Or many of the Soulsborne games.
Tap for spoiler
Replacing Gehrman in one of the Bloodborne endings being the most direct example.
Or many of the Soulsborne games.
Tap for spoiler
Replacing Gehrman in one of the Bloodborne endings being the most direct example.
It wasn't for nothing! I'm sure Meta generated tons of patents they'll use to stifle anyone else in the industry who tries to innovate.
It's probably too late and part of the culture now. Things like this have to be slapped down immediately before they take root, but Valves moderation is infamously terrible.
You have excellent taste.
Adagio for Strings intensifies
They'll have to pry Star Wars Empire at War from my cold, dead fingers.
After someone on Lemmy recommended Dwarf Eats Mountain (it's okay), I checked out the idle game genre for the first time.
On one extreme, Magic Archery was completed in under an hour and all seven achievements were earned during normal gameplay.
But most other idle games, oh boy. They tend to have several hundred achievements, many of which would take literal weeks if not months to achieve, and often require resetting the game back to the start dozens of times due to prestige mechanics that are necessary for late-game progression.
You killed the ultimate boss; now with their drop you are the setting's ultimate boss. You just need to wait for another plucky young upstart to rise and take you down.
Some herbivores might have survived as domesticated livestock.
Though if they tasted like chicken, all bets are off. We'd probably do to the poor bastards what we did to silphium.
The greatest thing he's done is kept Valve a private company. He's not beholden to shareholders constantly demanding that the line go up at any cost.
Funny how he's still fantastically wealthy. It's almost like treating your employees well and providing a quality product to consumers is a viable path to success, and selling out isn't actually necessary to become rich.
"It was the dog, I swear!"