this post was submitted on 03 Mar 2026
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[–] captainlezbian@lemmy.world 7 points 10 hours ago (1 children)

That's why I play paladin. I have one spell worth remembering and it's a delete button.

Ok I play paladin because even in my fantasies I just want to be a hero who has the power to help people

[–] whelk@retrolemmy.com 1 points 9 hours ago (1 children)

Ok I play paladin because even in my fantasies I just want to be a hero who has the power to help people

I hate being the person that quietly judges people who clearly chose paladin type classes for the power rather than for the class fantasy, but I just can't help it sometimes

[–] captainlezbian@lemmy.world 1 points 7 minutes ago

Class mechanics are a perfectly valid reason for playing a class. I love paladin in 5e while the pf2 equivalent is less appealing to me because I'm not as much into playing tanks as damage dealers. No matter what class I play I like to play big damn heroes or damaged women struggling to be better.

[–] Tetragrade@leminal.space 16 points 17 hours ago* (last edited 17 hours ago) (2 children)

Can I use my sneak attack? No? Damn. Ok does an 8 hit. What does before modifers mean?

[–] HeyThisIsntTheYMCA@lemmy.world 2 points 13 hours ago

what i love is when the DM hasn't read the rules on how sneak attack works, so when you ask if you can use sneak attack they always say no.

[–] ViaGetty@lemmy.dbzer0.com 4 points 16 hours ago

Ouch, ow. Stop, please

[–] Skyline969@piefed.ca 45 points 23 hours ago (2 children)

This is why I suggest every caster either has note cards for their spells or a tablet with their spells bookmarked.

It’s fireball. It’s just gonna be fireball. Just roll your 8d6.

[–] HeyThisIsntTheYMCA@lemmy.world 13 points 21 hours ago

Yeah, you make a personal spellbook. No PHB spellbook. That way you only have 4 or 5 pages to thumb through. If you can't devote that much personal time to the campaign, you can't devote that much time to the campaign.

[–] samus12345@sh.itjust.works 5 points 19 hours ago (1 children)

I don't give a shit about how large is the room

I cast Fireball, make it go boom!

[–] ArmoredThirteen@lemmy.zip 6 points 17 hours ago (1 children)

This reminded me of a time our rogue fell into a pit trap that had a pair of mimics down there. The first turn it was clear the rogue was going to die without some help and nobody wanted to join them in the pit of dying. Me and the other sorc looked at each other, "hey rogue, you picked improved evasion right?", fireball o'clock

[–] samus12345@sh.itjust.works 3 points 17 hours ago (1 children)
[–] ArmoredThirteen@lemmy.zip 6 points 17 hours ago

They did! Improved evasion is so OP we were way less of a threat than getting Eiffel towered by mimics

[–] Quetzalcutlass@lemmy.world 27 points 22 hours ago (4 children)

swing a sword four times

My group: "You guys make it to level five before the campaign falls apart?"

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[–] HeyThisIsntTheYMCA@lemmy.world 2 points 13 hours ago (1 children)

sigh. i miss thac0 sometimes. not often, but sometimes

[–] RamenJunkie@midwest.social 2 points 9 hours ago

I miss Thac0 because its fun to say.

Thay-co. THAYE-Coooo

[–] chonglibloodsport@lemmy.world 4 points 15 hours ago (1 children)
[–] mic_check_one_two@lemmy.dbzer0.com 11 points 15 hours ago* (last edited 15 hours ago) (1 children)

I know this may be a joke, but I have used timers to great effect in the past. One instance comes to mind:

My players were looking for a missing child. They suspected a kidnapping. The Druid had transformed into a wolf, and was using scent to track the suspected kidnapper. The trail led them to the edge of a lake. In the middle of the lake, they could see a man in a rowboat. He had rowed out to the middle of a lake, and was in the process of dumping a squirming sack overboard. The players heard my description of how the sack hit the water, floated for a few seconds while it thrashed around, then sank below the surface.

The players fell into analysis paralysis. Would it be best to row out and stop the kidnapper? Focus on retrieving the sack that obviously had the kidnapped child in it? Risk splitting the party to do both simultaneously? While they were bickering about what to do, I quietly started a timer and set it in front of my DM screen. It was a not-so-subtle “you’re all wasting time arguing while a child is literally drowning” reminder.

The party saw me set the timer down, a silent beat passed as the realization hit, and then the entire party immediately sprang into action. Everyone piled into the rowboat on shore, while the paladin was asking to make a strength check to shove off and get the boat into the water. He rolled a natural 20, so the boat skipped a few times across the surface before the warrior took over rowing with a constitution check. He rolled a natural 19. They made it to the middle of the lake very quickly. The Druid wildshaped into something aquatic (I think a dolphin?) to go diving for the child, while the warrior and sorcerer piled into the kidnapper’s boat to prevent his escape. While all of that was going on, the paladin was making constitution saving throws to swim out to the middle of the lake (in heavy armor, I might add) to be on standby in case the child needed healing.

I didn’t actually intend on using the timer for anything. But the simple fact that I had it running pushed them into action. It was a powerful reminder that their characters wouldn’t have the time to fully analyze the situation and arrive at a plan of action by committee.

[–] WoodScientist@lemmy.world 5 points 14 hours ago

Meanwhile, the necromancer is standing on shore saying, "I really don't want to get my robes wet. Take your time, bring me the kid, and I'll take care of it."

[–] Mongostein@lemmy.ca 6 points 18 hours ago (2 children)

Plan your next turn before it’s your turn!

[–] spittingimage@lemmy.world 13 points 17 hours ago (2 children)

I did but then the sorcerer changed the whole situation with his bullshit!

[–] chuckleslord@lemmy.world 8 points 17 hours ago (1 children)

I think this whole situation improved considerably when everyone became invisible. See? No one is around now, combat complete

[–] Kolanaki@pawb.social 18 points 16 hours ago (1 children)
[–] Grimpen@lemmy.ca 2 points 13 hours ago

Hilarious! Appropriating this for redistribution!

[–] UnderpantsWeevil@lemmy.world 3 points 16 hours ago

~~sorcerer~~ DM

I'll also spot you that turn one is generally basic bitch shit.

It's turn seven, when the wizard has gone through six prior Save or Sucks only to find out the DM has introduced another creature on which none of them work that they're fumbling around for options.

[–] Kolanaki@pawb.social 2 points 16 hours ago* (last edited 16 hours ago) (6 children)

This almost never works out because by my next turn, the battlefield is completely different than what it was when I ended my previous turn.

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[–] Sabata11792@ani.social 4 points 18 hours ago (1 children)

Bold of you to assume I know what my fighter is rolling.

[–] Kolanaki@pawb.social 2 points 16 hours ago (3 children)
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[–] Voroxpete@sh.itjust.works 10 points 22 hours ago (5 children)

I am utterly perplexed as to why people keep posting this image with text that implies that we're supposed to sympathise with the mass murdering serial rapist.

[–] cannedtuna@lemmy.world 11 points 22 hours ago* (last edited 22 hours ago) (2 children)

Always seen this meme format posted, no clue what it’s supposed to be from

[–] Voroxpete@sh.itjust.works 13 points 21 hours ago (3 children)

It's from Jessica Jones, a very, very good show. David Tennant plays a man with mind control powers who uses them in all of the worst ways you can possibly imagine. It's technically a Marvel comics thing, but the creators were given total carte blanche and went deep into the absolute nightmarishness of the subject matter. It's basically a mix of detective noir and horror. Tennant and Ritter both deliver incredible performances and the show really plays with the abject terror of living in a world with superhumans in it. It's like a version of Invincible that refuses to ever undermine the horror by cracking a joke.

[–] wizardbeard@lemmy.dbzer0.com 17 points 20 hours ago (2 children)

Tenant does such a good job with the role that I legitimately had a hard time watching him as other characters for a while after. Kilgrave is so fucking vile on so many levels, but is still a fully fleshed out awful character by the end, and Tenant absolutely nails it.

[–] Voroxpete@sh.itjust.works 11 points 20 hours ago* (last edited 20 hours ago)

It's a ridiculously good performance and I think it really shocked a lot of people who only knew him from Doctor Who.

I've always said that it takes a genuinely good person to play a truly repugnant villain, and by all accounts that's Tennant through and through.

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[–] phdepressed@sh.itjust.works 9 points 22 hours ago

From Jessica Jones, the guy has a superpower where what he speaks is treated as a command by the one hearing it.

[–] Canconda@lemmy.ca 6 points 21 hours ago (3 children)

It only implies that if you've watched the show. Otherwise its a picture that says 10,000 words.

The fact that people see the emotion over the lore just shows the acting was good IMO.

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[–] Banana@sh.itjust.works 6 points 22 hours ago (1 children)

They aren't familiar with Kilgrave and just make the meme based off the image and their interpretation of it

[–] IronBird@lemmy.world 4 points 20 hours ago

i just assumed it was the Doctor ranting at someone at the end of an episode

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[–] aeronmelon@lemmy.world 5 points 21 hours ago

“NOW, JESSICAAAAA!!!”

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