Inui

joined 1 year ago
[–] Inui@hexbear.net 2 points 6 minutes ago* (last edited 1 minute ago) (1 children)

This is a pretty comprehensive list on their Github. Some notable things include multimedia codecs needed for some file formats to function out of box, xone driver pre-installed for controller support, Waydroid pre-installed for Android emulation if you like gacha games or anything, Steam ready to log in and go.

Are you familiar with Atomic desktops already? It's worthy of a whole other thread/debate, but you can get all of this yourself with Fedora KDE. However, the standard Fedora KDE is the 'old' way of doing things where you install packages from the Fedora repositories. These packages can sometimes conflict with each other if they're trying to install similar components, different versions, automatic updates, etc. Atomic distros primarily rely on Flatpaks, which are a universal packaging format that works for any distro instead of being specific to one like RPM is to Fedora, Deb to Debian, etc. But otherwise that's how people have used Linux for the past decades.

Atomic distros are relatively newer, though not actually that new or untested or anything, and function more like you might think of a phone. That is, the 'image' you install is a stock OS like Fedora with things bolted on. Every time you update your computer, the image is replaced entirely with the new one, but your saved settings, programs, personal files and all that are preserved. This is why I mentioned stability in my post, because either these updates are either successful or they aren't. There's no halfway or package conflicts that will break your computer. Flatpaks are sandboxed like Android apps to where they should theoretically only have permissions for what they need to access. I say theoretically because it isn't as robust as Android yet and is still being worked on, but the idea is that if something doesn't need your microphone, it can't use it without your explicit permission. If something isn't available in Flatpak, there are other methods to install them though. Otherwise, it's as easy as opening the app store and hitting Install.

A big advantage of them is something I mentioned in my last post where you can do something called "rebasing" where you're replacing your image with a different one entirely. So any programs you didn't install yourself and that were baked in get replaced. So you can go from Fedora KDE Atomic to Aurora to Bazzite to Zirconium to Origami Linux and back again with no to minimal issues without ever needing to reinstall your OS, move your files, re-get your software, etc. This is the beauty of the newer bootc technology. On a traditional non-atomic variant, you need to re-install the OS and mess with custom /home partitions.

I've been running Bazzite for about 2 years now, first with an NVIDIA card, and have minimal issues in that timeframe. Whatever issues I did have, I rebooted my computer and they were fixed in an update by the developers. Because it's downstream, they take whatever Fedora does and add onto it, so you're never behind on anything from the base OS. And as far as longevity, the developers are serious people with long-term goals who are well known in the Linux space, unlike the chuds who run projects like Omarchy and Hyprland. Even if the project were to die, you can just rebase back to Fedora KDE Atomic and everything is fine.

[–] Inui@hexbear.net 3 points 2 hours ago* (last edited 2 hours ago) (3 children)

Bazzite is one of a few projects from an umbrella group called "Universal Blue". They're separate but affiliated projects that use Fedora Atomic images as a base to create more tailored images. Developers from those groups have contributed a lot to helping app developers create functional Flatpaks, created a Flatpak-only store (Bazaar) that isn't slow as heck like Discover, and attend a lot of conferences and give talks about "cloud-native development", OCI containers, the atomic philosophy, contribute to upstream, etc.

The base Fedora images still lack of things that either should be preinstalled, like NVIDIA drivers, or that are helpful for the specific purpose of that image, like having Steam on the image, since Flatpak Steam basically doesn't work for VR and has other issues. Bluefin comes with stuff like Docker and Devcontainers already set up, for example, which is a pain in the ass to do on regular Fedora Atomic where you have to layer packages, which slows down updates and brings you further away from the base image.

Bluefin is primarily meant for developers, Aurora for general desktop use, and Bazzite for general use and gaming. They're essentially Fedora Atomic+. And Bazzite isn't a 'gamer' project in the same way as something like Omarchy. For one, many of the developers are trans and don't include fash software if they can help it. They recently just banned a problematic developer that was stifling development.

I recommend it because it 'just works' a lot more than the Fedora base images do because of all of the stuff that they include. There's a separate image for a 'console' experience that boots directly into Steam Game Mode and makes it functions like a Steambox/Steam Deck, and a desktop image that doesn't do that.

It should be noted that someone can rebase from regular Fedora images to any of the Ublue ones and back also. Though there's issues going from KDE to GNOME and back. But someone could try Fedora Atomic KDE/Kinoite, rebase to Bazzite, and decide to go back. Same with Silverblue and Bluefin or Bazzzite GNOME. So there's not really a downside and that feature is sort of why I love atomics.

[–] Inui@hexbear.net 9 points 6 hours ago* (last edited 6 hours ago)

TWEEZERS NOW STUCK IN RECTUM

how far are they putting these things up there???

[–] Inui@hexbear.net 21 points 6 hours ago (2 children)

"REPORTS 7-INCH DILDO INSERTED INTO RECTUM WHEN IT ACCIDENTALLY WENT TOO FAR. HE ATTEMPTED TO USE PLIERS TO REMOVE IT. PLIERS STUCK TOO"

dog-screm

[–] Inui@hexbear.net 6 points 6 hours ago* (last edited 6 hours ago) (5 children)

Just going to echo others in favor of installing Bazzite. At the very least, there's no downside to getting off Mint. Everyone has their own distro opinions, but stuff like Mint and Debian are objectively worse if you have updated hardware because of what you stated. I don't get why everyone recommends them when KDE is just as close to the Windows workflow as the Cinnamon desktop environment. You can even use Cinnamon on Fedora. Or the Cosmic desktop used in PopOS. There's a spin for just about anything.

They get things like kernel and mesa updates, which often have performance benefits, slightly to a lot slower. The 'stability' they provide can be given by atomic systems without relying on crusty packages and missing features.

I use Debian on my server (though an atomic server OS is just as good here), so I'm not a hater, but they just don't make any sense on a gaming machine unless your parts are old enough to be unsupported by more up-to-date distros.

[–] Inui@hexbear.net 25 points 20 hours ago (2 children)

Yeah, thats what I meant. Nobody is gonna set the Whipple Building on fire like they did the police station since thats where the people are being held.

[–] Inui@hexbear.net 30 points 22 hours ago (5 children)

I think things are getting to that point but its taking longer because people are directionless. ICE is just swarming all over. With BLM, the police had strongholds that could be targeted. In this case, ICE keeps changing hotels and such. So the options are confronting them in the open or risking hurting innocent workers at some hotel, or the immigrants themselves in the building they're being kept and flown out of.

[–] Inui@hexbear.net 31 points 22 hours ago

They definitely don't want to fight them. They're mostly just annoyed that their presence is making their job busier and more complicated. But the Minnesota Fraternal Order of Police, of which many cops are members, are in full support of ICE actions.

[–] Inui@hexbear.net 22 points 23 hours ago

Appreciate it. I meant more that no outside organization is doing anything to alleviate the damage. Not the cops (ofc), not the state. Its all people helping people.

[–] Inui@hexbear.net 19 points 23 hours ago

Sorry to keep replying to you, but you're absolutely right. Its retaliation for showing any sign of resistance. Border Patrol is here too. They grab anyone they feel like, but are absolutely still targeting immigrants in smash and grabs. They try to be in and out as quick as possible and keep going to businesses like Target, Home Depot, etc looking for specific people.

[–] Inui@hexbear.net 16 points 23 hours ago

Not that poster, but I offered some short perspective in another thread: https://hexbear.net/comment/6825903

If you look at the front page of the Twin Cities subreddits, you can get a gist. Its even spilled out into the suburbs that are technically their own cities but part of the same metro.

[–] Inui@hexbear.net 32 points 23 hours ago (2 children)

Things are very bad right now and I think we're all on our own. But if you go through Minneapolis, there's signs about the murder, "FUCK ICE" spray painted on every corner, protests at the building where people are being held (which Bovino just personally went to and cracked down on), people you wouldn't expect starting to talk about getting armed, people surrounding agents if the agent is alone and "unarresting" people like back during BLM. ICE Watches in vulnerable locations, people offering to pick up groceries for others.

The cities are under siege and everyone knows it and everyone is banding together in their own way.

 

Sorry for the reddit-logo link but this isn't really picked up anywhere else. Predictably, the same disgusting people (referring to H3, Destiny, etc) who spread the dubious "Hasan shocked his dog" stuff don't care about this one, so it isn't all over the internet.

I'm not posting this to own everyone who said they like Hasan, but I do think it's an important thing to point out to any fans of his on this site that animal rights have always been a huge weak point for him. I'm a casual watcher who was tuning in for the China adventures, but im-vegan so after the Panda zoo and this, I'm out for good.

Horse racing is such an obviously gross and abusive sport to anyone with sight to see it, so it's annoying seeing how many people (though admittedly in collapsed comments) in his community just don't care at all. Beyond the comments there, but in his chat in real time any time animal rights or veganism are mentioned.

Tangentially related, but freeze-gamers here should recognize that gacha slop like Uma Musume also funds horse racing (the franchise is basically PR for the Japan Racing Association) and is only a small separation from betting at the track. It was obnoxious seeing the wave of people talking about it at launch and seeing it plastered all over gaming sites, Steam, etc. Most people probably don't think twice about it because horse girls in anime just 'makes sense' in a vacuum, but I want to bring more attention to the cruel industry by using that franchise and Hasan as a springboard.

Please educate your favorite streamer, celebrity, or whoever so they don't use their platforms to promote animal abuse.

Edit: lmao their mods locked the thread that was significantly more supportive of the idea that races are abuse.

 

"In addition to his initial intention of killing Hegseth and/or Johnson, the affidavit said, English told police he considered burning down the Heritage Foundation, a conservative think tank."

Guy turned himself in, but doesn't really say why.

 

Cross-posting from .ml. Couldn't do it officially because it was posted by a .world user, so isn't visible from Hexbear.

I know this isn't the first strike for Proton either.

Edit: Andy replied on stormfront

14
submitted 1 year ago* (last edited 1 year ago) by Inui@hexbear.net to c/games@hexbear.net
 

The user who usually posts the weekly /c/games threads is absent/busy so I posted this on its own. I finished Dragon Age 2. And unfortunately, I think the gamers were right (it's kind of bad).

I beat Origins maybe 10+ years ago and really really liked it as someone who is also a fan of KotOR and other early Bioware/Obsidian games, etc. Veilguard just came out and I know that it has links to past games, even though you can only officially carry over decisions from Inquisition. But Inquisition lets you carry over choices from Origins and 2, so I decided to just pick up where I left off with the series to work my way up to the newest entry.

Spoilers below.

So much complaining about the Dragon Age games comes from freeze-gamer talking about sex, gender, and what they would now call "woke shit". I could have a good faith discussion about how I think the player sexual characters are bad from a writing standpoint, but I think most of that gamer discourse started with Inquisition, which I've just started. Aveline, one of the companions of 2, explicitly rejects your advances and instead has you help her court another Kirkwall guard, who she ends up marrying. This was cute.

Dragon Age 2 is instead bad for a lot of design reasons.

It really does repeat the same handful of locations over and over and over to where I started recognizing areas that were supposed to be different. Most of the 'caves' are the same place as the Bone Pits mine barbara-pit , except with different doors filled with stone to block your access. There were like 4 'warehouse' locations, but were really all the same one. The Deep Roads locations were also the same. It's just all the same, even when it's supposed to be different. There were very few varied locales and the city of Kirkwall is just not very interesting, nor are the familiar sections like the Deep Roads, which were some of my favorites in Origins. The Dwarf Commoner start in that game was so cool.

The game also has some very weird difficulty spikes that were very frustrating. Most of the game was pretty easy and the main trick it has up its sleeve is just spawning 3 or 4 waves of goons. Once you think they're beat, more appear all around you, not usually from any specific direction. They just fall out of the air or jump over walls behind and beside you.

But specific enemies, like Qunari mages, can just one shot your whole party unless you focus them immediately upon them spawning in. Which is actually how you deal with most difficult enemies, by chain stunning and cc'ing them, if possible.

The other difficult enemies were in the DLC, with the final boss of The Legacy being difficult because of the boss mechanics needing you to navigate through obstacles with the atrocious AI pathfinding. This is the first time I've cheated in a game in 10+ years because I was stuck inside the DLC and couldn't just leave, power up, and come back later. After 6 or 7 attempts, I felt there was no chance I was going to 'get good' and turned on god mode because I felt like the developers who made this fight knowing their pathfinding was this bad did not respect me, respect my time, or have any sense of enjoyable boss mechanics. You'd probably find a dozen similar bosses in MMOs like WoW, but the big difference is that those actually have good movement mechanics and you don't have to corral 4 party members through them at the same time when they're determined to die.

I've beat all the Souls games, so I don't think was entirely a 'me' problem, even though I'm sure there are people who have beat that encounter on Nightmare difficulty.

The other final boss of the Mark of the Assassin DLC was difficult because you're forced to use Tallis, a terribly built rogue whose primary purpose is to showcase Felicia Day as an actress. Admittedly, the idea of other races being converts and followers of the Qun is an interesting idea that I want to explore more. But the character was actively detrimental to my party composition and just died a lot. This is mainly because the AI doesn't understand how to deal with characters like Tallis, a dual-wielding rogue that relies on building up combos, or using stealth, to do damage. It also can't play Blood Mages without killing them and trying to use Heal on them, when Heal doesn't work on characters in Blood Mage stance, without setting up individual Tactics that says "heal X party member at % health" and excluding the other Blood Mages. Anyway, I had to kite the boss around the arena for probably like 20 minutes with only my tank and my MC, a mage, alive to do damage.

The story had some ups and downs. It was a much more personally tragic story than anything like Origins, which had a lot more to do with saving the world. Instead, my main character's entire family dies gruesomely, one of her friends does some arthur-direct-action against the church (blowing up the entire thing and kicking off a civil war) and tricks her into being an accomplice, and they're left with essentially only (some of) their friends by the end of the game. I did like this more personal angle about a blight refugee trying to improve their standing in the world. But a lot of the side quests and companions don't land.

The big theme in the story is the Mage Question. In Ferelden, mages are forced into 'circles' when they are discovered to have a strong connection to the Fade (another universe created and abandoned by The Maker filled with jealous demons who want to control humans to experience their world and emotions). This happens even if they're children, and is done against their will, but often with the support of their families. This is because those mages with strong connections to Fade are susceptible to demonic possession without learning how to resist this. They're assigned their very own Church Officer known as Templars. In theory, the idea is to protect the mages themselves, society, and for the Templars to act as last resorts for the mages. They'll kill the mage if they end up being possessed. But certain factions within the templars are more like witch hunters, looking for signs of possession that aren't there, because they hate the idea of beings like mages existing at all. Their compromise is to magically lobotomize them, making them unable to use magic, but also doing away with all their emotions.

In Tevinter, a neighboring country, mages are in control under the title of 'magisters', which are particularly powerful mages. They also enslave their populace and turned their templars into bodyguards. The original magisters were mages who tried to enter the city of The Maker, defiling it, and starting off the first blight. They play the foil to the idea that mages are a universally oppressed class of people. While they don't feature much in the main narrative of 2, you do get a companion who was formerly enslaved by them, and who calls you out for showing too much mage sympathy. Such as by suggesting that the Templars shouldn't have treated the mages so harshly if they didn't want their church to get blown up. Sorry not sorry.

But the way this gets resolved is that you get to choose to help the Templars finally kill all the mages in Kirkwall, declaring them to be too far gone into the realm of blood magic and demons. Or you help the mages fight off the Templars to save their lives and hopefully get a message out to other Circles about how overboard the Templars are willing to go. During these final moments, your main mage contact, Orsino, turns into a stitched up gore demon because he feels like the cause is hopeless and that they're all going to die anyway. And as you fight through the city, you see countless demons corpses and fight them. Only once do you see a group of living mages that you can help fight off the Templars.

So in one way, the game tries really hard to get your to sympathize with mages and their plight, because they are oppressed and treated poorly. The Chantry is a disgusting organization that kidnaps children, bullies indigenous groups (the elves), and lobotomizes anyone that starts to question their leadership. But at the same time, it seems to say "hah, look at all these mages turning to demons, told ya so" with how the final battle is presented.

I still stand by the idea that the mages would not turn so freely to demons and blood magic if they were not treated lesser in the first place, and that individual blood mages are less of a threat to the world than an organization like the Chantry, or an organization of blood mages like The Magisters. Meaning the problem isn't mages, but the pursuit of power and the means by which someone seizes it (usually by stepping on the necks of others). But this isn't really consistent with the game and you're only given one dialogue option to really suggest that Templars are the cause of the issue for both them and for mages in Ferelden.

Instead you're laughed at for daring to help the people being oppressed by a tyrant woman (because it turns out all mages actually are demons afterall), Meredith, who turns out to be driven to greater levels of bloodthirst by possessing Red Lyrium that you came across earlier in the game. Which also ruins her character, as she at one point expressed frustration at her 'need' to kill all the mages, demanding that someone suggest to her a better solution and she'd gladly do it. Instead of a potentially complicated character with actual motivations, she's turned into an anime villain who backflips 20 feet into the air.

There were also a few bugs in the game I came across that were annoying. A certain robe that causes you to Stealth when hit turns off all your sustained buffs, which makes it entirely useless, because all my characters kept at least 2 that would affect the entire party. I don't think this was intended, as it was only equippable by my main character and it was made unusable for Blood Mages, since I had 5 different auras on through my essentially infinite mana pool. The game also crashed twice, but this could be due to playing on Linux through Proton.

I'm running out of steam so I can't recall anything else I wanted to say. I don't regret playing the game, but it's for sure a step down from Dragon Age: Origins in just about every department. Except movement. And I've realized this because I started Inquisition, which is where they've decided to give your character 'weight', meaning they turn slowly and control like you're driving a tank tank . It feels so horrible.

 

I know some people who just finished uni, moved across the country, and started work for various agencies like wildlife management who may also be impacted by this. They got emails today saying to prepare for this possibility. For some people it means working without pay and getting backpay after an indeterminate amount of time. Some contractors aren't guaranteed backpay at all.

I think its pretty representative of the clown show that this is a semi-regular occurence.

 

I swear she uses the main theme from Arcanum: Of Steamworks and Magick Obscura at 13:35 niko-wonderous

It's neat hearing from people who have lived on the border for a long time.

 

"I can be your gay son, I can be your thot daughter" niko-dance

 

If you haven't seen Shogun yet, it's pretty good. Significantly less orientalist than the book and adds more depth to all of the characters, but especially Toranaga (the character played by OP) and the female characters like Mariko and Fuji. Great performances all around. Cool to see the award won by a Japanese actor, but specifically in the context of a show that takes place in Japan with characters speaking Japanese. Although an American production, it opens the doors to more foreign-language films to win similar awards like the South Korean film Parasite and the show Squid Game a few years ago.

 

Therefore, at this time, we have decided to take the game offline beginning September 6, 2024, and explore options, including those that will better reach our players. While we determine the best path ahead, Concord sales will cease immediately and we will begin to offer a full refund for all gamers who have purchased the game for PS5 or PC. If you purchased the game for PlayStation 5 from the PlayStation Store or PlayStation Direct, a refund will be issued back to your original payment method.

7
submitted 1 year ago* (last edited 5 months ago) by Inui@hexbear.net to c/music@hexbear.net
 

New Phantogram. Some day I'll get to see them in-person.

cat-vibing

view more: next ›