If you think the number of people that use ad blockers is not a fraction of a percent of internet users, you’re in a bubble.
Nowhere near the majority, but also not a "fraction of a percent."
If you think the number of people that use ad blockers is not a fraction of a percent of internet users, you’re in a bubble.
Nowhere near the majority, but also not a "fraction of a percent."
Afghanistan
Nothing to do with Al Qaeda
Maybe /pol/ isn't the best source for deep thoughts.
Unnamed government agency.
Obviously the characters would be the biggest driver for casting actors, but just as a vague namecall Anson Mount seems like a decent choice for somebody the right age to lead an SG team. Stargate has never been shy about swiping actors from Star Trek, so it seems to be keeping in tradition. Given that the final season of Strange New Worlds is currently filming, it's not even an unrealistic idea.
I don't feel bad about playing retro games because it's not like Nintendo gets a cut on N64 games on ebay or that I got from people I know. The N64 is the newest Nintendo system I have any interest in, so I dodge all the issues of supporting the company.
That's all of them.
Random internet pic.
Scotty should be too though.
Of all the original main characters I accept having aged up actors, Bones is the one that I most easily accept.
That doesn't mean I need or want to accept other actors being aged up just to match. Bones being played by someone a little older is not a huge deal.
He's only ten years older than DeForest Kelly was in 1966. Of all the original main characters I accept having aged up actors, Bones is the one that I most easily accept.
"If you want a picture of the future, imagine an infinite amount of Tom Rikers hitting on any female face – for ever."
I don't think anyone should preorder. It's a predatory way to suck a full price of the game or even higher than normal price out of customers by using often laughably cheap benefits to drum up FOMO.
For me personally, I rarely have interest in brand new AAA games, which are the most guilty of pre-order sales tactics, so the problem more or less solves itself.
Early Access games can be a different story. I'm more willing to throw money at a small studio or solo project that appears to have some passion behind it. Even so I only spend with the mindset that whatever state the game is in might be all I ever get, so match the price to that expectation. I recently played through Deathtrash. It's unfinished and is historically slow to get updates, however for the $11 I got it for on sale, it had a lot of content and I felt happy with what I got.
Project Zomboid is another example of a "permanently Early Access" game. It might never get out of Early Access but it has so much content now that $20 is a perfectly acceptable price. The history of devs supporting it and the community around it means support for it is unlikely to simply disappear.