Quetzalcutlass

joined 2 years ago
[–] Quetzalcutlass@lemmy.world 10 points 12 hours ago

The furthest you can bring them in the base game is that part with the falling elevator. I had like 7-8 NPCs following me when I reached that spot.

[–] Quetzalcutlass@lemmy.world 13 points 1 day ago (1 children)

Lock S-foils in attack position!

[–] Quetzalcutlass@lemmy.world 1 points 1 day ago* (last edited 1 day ago)

How the hell would it have connected to MGS and not just Metal Gear? 🤨

The ending shows that the whole game exists to explain a "plot hole" that literally nobody cared about (how Big Boss survived his "death" in Metal Gear). The scrapped final mission, Mission 51, would have come before that and finished Eli's plotline, setting him on the path to becoming Liquid Snake by the time of Metal Gear Solid.

And Ground Zeroes was always planned as a separate game to MGS5. They were supposed to release at the same time, but 5's development got delayed.

I'm going off of what people said around the time of Kojima's exit, which is that Konami were unhappy with how long V was taking and forced Kojima to release Ground Zeroes as a standalone. It seems I misinterpreted what that meant!

[–] Quetzalcutlass@lemmy.world 4 points 2 days ago (1 children)

Both are .world-defederated.

[–] Quetzalcutlass@lemmy.world 4 points 2 days ago

Oh no, another rabbit hole.

Well, down I go!

[–] Quetzalcutlass@lemmy.world 3 points 2 days ago

You're lucky you weren't at the late game when that happened. I was sleep deprived when I got to the "shut the console off NOW" and "I need scissors! 61!" Codec calls. i was genuinely questioning my sanity a bit.

[–] Quetzalcutlass@lemmy.world 1 points 2 days ago* (last edited 2 days ago) (2 children)

The ultimate crime of MGSV is that they cut the ending mission that directly tied it to Metal Gear Solid. Without it the game's more a prequel to Metal Gear than the Solid series.

That and cutting Ground Zeroes out into its own game when it was originally supposed to be a chapter in V. It should have been retroactively included.

[–] Quetzalcutlass@lemmy.world 2 points 2 days ago

I would do terrible things for a remaster of Revengeance that adds in all the features they had to cut during development to get it to run on only 256 MB each of RAM and VRAM. The sword slicing in the released version is impressive, but the original prototype was nuts.

[–] Quetzalcutlass@lemmy.world 4 points 2 days ago* (last edited 2 days ago) (1 children)

So the next day, I asked him, "So how is it?" He was shellshocked. "Snake died, man." Excitement was gone. His day at school was ruined. I didn't check in with him later, but presumably, a 7th grader couldn't make heads or tails of the ending of that game, if he made it that far.

Sounds like you asked him right after he finished the Tanker chapter but before "Iroquois Pliskin" showed up on the Big Shell.

I didn't play it myself until a few years later, and it was one of the most talked-about endings in all of video games, because it was so barely comprehensible, at best.

The ending was mangled due to 9/11 happening right before the game's release and them rushing to sanitize the finale that included huge swaths of Manhattan being leveled by Metal Gear Arsenal ramming through it.

Presumably the original cut was more coherent, but I'm guessing nothing could have lessened the final mindfuck of "every leader of the Patriots has been dead for over a century".

[–] Quetzalcutlass@lemmy.world 6 points 2 days ago

I'd say a kick to the face but he'd probably enjoy that.

[–] Quetzalcutlass@lemmy.world 6 points 2 days ago* (last edited 2 days ago) (2 children)

There are examples of lost metals in real life. Damascus/wootz steel (the actual historical metal, not the pattern welding technique often marketed as Damascus steel) was produced for multiple millennia and was prized for its ability to hold a sharp edge and resist shattering, before the technique to make it was lost in the early 1900s.

Modern material analysis has identified some of how and why it was so resilient and metallurgists have come up with reproductions that achieve most of its qualities, but the exact technique and circumstances behind it remain lost to time even though it only stopped being produced a mere century ago.

 

... I hear they've been looking for a room temperature super conductor for ages.

(I am so sorry)

 

cross-posted from: https://lemmy.world/post/41334665

Steam adds support for branch-specific Workshop mod versions

This should save mod authors and users a huge headache due to not needing to worry about updates breaking everything*.

  • Provided the developer has enabled and set up the relevant feature set.
 

cross-posted from: https://lemmy.world/post/41334665

Steam adds support for branch-specific Workshop mod versions

This should save mod authors and users a huge headache due to not needing to worry about updates breaking everything*.

  • Provided the developer has enabled and set up the relevant feature set.
 

A single subscribed mod can now provide multiple builds targeting different game versions. This is tied to the existing branch system originally used for betas. Subscribers will be automatically given the mod build that matches their installed game version.

This means that when a player downgrades their game to an old version, they'll automatically be switched to the last version of all subscribed mods that supported that version of the game.

This should save developers, mod authors, and players a huge headache due to not needing to worry about updates breaking everything (provided the developer has enabled and set up the relevant feature sets, which TBH looks a little fiddly).

 

"Oh, so it's cute when they do it?"

 

... because I comment more times in a single day than I normally do over weeks.

(Hoarding meds because I need to make an appointment for a refill, but I can't make myself do that when unmedicated and always get distracted the rare days I am. Hey, if it were rational it'd be considered a personality quirk, not a mental illness.)

 

When I try to save a custom emoji to my gallery, Voyager immediately crashes. This is on Android 11/LineageOS 18.1, Voyager 2.40.1 beta.

Here's the comment with the specific emoji that crashes my client.

 

The app keeps track of your upvotes and downvotes for each user, but you can only see the combined total normally (with differing shades based on the ratio, which is a nice touch). You can only see the actual numbers for each under a user's tag details.

Could there be an option to display both numbers separately? So instead of [+15] it would show [+18/-3], for example.

 

I'm not sure if this is a Voyager issue or a Lemmy API one, but when viewing the profile of someone who comments but hasn't made a post in a while, old posts will be sprinkled randomly through their comments list.

Selecting Posts or Comments returns everything in the correct order; it's only the overview that's wrong.


On a related note, when viewing my own profile it suddenly skips a few weeks of comments after the first page:

(My apology for the politics, but that's where the split was)

This too only happens on the overview page and not when viewing comments alone.

 

When I flip Voyager to landscape, there's sometimes an extra row of padding below the bottom bar:

It usually fixes itself if I flip to portrait and back a few times:

But after rotating back to portrait, there is now negative padding and the buttons are below my phone's softkeys and unusable:

This happens anywhere in the app.

 

Long-pressing the link in [https://lemmy.ml/comment/7302466](this comment) will cause Boost to crash.

The link markdown is wrong, with the URL in the text tag and the destination tag empty, but this shouldn't crash the app.

Alternate test link in case the commenter fixes it: https://www.example.com

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