have played depending on the station you choose. I've been one a shift where we fought back every monstrosity thrown at us with ease. I've also been on a shift where I am the only medical crew and the capitan is a traitor and why is the ship already on fire its been 10 minutes?

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[–] Hikermick@lemmy.world 11 points 1 month ago (3 children)

E.T. The Extra-Terrestrial

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[–] Nemo@slrpnk.net 11 points 1 month ago (3 children)

Snakes and Ladders is the only game bad enough to avoid that I've nevertheless been obliged to play repeatedly.

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[–] NotASharkInAManSuit@lemmy.world 11 points 1 month ago (4 children)

Mario Party.

I. Fucking. HATE. Mario Party.

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[–] owenfromcanada@lemmy.ca 11 points 1 month ago (1 children)

Played an old LoTR game for the SNES that was so full of bugs, it actually held my interest longer than it should have because I was curious whether the game could even be completed.

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[–] spittingimage@lemmy.world 10 points 1 month ago (2 children)

Master of Orion III, a 4X game from around the turn of the century. The two previous instalments were fun strategy games. This one was like playing the world's prettiest spreadsheet.

[–] EndlessNightmare@reddthat.com 14 points 1 month ago

from around the turn of the century

Oof, that makes me feel old

[–] chunes@lemmy.world 9 points 1 month ago

I saw a hilarious review of it on GOG a few months ago.

[–] C1pher@lemmy.world 10 points 1 month ago (4 children)

Arc: Survival (dinosaur game). Shit. Played for 15 minutes. Poor optimization and almost 1tb of space needed… wtf.

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[–] HurricaneLiz@lemmy.world 9 points 1 month ago (2 children)

Monopoly. Tragically boring.

[–] Thrawn@lemmy.dbzer0.com 7 points 1 month ago (1 children)

Totally valid feeling but also monopoly was designed to intentionally be awful to get across the point that real monopolies are terrible for the world. So arguably it is exactly how you should feel about it.

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[–] Toes@ani.social 9 points 1 month ago (7 children)

Long format games like monopoly, risk, etc.

The game is dead long before it's over.

[–] LordMayor@piefed.social 13 points 1 month ago (2 children)

You should try Axis and Allies if you think Risk takes too long.

[–] KoboldCoterie@pawb.social 20 points 1 month ago (1 children)

Or Risktego - it's a game of Risk, where each battle is determined by an individual game of Stratego.

[–] Nemo@slrpnk.net 8 points 1 month ago (1 children)
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[–] makeshiftreaper@lemmy.world 7 points 1 month ago (1 children)

Honestly the problem is that people have a problem with conceding games. Even bigger is that some people don't want to let you concede the game and want to spend another 20 minutes winning. Playing competitive games like chess and Magic: the Gathering have taught me conceding is an acknowledgement of reality, not being a bad sport

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[–] SLVRDRGN@lemmy.world 7 points 1 month ago (2 children)

If you enjoy going in depth, there's a podcast called How Did This Get Played that is now called "Get Played" because they couldn't bear subjecting themselves to these misfortunately made games for too long. But the early many episodes were chock-full of titles.

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[–] HerrVorragend@lemmy.world 7 points 1 month ago (1 children)

WWF King of the Ring on Gameboy.

Even as a kid who was a hughe wrestling fan and was long looking forward to getting it, I rarely played that poor game.

The graphics and sound was bad, even for Gameboy standards, and as far as I remember, you could only hurt your opponent with punches or kicks but NOT with wrestling moves. In a freaking wrestling game...

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[–] Apeman42@lemmy.world 6 points 1 month ago

Shadow Madness was an amazingly bad PS1 RPG. The details have faded with time, but I remember it was an incoherent hodgepodge of every RPG trope, every party member was a bad cliche, the random encounter system was this terrible "red light, green light" thing. It was insultingly easy, and Harv-5 was like someone's shitty Shadow the Hedgehog OC of Bender from Futurama.

I have had a grudge against this terrible game for 25 years.

[–] echodot@feddit.uk 6 points 1 month ago (1 children)

Maybe a hot take but I stand by it.

Red Faction: Armageddon. It was just so very boring and inferior to its 3-year-old predecessor. THQ actually tried to claim that no one was interested in the franchise anymore because of the lacklustre sales of that game. But the franchise is excellent, Armageddon was just a bad game.

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[–] Zwuzelmaus@feddit.org 6 points 1 month ago (1 children)

I have played many, many games. I remember some of the best. I forget the others. Why would I remember the worst?

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[–] Hegar@fedia.io 6 points 1 month ago (1 children)

Monopoly. Literally designed to be frustratingly unplayable to represent the frustratingly unplayable user experience of capitalism, but people insist on playing it anyway.

AD&D 2e. Insists it's a game about exciting fantasy adventuring, then all the rules are about painfully slow tactical minutiae. The combat mechanics are taken from a game about modern naval warfare, hence bigger Armor Class means easy to hit. It's unclear why anyone thought ships with guns was a good model for medieval sword fighting. Entire sections of rules have to be ignored - hello encumberance - and gameplay regularly has to stop to look up charts, tables or niche rules like grappling.

Screamball. Like ping pong, except the point goes to whoever screams the loudest during a volley. We made it up as teenagers. It was awful.

[–] ryven@lemmy.dbzer0.com 7 points 1 month ago* (last edited 1 month ago)

AD&D 2e has, primarily, a presentation problem. The rules are best suited for a gritty game about the minutiae of exploring uncharted wilderness and delving into the dungeons you find there—one where you keep a watchful eye on your dwindling supplies of lamp oil and arrows as you calculate how to bring as much loot out of the dungeon as possible before getting killed by running into a particularly lucky orc. The rules are very similar to AD&D 1e, which is presented this way.

At some point, someone at TSR must have decided that heroic adventure sells better, because all of the 2e fluff and art makes it look like you play as heroic badasses who stare down dragons, which if you start at level 1 and play by the XP rules, will take you many months of weekly play to achieve.

[–] zod000@lemmy.dbzer0.com 6 points 1 month ago (2 children)

It's hard to narrow it down to a single game, but all of the worst games I can think of were licensed games on earlier consoles. E.T. on the Atari 2600 is an obvious example, but the NES was chock full of garbage tier licensed games like Jaws, Ghostbusters, Last Action Hero, Dark Man, Superman, Robocop, Mad Max, Wayne's World, Hook, Back to the Future... it just goes on and on (Weirdly I don't think Friday the 13th belongs on this list, I actually like that game). All that being said, Superman 64 for the N64 is probably the absolute worst. The game is bad at every level. Ugly, buggy, and unfun. It's not even fun to try it on an emulator to see how bad it is. Consider it toxic waste.

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