It's certainly a memorable experience - I tend to think of it whenever the weather starts getting cold.
I liked the DLC scenarios more than the main game - there's one where you are running a little outpost that gets its supplies cut off by the main city (and have to build relationships with other settlements to trade for supplies), and there's a prequel one where you're managing the construction of one of the huge power plant thingies. The prequel one has a crumb of class conflict that's a little interesting.
Like UmbraVivi mentioned, the main thrust of the game puts you in a sticky survival situation where it tries to get you to click more and more "bad things" buttons to get enough advantage to scrape by. Child labor is probably the most OP one lol. The moralizing is kinda silly because there's two paths to fascism and going far enough down either will get you a "you won, but at what cost?!" ending - even for something as mild as implementing state run media.