The sequel has some of the same late-game problems (becoming OP, even on the hard difficulty). If you enjoyed the writing enough, I would recommend giving the second one a shot. You're running odd jobs on a space ship and I felt like I had quite a few tense moments.
I picked up Duskpunk recently after one of the developers posted about it here. It had a similar structure to the first Citizen Sleeper, but in a early 20th century scifi setting. I'd recommend it to people looking for a similar rules light RPG experience after playing both CS games, even if I didn't love-love it (it was still pretty fun).



It's a relatively short game, too, which makes that totally appealing. I wish more people would make shorter CRPGs - makes my character creator decision paralysis better because I'll easily have a chance to play a few times