Inui

joined 11 months ago
[–] Inui@hexbear.net 6 points 3 hours ago

Are you on the GNOME or KDE variant? Sounds like you've fixed it either way.

I've been running Bazzite KDE for a little over a year and evangelize about atomic desktops every opportunity I get. I recommend only Bazzite or Bluefin/Aurora for 99% of people.

Happy to help answer any questions or solve any annoyances if they come up!

[–] Inui@hexbear.net 3 points 15 hours ago

im-vegan, and animals die when bombs drop too, bozo.

[–] Inui@hexbear.net 8 points 3 days ago

Unironically though, having a usable and competent Search that actually finds what you're looking for and gives it to you as your top result is great. Win/Super key + type 3 letters + hit Enter. Don't have to care about where things like programs, games, etc are.

[–] Inui@hexbear.net 7 points 4 days ago (1 children)

I have been playing Lies of P and I've started the DLC before beating the main game cuz I read that the dialogue changes in the rest of the main game if you do.

I'm finding it very obnoxious because every enemy has 12 hit combos and just never stops attacking.

Makes me feel like dodging is not viable and you're supposed to play entirely like Sekiro and master perfect parrying or else you're screwed.

[–] Inui@hexbear.net 4 points 4 days ago (1 children)

I know it's been a few days, but I wanted to make sure I thanked you for your replies.

I made some assumptions, but I think you probably understand a little better how I feel about that whole situation I was describing. I think that I'm definitely lenient with folks regarding things like veganism and other moral choices, given my partner is vegetarian, and most of my friends are not vegan/vegetarian either. I'm sure some music artists I listen to are horrible people without me even knowing. There's always something. There just comes a line where it feels like I'm not being given the same respect like when a friend was talking to me about what they do with their backyard chickens. To be clear though, my feelings don't matter in the grander context, just this little microcosm of an interaction, and what I really care about are those being harmed.

I started reading Unmasking Autism and I'm still only partway through Chapter 1 because I stopped to do the activity in the intro where they have you reflect on your most fulfilling moments. That took a little while. But so far this conversation and the introduction to that book have been really affirming. I do think I made the right call in ultimately separating myself from that friend group, as painful as it was, and have been able to reflect a little on my own behavior in the process. Not just now, but in the past too.

I plan to continue through it and seeing how much else connects.

Thanks again.

[–] Inui@hexbear.net 8 points 4 days ago* (last edited 4 days ago)

I see this thread is still going. I glazed over it last time. Putting aside the huge thread talking about gooners, I want people to know this entire franchise is based on real horses from real races and has ties to Japanese horse racing organizations (also the Yakuza and organized crime). There is at least one horse who was raced to death in the anime/new gacha game and its not shown with any empathy whatsoever, since it was great the horse girl was so "dedicated" to their "sport".

Not calling you out or anything, OP, but this thing has taken over my entire internet feed and I think people don't know that its actually one step away from visiting the race tracks themselves.

https://www.animeherald.com/2023/10/28/horse-girls-and-high-stakes-exploring-uma-musumes-impact-on-gambling-culture/

[–] Inui@hexbear.net 5 points 6 days ago (1 children)

Appreciate the response. I think that's part of my issue is that I only really had one group of friends, so I didn't have separate people I could vent to, others to play games with, etc and kind of compartmentalize that. Definitely a lot of unintended meaning going around.

I do plan to start reading that book, it's already on my ereader.

[–] Inui@hexbear.net 3 points 6 days ago (1 children)

How are you running the installer? Just with Wine directly? Have you tried something like Lutris to see if it makes a difference? Personally never had luck with Fitgirl on Linux, so I always avoid repacks.

[–] Inui@hexbear.net 3 points 6 days ago

Pretty much. You start by growing weed out of an RV and hotel room and then work your way up from there. Everything has a mini-game. You gotta cut open the bag, pour the soil in the pot, bury the seed, water the seed, then come back and trim off all the buds, put them in baggies, then do your deals and start again.

It's also multiplayer so you can run multiple operations at once.

[–] Inui@hexbear.net 2 points 6 days ago (1 children)

You reminded me of this, so I have to share

[–] Inui@hexbear.net 3 points 6 days ago (3 children)

I'm a very verbose rambler, so no worries there. I've spoilered my replies too to make it a little less long.

On your recommendationsI appreciate the book recommendations. I'm scrolling through the stimpunks website and it's a lot to take in, but I've already opened a few links to look at later. I did see that they encourage you to just kind of scroll.

I've heard of the Unmasking Autism book before. I think I'll start there. I've never really felt like I masked in public, which is part of what leads to awkward or unsatisfactory social interactions. But I'm open to the idea that I don't fully know what all masking encompasses and that it might help to recognize if that is something I have been doing all this time without realizing it. The Unlearning Shame book might help in that regard too. I think I have a tendency to just withdraw socially in reaction to stress so as to avoid future situations entirely.

I think what you've said about being othered is a common sentiment I've come across and felt. I think part of it was to reject the label, excel in spite of my condition (at least in some areas), and 'prove' to people that there was nothing 'wrong' with me. Nobody else I was trying to prove anything to really cared though. In that they're just glad that I'm better off than I was.

I have a long term partner so my relationship there is great. They're very supportive and understanding of the quirks I have. I don't think they quite get why they manifest. But it's kind of impossible to explain to someone what it feels like to be a child with sensory overload and have clothing 'hurt' you to the point that you refuse to wear it. It just doesn't make sense.

On relationshipsI understand what you mean regarding respecting people's actions. That's sort of one comment someone made to me during that interaction. I don't know that context to the specific scenario is helpful. It's hard to explain especially if someone is not vegan (I'm just assuming in this case). It's not a direct comparison, and some people probably experience similar circumstances. But suppose that from the moment you wake up to the moment you go to sleep, every billboard, every ad, every label on every object you pick up, every conversation you overhear all reeks of casual racism, sexism, homophobia, transphobia, or whichever form of oppression might apply to you or people you care about. Even FROM those same people. That's kind of as close as I can get to describing the experience of vystopia. It's sort of an inescapable and ever present anguish that is constantly fed. I could compare this particular circumstance to if all your friends were all playing the new Harry Potter game, despite knowing noted transphobe Rowling receives money from every copy. It kind of ruins the vibe of commiserating with that group, since interacting with them brings more stuff like that into your life, rather than being a joyful escape from it.

In general, I think that my most commonly presenting trait other than a general shyness, is justice sensitivity. I was diagnosed with oppositional defiant disorder as a child, which if you read now, has been heavily criticized for being racist but also pathologizing a natural resistance to whatever you feel is unjust, not necessarily what is. So this could easily apply to things like going to school, or nap time. But to put it in Hexbear terms, as an adult, I think this essentially manifests as acting like an Appalachian Maoist who is consistently critical of everyone not living up to their expectations. I don't think I'm that obnoxious, but it comes out now and again when I'm just exhausted by the circumstances. Especially now, as you mentioned in the political climate in places like the US. It makes it feel like indifference and inaction are more offensive than they would otherwise be and it's definitely upped my confrontational meter a little bit.

I don't necessarily think I've lost respect or hate the people I am talking about in this scenario, but it feels mutually unbeneficial to continue interacting with them, even after being friends for over a decade. I've done a lot of thinking since that interaction the last week or so and concluded that online-only friendships based primarily on media consumption are not satisfying to me anymore. Not that I think everyone is a mindless consumer, but they want people to relax and play video games with to escape thinking about unfortunate events, and I want people to commiserate and take action with. I am geographically isolated at the moment, contributing to my general unease, but that is changing in the next few months and I hope to join some activist groups in my new location.

Apply that kind of thing to strangers though, and it's difficult to make friends if your hard line is stricter than others. I don't expect everyone to be like me or have the same thoughts or moral or whatever, but I do want to get a sense that they are at least considering these things when making their decisions and take me seriously when I am expressing my feelings about them.

I feel like most people I talk to on Hexbear are in that camp. As long as someone isn't saying something obviously heinous, people are understanding and compassionate and genuine in their interactions. Like you were with your reply. Which is part of why I decided to try posting in this mega in the first place. I've only felt that sense of community once before, in a completely different country, where it felt like people were all working toward a mutual goal and understanding, with everyone supporting each other along the way.

[–] Inui@hexbear.net 7 points 1 week ago* (last edited 1 week ago) (8 children)

Hey folks. I've never posted in here, so this is a long one. I 'qualify' medically, but I've always been very resistant to self-identifying with my disabilities. I asked my parents to stop posting "I love my autistic child" junk on Facebook back in the day, even though they were well meaning.

I'm strongly aware of how they influenced my past and current behaviors, what overwhelms me and why, and things like that. But the resistance to the identification is still there.

I've had some pretty hard falling out with friends recently in part due to my own overzealous nature when it comes to relatively minor injustices, which is a quirk of my condition. I essentially called them out for all playing a new game that directly funds horse racing/animal cruelty and was given a lecture about how tired they are of virtue signaling in response. As a vegan poster, that was the last straw in a sequence of other events.

So I guess I'm trying to break out if that resistance and see if I would be actually be better off interacting with other ND individuals.

Has anyone else experienced this resistance and have suggestions/readings on how to get over it?

I think it used to come from childhood trauma. That my life till now would have been fine if I just had been born 'normal,' that I wouldn't have to dwell on every awkward interaction, that I wouldn't have been so arrogant in college or caused my parents so much grief, etc. A lot of self blame, regret, and self-isolating to protect myself and feeling others were better off away from me too.

I get that a lot of that now is a societal construction problem, not necessarily an individualized one.

I don't think I feel that way anymore, but I do still get residual feelings in situations like my most recent one, where my own behavior damages my social relationships, at least insofar as the group dynamic is concerned.

I'm not sure where the current feelings stem from if not the same thing.

Tldr; is there a book for people who (previously) hated themselves/their condition and so rejected communities and labels that might have helped?

Alternatively, something to help temper or more effectively harness injustice sensitivity/righteous anger?

 

"In addition to his initial intention of killing Hegseth and/or Johnson, the affidavit said, English told police he considered burning down the Heritage Foundation, a conservative think tank."

Guy turned himself in, but doesn't really say why.

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submitted 6 months ago* (last edited 6 months ago) by Inui@hexbear.net to c/games@hexbear.net
 

The user who usually posts the weekly /c/games threads is absent/busy so I posted this on its own. I finished Dragon Age 2. And unfortunately, I think the gamers were right (it's kind of bad).

I beat Origins maybe 10+ years ago and really really liked it as someone who is also a fan of KotOR and other early Bioware/Obsidian games, etc. Veilguard just came out and I know that it has links to past games, even though you can only officially carry over decisions from Inquisition. But Inquisition lets you carry over choices from Origins and 2, so I decided to just pick up where I left off with the series to work my way up to the newest entry.

Spoilers below.

So much complaining about the Dragon Age games comes from freeze-gamer talking about sex, gender, and what they would now call "woke shit". I could have a good faith discussion about how I think the player sexual characters are bad from a writing standpoint, but I think most of that gamer discourse started with Inquisition, which I've just started. Aveline, one of the companions of 2, explicitly rejects your advances and instead has you help her court another Kirkwall guard, who she ends up marrying. This was cute.

Dragon Age 2 is instead bad for a lot of design reasons.

It really does repeat the same handful of locations over and over and over to where I started recognizing areas that were supposed to be different. Most of the 'caves' are the same place as the Bone Pits mine barbara-pit , except with different doors filled with stone to block your access. There were like 4 'warehouse' locations, but were really all the same one. The Deep Roads locations were also the same. It's just all the same, even when it's supposed to be different. There were very few varied locales and the city of Kirkwall is just not very interesting, nor are the familiar sections like the Deep Roads, which were some of my favorites in Origins. The Dwarf Commoner start in that game was so cool.

The game also has some very weird difficulty spikes that were very frustrating. Most of the game was pretty easy and the main trick it has up its sleeve is just spawning 3 or 4 waves of goons. Once you think they're beat, more appear all around you, not usually from any specific direction. They just fall out of the air or jump over walls behind and beside you.

But specific enemies, like Qunari mages, can just one shot your whole party unless you focus them immediately upon them spawning in. Which is actually how you deal with most difficult enemies, by chain stunning and cc'ing them, if possible.

The other difficult enemies were in the DLC, with the final boss of The Legacy being difficult because of the boss mechanics needing you to navigate through obstacles with the atrocious AI pathfinding. This is the first time I've cheated in a game in 10+ years because I was stuck inside the DLC and couldn't just leave, power up, and come back later. After 6 or 7 attempts, I felt there was no chance I was going to 'get good' and turned on god mode because I felt like the developers who made this fight knowing their pathfinding was this bad did not respect me, respect my time, or have any sense of enjoyable boss mechanics. You'd probably find a dozen similar bosses in MMOs like WoW, but the big difference is that those actually have good movement mechanics and you don't have to corral 4 party members through them at the same time when they're determined to die.

I've beat all the Souls games, so I don't think was entirely a 'me' problem, even though I'm sure there are people who have beat that encounter on Nightmare difficulty.

The other final boss of the Mark of the Assassin DLC was difficult because you're forced to use Tallis, a terribly built rogue whose primary purpose is to showcase Felicia Day as an actress. Admittedly, the idea of other races being converts and followers of the Qun is an interesting idea that I want to explore more. But the character was actively detrimental to my party composition and just died a lot. This is mainly because the AI doesn't understand how to deal with characters like Tallis, a dual-wielding rogue that relies on building up combos, or using stealth, to do damage. It also can't play Blood Mages without killing them and trying to use Heal on them, when Heal doesn't work on characters in Blood Mage stance, without setting up individual Tactics that says "heal X party member at % health" and excluding the other Blood Mages. Anyway, I had to kite the boss around the arena for probably like 20 minutes with only my tank and my MC, a mage, alive to do damage.

The story had some ups and downs. It was a much more personally tragic story than anything like Origins, which had a lot more to do with saving the world. Instead, my main character's entire family dies gruesomely, one of her friends does some arthur-direct-action against the church (blowing up the entire thing and kicking off a civil war) and tricks her into being an accomplice, and they're left with essentially only (some of) their friends by the end of the game. I did like this more personal angle about a blight refugee trying to improve their standing in the world. But a lot of the side quests and companions don't land.

The big theme in the story is the Mage Question. In Ferelden, mages are forced into 'circles' when they are discovered to have a strong connection to the Fade (another universe created and abandoned by The Maker filled with jealous demons who want to control humans to experience their world and emotions). This happens even if they're children, and is done against their will, but often with the support of their families. This is because those mages with strong connections to Fade are susceptible to demonic possession without learning how to resist this. They're assigned their very own Church Officer known as Templars. In theory, the idea is to protect the mages themselves, society, and for the Templars to act as last resorts for the mages. They'll kill the mage if they end up being possessed. But certain factions within the templars are more like witch hunters, looking for signs of possession that aren't there, because they hate the idea of beings like mages existing at all. Their compromise is to magically lobotomize them, making them unable to use magic, but also doing away with all their emotions.

In Tevinter, a neighboring country, mages are in control under the title of 'magisters', which are particularly powerful mages. They also enslave their populace and turned their templars into bodyguards. The original magisters were mages who tried to enter the city of The Maker, defiling it, and starting off the first blight. They play the foil to the idea that mages are a universally oppressed class of people. While they don't feature much in the main narrative of 2, you do get a companion who was formerly enslaved by them, and who calls you out for showing too much mage sympathy. Such as by suggesting that the Templars shouldn't have treated the mages so harshly if they didn't want their church to get blown up. Sorry not sorry.

But the way this gets resolved is that you get to choose to help the Templars finally kill all the mages in Kirkwall, declaring them to be too far gone into the realm of blood magic and demons. Or you help the mages fight off the Templars to save their lives and hopefully get a message out to other Circles about how overboard the Templars are willing to go. During these final moments, your main mage contact, Orsino, turns into a stitched up gore demon because he feels like the cause is hopeless and that they're all going to die anyway. And as you fight through the city, you see countless demons corpses and fight them. Only once do you see a group of living mages that you can help fight off the Templars.

So in one way, the game tries really hard to get your to sympathize with mages and their plight, because they are oppressed and treated poorly. The Chantry is a disgusting organization that kidnaps children, bullies indigenous groups (the elves), and lobotomizes anyone that starts to question their leadership. But at the same time, it seems to say "hah, look at all these mages turning to demons, told ya so" with how the final battle is presented.

I still stand by the idea that the mages would not turn so freely to demons and blood magic if they were not treated lesser in the first place, and that individual blood mages are less of a threat to the world than an organization like the Chantry, or an organization of blood mages like The Magisters. Meaning the problem isn't mages, but the pursuit of power and the means by which someone seizes it (usually by stepping on the necks of others). But this isn't really consistent with the game and you're only given one dialogue option to really suggest that Templars are the cause of the issue for both them and for mages in Ferelden.

Instead you're laughed at for daring to help the people being oppressed by a tyrant woman (because it turns out all mages actually are demons afterall), Meredith, who turns out to be driven to greater levels of bloodthirst by possessing Red Lyrium that you came across earlier in the game. Which also ruins her character, as she at one point expressed frustration at her 'need' to kill all the mages, demanding that someone suggest to her a better solution and she'd gladly do it. Instead of a potentially complicated character with actual motivations, she's turned into an anime villain who backflips 20 feet into the air.

There were also a few bugs in the game I came across that were annoying. A certain robe that causes you to Stealth when hit turns off all your sustained buffs, which makes it entirely useless, because all my characters kept at least 2 that would affect the entire party. I don't think this was intended, as it was only equippable by my main character and it was made unusable for Blood Mages, since I had 5 different auras on through my essentially infinite mana pool. The game also crashed twice, but this could be due to playing on Linux through Proton.

I'm running out of steam so I can't recall anything else I wanted to say. I don't regret playing the game, but it's for sure a step down from Dragon Age: Origins in just about every department. Except movement. And I've realized this because I started Inquisition, which is where they've decided to give your character 'weight', meaning they turn slowly and control like you're driving a tank tank . It feels so horrible.

 

I know some people who just finished uni, moved across the country, and started work for various agencies like wildlife management who may also be impacted by this. They got emails today saying to prepare for this possibility. For some people it means working without pay and getting backpay after an indeterminate amount of time. Some contractors aren't guaranteed backpay at all.

I think its pretty representative of the clown show that this is a semi-regular occurence.

 

I swear she uses the main theme from Arcanum: Of Steamworks and Magick Obscura at 13:35 niko-wonderous

It's neat hearing from people who have lived on the border for a long time.

 

"I can be your gay son, I can be your thot daughter" niko-dance

 

If you haven't seen Shogun yet, it's pretty good. Significantly less orientalist than the book and adds more depth to all of the characters, but especially Toranaga (the character played by OP) and the female characters like Mariko and Fuji. Great performances all around. Cool to see the award won by a Japanese actor, but specifically in the context of a show that takes place in Japan with characters speaking Japanese. Although an American production, it opens the doors to more foreign-language films to win similar awards like the South Korean film Parasite and the show Squid Game a few years ago.

 

Therefore, at this time, we have decided to take the game offline beginning September 6, 2024, and explore options, including those that will better reach our players. While we determine the best path ahead, Concord sales will cease immediately and we will begin to offer a full refund for all gamers who have purchased the game for PS5 or PC. If you purchased the game for PlayStation 5 from the PlayStation Store or PlayStation Direct, a refund will be issued back to your original payment method.

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Parenti-Core (www.youtube.com)
 

dubois-dance parenti-hands kitsuragi-dance

 

New Phantogram. Some day I'll get to see them in-person.

cat-vibing

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