Games

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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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Hey everyone. Hope the weekend has been relaxing for you. This week i continued to chip away at my Western Roman Empire Total War Attila campaign. Hope you all have a great week!

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I was recently playing the drifter, a modern point and click thriller adventure. It's made by an Australian team and set nebulously in Australia.

I enjoyed the game more than it really deserved to be in part because characters voices (like manner of speech, not just accents of the actors), attitudes, and language were familiar. The aesthetics, and the use of a few indigenous words/place names all made it feel rather cosy. It was a distinctly Australian game without being about being "Australian". Other games set in a fictional Australia like say dinkum lean too far into it as a form of exoticism, becoming parody.

I wonder what games are similar for other users here, what captures the mood, culture, and/or aesthetics of your home? What would you recommend someone check out?

inb4 someone recommends dark souls for England.

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totally

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am I interpreting it properly

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Loving the art style they're showing off. I'll never trust gearbox fully but I'm still gonna buy this day 1 but risky is one of the few games I still regularly play all the time.

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Started playing it yesterday and it's set in not-WW2 where you fight for the good germans that are dutch people whose kinkade-esque homeland is in the baltics because the evil soviet empire nazis want to invade the not-NATO that is also straight up the Hansa. Could you not have picked a different war for this

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submitted 2 days ago* (last edited 2 days ago) by Ananasova@hexbear.net to c/games@hexbear.net
 
 

link to article: https://jacobin.com/2026/03/the-minecraft-marxists (it's paywalled)

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Crime and Punishment graphic novel

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https://x.com/WolfeyGlick/status/2041773577720955041

also its currently like this

  • Fake Out cannot be selected after it’s used once
  • Many widely-used items (Choice Specs/Bands, Life Orb, AV) are just missing
  • Less than 200 Pokémon currently
  • NS2 version is still low-res/30 FPS
  • Stalwart Mega Skarmory

Also Mega Hawlucha can give its allies No Guard for 100% accurate 1-hit KO moves lmao

https://x.com/snacks_fruity2/status/2041880586457845879

My First Day in Pokemon Champions WolfeyVGC

https://www.youtube.com/watch?v=AGWRN-cB2DU

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CHEAT.

Okay I used to cheat all the time in video games, and if savestates are counted as such, then still guilty. My ass grew up with the game genie, and some of those older titles were punishing without lives.

Anywho I started playing a Hammerdin in Diablo 2, it's pretty much the easy mode class to play, and since I hadn't touched D2 is about 2 years, I went with that. One point in the game, the maggot lair, your build is rendered useless, due to it being underground tunnels big enough for one person.

So the Paladin's hammers can't spin out and clobber enemies. My solution? Download a trainer and make my pally a melee character JUST to clear this one hurdle then switch back.

See otherwise my build would be bricked, since you need to go inside and nab an item behind enemies. I'm playing classic Diablo so there's no runewords for teleport. So the next best thing is to sadly break my anti-cheating vows.

Do I really care? No it's just a goofy video game.

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“The term ‘indentured servant’ is more accurate,’ but yes, Mr. Bowser does technically work for Nintendo against his will,” the spokesperson said.

"[...] but with that said, we have no intention of freeing Mr. Bowser."

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BIG BEAUTIFUL NUMBERS

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And they get answered to like a normal user lmao

Star Force 1 screenshot where Bob Copper says: "Hmm, abnormally high levels of Z waves..."

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Why do some JRPGs explode into the mainstream while others stay niche? 🎮💭

In this episode, we break down what helped series like Persona and Final Fantasy reach a wider audience, and why other great JRPGs don’t always get the same level of attention.

We dive into the role of marketing, budgets, and publisher strategy, along with how timing, accessibility, and overall presentation can shape a game’s reach

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