Mewgenics really sounds like the name of an incel influencer who tells kids they'll never get a girlfriend because their haplogroup has weak jawlines 
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Lamarkian Mewing
definitely a Goty contender for the indie category
Seems like it has a fuckton of stuff in it. (from the steampage)
200+ hour main campaign
10+ character classes with 75 unique abilities each
900+ wild items
200+ enemies and bosses
I really like binding of isaac, i think it's one of the best rogue style games i've ever played and certainly a "classic" of the genre, in comparison to that i think mewgenics misses the mark.
Isaacs edgy childish humor is narratively cohesive and enhances that trauma processing space the game puts the player in, blending biblical and childhood elements in absurd ways it creates an atmosphere that is at once disturbing and also comforting which fits well with the tension of the rogue format.
Mewgenics edgy childish humor is just kinda that on it's own. the game doesn't seem to have anything to strongly instill about genetics or science or even about cats. The moment to moment game play is engaging enough but i think it could just as easily be about robots or cryptid: The way the cats fight isn't particularly cat like other than in name, in fact the cats in general feel kinda un-cat-like, from the (imo annoying) human voiced meows to their unfocused vacant expressions and imprecise movement.
I've only played a few runs of the game so perhaps it gets more meaty in some way at a later point, but as is i feel rather undernourished
Never mind just found out they got h3h3 doing the stupid cat meows, extra glad i pirated it now
i ain't playin' any more of that shit
its also got Stephanie Sterling, and Hbomb
in one of the dev videos he talked about how old a lot of the recordings are, im guessing they're from before ethan went mask off but they're still in there so who knows
I'm gonna dm him on twitter and bully him about the ethan kkklein shit.
Exactly my impression too. It seems like some kind of "Isaac tactics" project got retrofitted onto the cat theme after the simulation game prototype went nowhere for 10 years. Humor and writing feel dated and out of place.
Can't imagine writing an article about a new game without literally ANY information about what the game is actually about
Thats because they made a review a week ago
Mewgenics purrfectly balances crass humor with brilliant tactics
Mewgenics is perhaps the most ridiculous venture from Binding of Isaac developer Edmund McMillen yet, and I mean that in a very complimentary way. It’s part turn-based tactics game, part roguelite, and part, uh, cat breeding simulator? Sure! The overall game loop itself is fairly simple: send cats on combat excursions to collect food and coins, level them up, then bring them back home to breed even better fighters for next time. If you think that sounds ridiculous, you’re completely right, and it absolutely rules.
The runs in Mewgenics span across three acts, all of which feature one main area players begin in, like an alley, that then splits off into two diverging paths of two more levels — a sewer into caves, or a junkyard into a boneyard, for example. Each map also features a fork in the road, offering an optional more challenging path that rewards more valuable loot, but it’s not for the faint of heart. This alone offers a wide variance between each run, but there’s much more to contend with than that.
Along the way, players will find kitty apparel, consumables, and weapons from stores and random skill check encounters. Cats will wear things like old wigs that spew spider companions, pop pills for temporary boosts, and can even wield Mom’s Knife (a Binding of Isaac nod that made me audibly yell at my desk in excitement). Though they can bring these back home for future runs, items will eventually become worn down and break.
The complexity continues with the boundless potential for inventive cat class combinations. Combine a tank with knockback and a mage with ice powers to send frozen enemies careening all over, or team up a fighter who gains power when an ally is downed, a necromancer that can damage the entire board, and a cleric to bring kitties back to life to make an unstoppable killing machine.
Though class partially determines a character’s stats and moves, traits also have a huge impact on how cats function in battle. Some traits are just simple stat boosts or elemental immunity, while others can be completely game changing. When I encountered a boss that split into increasingly small units, for example, my fighter had a trait that would make him take another turn after killing an enemy. I was confused at first, then delighted as I watched him take at least eight turns in a row autonomously, mowing down enemy after enemy.
a necromancer that can damage the entire board, and a cleric to bring kitties back to life
Ok the cleric raises dead and the necro does aoe? This really is a crazy game!
In D&D Clerics get access to a resurrection spell at like 5th level.
i think he was joking
is the developer extremely chuddy or something? The game is named after eugenics and at the end of the tutorial you meet an extremely south park gay stereotype character.
Lol no. I've actually known him for years Ed is a comrade. Just lots of baggage.
He did an interview with the Second Wind guys (the youtube channel Yahtzee moved to after The Escapist imploded). The two takeaways I got from it was pro-labor and steeped in early internet culture.
Known personally or known of? If it's personally: got any stories to share?
Personally but haven't talked to him since he got famous. And nothing very interesting just a cool guy.
It's very plainly not pro-eugenics, that's like saying "Capital" is a pro-capitalist text because it is named after capital. It's about the morbid instrumentalization of living creatures via selective breeding and such. The intro is very heavy-handed that the "Mewgenicist" is a sicko and a fool (albeit apparently pretty good at bio-engineering).
I agree that the neighbor comes across as distasteful, but also the guy explicitly has a wife, so I think the idea is that he's a straight sub who is just really into being pegged (or he might be bi).
It's very plainly not pro-eugenics, that's like saying "Capital" is a pro-capitalist text because it is named after capital.
Considering the newgrounds southpark style it's still possible it's more like saying "Monopoly" isn't pro-monopoly except despite that being true it's still how it's marketed, played, and understood. It may be a parody of eugenics but in the game world it works.
you reading 'newgrounds southpark style' as a sign of chuddery is the same faux pas as when chuds read 'calarts steven universe style' as a sign of wokeness.
i know this is a bit snipey, i'll apologize in advance. i've played edmund mcmillen's games for a long time, i understand the hesitation.
The ideology of "Monopoly" is not conveyed by the title, only the subject matter, much like "Capital" and "Mewgenics." What I am saying is that the presented inference about the title is not even correctly judging the cover of the book, let alone use that judgement to understand the book itself.
Perhaps the point of juxtaposing a cutesy pun with an ideology that is widely regarded as deeply monstrous is a tip that the tone of the game is showing you a seriously awful setting in order to convey that the instrumentalization of domesticated animal populations, not just humans, is monstrous.
But also, we have much more textual evidence to work with than just the fact that that's the title of the game and the game is centered on a selective breeding mechanic. We don't need to just sit here and make guesses about the movie from looking at the poster.
It may be a parody of eugenics but in the game world it works.
Would you like to elaborate? Because you can breed cats in the real world too, but also in the game there are cleric cats who can do faith healing that actually works (and mage cats and necromancer cats). Is the game going to have the social impact of promoting faith healing (etc.)?
Also, do you notice how the claim drifted from if the author is a chud to some point about social impact?
I'm sorry to be all reddit but I'm just not going to read all that
I'm feeling a little like a lolcow right now so I'm just gonna say my immediate and vibes based reaction was probably wrong and I'm okay with that
Not as far as I know. Binding of Isaac has a lot of "edgy Gen-x newgrounds developer" vibes, but that's about it. It also has some pro lgbtq stuff and the overall themes are critical of religious fundamentalism. It also shows Isaac as a child that likes to dress up in clothes across the gender spectrum.
It also has a lot of poop and farts. The guy is a land of contrasts
i don't think so, but their games are kinda edgy. have you never played binding of isaac? it's about a kid who is killed by their bible thumping parent.
I like Binding of Issac but I wouldnt call it kinda edgy. Its a full on reddit atheist edgelord game with a fair bit of gross out humour on top.
I never really got Reddit atheism from it. It has a lot of deep religious symbology that requires more understanding than the average r/atheism user has. It's critical of his fundamentalist mother, but also empathetic towards her and what made her be what she is, as well as showing that's its not really religion, but her fanaticism that's the issue. Or that's what I got from it anyway.
I admit I only played the game for a little bit so I may have not read its themes correctly.
It does seem very edgy redditor atheist on the surface, but it is better than that. Those themes were what kept me from playing the game for years though
yeah you right. all kinds of wild shit in that game, literally and figuratively.
I don't really know anything about them but they did get a ton of people to "Meow" for the cats in the game and at least a few of them are questionable (like the Kleins), while the rest are totally normal. It isn't enough for me to say they're a chud, especially given some of the other names on the list, but they maybe some apolitical "I'm friends with everyone" stuff going on. They did say they wanted the game to get people to think about the ethics of pet breeding (which are universally horrible). There's also gay cats and injuries/disabilities that aren't just debuffs.
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He's one of the leaders of the Newgrounds aesthetic style but I don't think he's got any particular chud leanings.
Nah, Edmund is not a chud afaik. Isaac for example, have a few queer themes, tho it's nothing major, mostly on a few items and he have validated queer, specially trans, readings of the game before on his Twitter account. Also I remember him saying in a video that the name of this new game is not an endorsement of eugenics in any way, I would bet the messaging is probably the opposite of the title if anything.
The dev was a Newgrounds user back at the height of its irreverence. Don't think he's a chud though.
Theoretically, this game is right up my alley, gameplay-wise. I love turn-based strategy and class systems and all that.
But I also love cats, and I don't think I can handle even seeing these cartoon cats get maimed or suffer from disease.
Counterpoint: you get to (have to?) see a vulgar cartoon of them fucking all the time too.
There's a "safe" option in the menu. I don't know what it looks like.
I wondered where I had heard of Tyler Glaiel before and I'm ashamed to admit that I put real time into playing number.