RetroGaming

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It's an unofficial fan made project, but oh my god it's the tits! You play SMB, but it's got all these quality of life improvements.

Like the background and clouds aren't static like they would be in the NES. There's options to backtrack. You can change the clock to unlimited, or change the seconds to real seconds. You can change how damage is done. American style, or Japanese style.

They included Super Mario Bros Special. Which is a rare 1986 Super Mario game, which was released by Hudson Soft. In the 1986 version the screens did not scroll with you. Instead you move forward, and the screen transitions. Well this game takes those levels, and lets you play them in the original SMB engine, with SMB graphics.

They included a mode from SMB DX where you had to hunt for 5 red coins, a yoshi egg, and get a certain score.

They included a boo race mode.

And Super Mario Bros 2 (Japan)

I don't even know what All Night Nippon Super Mario Bros is.

They included resource packs, which change the graphics. They have a stage builder. You can share or download others custom levels.

It has achievements.

Guys, this game is the real deal.

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Need for Speed: Porsche 2000 (AKA porsche unleashed) was released 26 years ago. It did something different from other videogames. You could drive across the beautiful European countryside, and explore this particular car brand and its history.

I haven't found other games that allow you to basically travel through europe's most beautiful landscapes with your car and just take in the scenery like that. It was right before the whole trend started with "tuning" culture, spurred by the fast and the furious franchise. (love or hate it, it changed the whole landscape)

What other games would you say are similar to this experience?

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Context: I am on a personal agenda to backup all my games myself. In this search I landed on the Open Source Cartridge Reader (OSCR) it was expensive so I held off until a few months ago when I could finally afford it.

When I got it, I also bought every adapter I needed including the Virtual Boy one, which comes as a Kit. I didn’t think it looked bad, which is why I ordered it. But I held off on making since I started getting cold feet.

Today however I got the courage to try and… it was awful. 60 teeny tiny pins needed to be aligned and individually soldered. It was setup so a skilled micro solder could doing the job in an hour or so… it took me 4 hours and scouring the floor finding pins which fell. Let alone unclogging holes which were accidentally soldered.

However after testing my patience and redoing the last step 3-5 times. It works!!!!!!!!

Now I can play Jack Bros without a VB, and Viper on 3DS is amazing.

Shoutout to Save The Hero Builders. I got everything from them and they were extremely helpful with a noob like me.

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cross-posted from: https://lemmy.world/post/43419708

Known in Japan as The Hyrule Fantasy: The Legend of Zelda. The main title was dropped in the US to make the name shorter and some claim it was to avoid confusion with the upcoming Squaresoft Final Fantasy game, which would debut a year later.

The Legend of Zelda was inspired by Shigeru Miyamoto's explorations as a boy in the surrounding areas of his home in Sonobe, Japan. One of his most memorable experiences was finding a cave entrance in the middle of the woods. After some hesitation, he entered the cave and explored its depths with the aid of a lantern.

The story and setting were developed by Takashi Tezuka. He drew inspirations from fantasy books such The Lord of the Rings. The legend of the Triforce was written with inspirations from the battles of medieval Europe. The Master Sword was introduced as their version of Excalibur in A Link to the Past, which is regarded as reminiscent to the legend of King Arthur. Princess Zelda was named after American novelist, socialite and painter Zelda Fitzgerald. Tezuka modeled Link's appearance after the eponymous character of Walt Disney's Peter Pan.

What is your favorite Zelda memory?

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So, I'm searching the best console to run 240p games thru RetroArch on a CRT (14" feels the best size for this): I've read the most mature homebrew console for this are Wii and PS2. PS2 is less powerfull but it has native 240p output and can run PSX native. Wii doesn't have native 240p but ppl claim 480i/480p is sharp enough and the difference is minimal, also it's more powerfull and can run more platforms. I would exclude more expansive options like FPGA or an ad-hoc raspberry.

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I have been going through the library and playing as many different Mario Party's as i can. I have to say 3 and 6 are pretty awesome. I don't like 7 or 10 that much at all since they changed so much about the game. What's your favorite Mario Party games?

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Oh yeah. It's Genesis time.

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Sadly, it was taken down by Nintendo according to this article.

Discovered from this video from Modern Vintage Gamer.

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You may not like this fact, but here it is: This remaster of a 1989 game was released in 2013. That's a retro remaster that is, in itself, getting retro!

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Hello,

Around Christmas time I played through Pokemon Lazarus, and I really enjoyed it. I used a controller, but I realized I missed the tactile feel of a gameboy, especially with these 2d pixel art games. Pokemon, castlevania, Megaman, Dragon warrior. I did some research into what kinds of devices were available, and found a plethora. I was looking into Retroid, because I am interested in accessing my old .NDS files from when I Was hacking gen4 pokemon games, but those were on the pricier end. Someone recommended Anbernac, and Amazon has some really low end units that seemed appealing just because of the price.

Can someone help me run through whats available at what price point with which features? Ideally a link to an article to peruse.

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Picked up this beautiful sansui 27" the other day!

I have a question for y'all though. I was a complete idiot, and had this in my hatch back. I was on a hill and started off and I did not have the TV as stable as I should have and it tipped face forward and hit my back window pretty hard at about 45 degree angle (amazingly nothing broke). I was terrified I broke it but thankfully it works fine, except that when its a cold startup it has horizontal Lines on the top 4" or so. After about 5 minutes they Go away . I'm almost positive this is my fault although maybe it was already doing that, previous owner didn't say ofc. I'm wondering, is there a fix for this or should I leave it? Will it get worse overtime ? I'm not new to electronic work (guitar tube amps, tape machines etc) but in this situation I'm not sure the best way. (Pic is when warmed up)

I can post a pic of the lines tomorrow. Really hope I didn't fuck this thing up :(

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cross-posted from: https://aussie.zone/post/29669948

worth reading imo, incredible story

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submitted 1 week ago* (last edited 1 week ago) by mesamunefire@piefed.social to c/retrogaming@lemmy.world
 
 
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Ignore this, I was drunk (www.youtube.com)
submitted 1 week ago* (last edited 1 week ago) by umbraroze@piefed.social to c/retrogaming@lemmy.world
 
 

~~UNFORTUNATELY THIS OFFER GOT STALE IN THE 1980S! ~~

~~WANT TO SKATE AROUND THE HIGHWAY TO GRAB SODA BOTTLES TO RECYCLE THEM FOR DEPOSITS? THAT HAS NOT BEEN A THING FOR A WHILE NOW IN AMERICA. ~~

~~EXCEPT MAYBE IN EUROPE. WE'VE NOT ACTUALLY YET COME UP WITH RAD HIGHWAY TEENAGER BOTTLE DEPOSIT GRABBING LAWS! ~~

~~BUT PEOPLE MIGHT FIND IT WEIRD SO WHATEVER. SO DON'T COME OVER AND DO THAT.~~

I really should stop posting nonsense while drunk, it's not a good idea

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tldr; A budget shooter that goes from tolerable to insufferable real quick

Chaser is a 2003 FPS from Cauldron, who would go on to create all time classics like Secret Service (2008) and Cabella's Dangerous Hunts 2011. Clearly a household name synonymous with quality. This game is also billed as having "A gripping story full of intrigue, plot twists and believable characters."

In this game, you're John Chaser, an amnesiac protagonist who escapes a space station and crash lands back on a futuristic Earth city. Shortly afterwards, you find yourself working for the local mafia because Chaser's too fucking stupid to take a hint. No, seriously, there's this dude in the cutscene that says "If you got any sense, you'll turn around and head as far away from this city as you can" and mr. protagonist goes back to the mafia owned casino. You also get some flashbacks in the first couple missions, but they go away. Don't worry too much about the story, everything done on Earth is like a sidequest until you get back to Mars. Overall, the game can be divided in 3 thirds: shitty city, soviet part, Mars. The latter 2 drag on for-fucking-ever.

For the story, here's a rundown of it:

Story spoilersChaser is "forced" into the mafia, but a dude kinda helps him get off it by telling him about a doctor that can remove the bomb chip that gets implanted on every mafia thug. After doing so, Chaser follows the plan to get to Mars and accidentally kills the mafia boss. The smuggler that'll get him to Mars starts the whole soviet Siberia part of the game, which feels like the world's worst sequence of bodyguard missions. Chaser gets betrayed and shot by the smuggler, but miraculously survives. He finishes the trip to the Cosmodrome thanks to some old russian help and flies to Mars. There, he goes to jail, meets up with an old acquaintance and finds out about the rebellion against Mars Corp. Jailbreak happens, then it's off to do some rebel terrorism. A bartender does a load of exposition, as he's also the main informant/connection of the rebels and its operators. A couple of awful levels later, ready to celebrate their best victory, the rebel HQ is invaded by Marscorp forces. At the end of it, Chaser is told by Marscorp CEO, which he thought he had killed a couple of hours ago, that he's actually the man he wanted to find and "get some answers", Stone, and that he had his memory wiped and fake memories implanted to become Chaser in order to infiltrate the rebels. He gets shot and dies. The end.

But it's a first person shooter, so how's the shootin'? Kinda decent, most of the time. Ironically, the futuristic weapons feel like the worst ones when it comes to killing enemies. While a M4 rifle will typically kill an enemy in 1 or 2 shots, the futuristic HK11 might take 10+. Sometimes fucking explosives to the face won't kill enemies outright. Hand grenades are the worst, you don't click and hold to throw, you click and he'll do a fixed distance throw because fuck you. Fucking Quake 2 and Medal of Honor let you hold the grenade to throw it further or drop close by.

One of the main problems of the game is that a lot of the time you won't even know you're losing health. Save for a few situations when you're shot from the front, you'll have a hard time knowing if there's an enemy shooting you from the sides or from behind. There's nothing to indicate you took fall damage, not even a grunt or crunch sound. Savescumming is essential not only because of that, but also due to the likelihood that you might end up stuck somewhere in the scenery. Ladders are one of your biggest enemies, too.

Level design goes from "eh, ok" to "oh, fuck you" - the latter especially on levels like Lighthouse, Submarine, Cosmodrome and the entirety of Mars. Levels become overly long for no reason, with enemies spawning in places carefully designed to piss you off the most, sometimes behind your back and where you already went through: in some situations, you can literally see them popping out of thin air in front of you because now you stepped on the trigger!

The game has multiplayer and I wish I could test it, but I don't wish anyone to suffer through this game. Still, I suspect the multiplayer is leagues better than the singleplayer experience simply because it's not the singleplayer experience.

In all seriousness, if you do decide to check this game out for whatever reason, like morbid curiosity, don't be afraid to put it down and give up for good before you even . It does not get better. It gets more tedious and more groan inducing. There is no fair challenge, nothing that will give you any sense of satisfaction.

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Return to Dark Castle and Beyond Dark Castle are classic Macintosh games from the 80s, and they're getting a bundled definitive edition re-release on Steam.

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