this post was submitted on 11 Feb 2026
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I really like binding of isaac, i think it's one of the best rogue style games i've ever played and certainly a "classic" of the genre, in comparison to that i think mewgenics misses the mark.
Isaacs edgy childish humor is narratively cohesive and enhances that trauma processing space the game puts the player in, blending biblical and childhood elements in absurd ways it creates an atmosphere that is at once disturbing and also comforting which fits well with the tension of the rogue format.
Mewgenics edgy childish humor is just kinda that on it's own. the game doesn't seem to have anything to strongly instill about genetics or science or even about cats. The moment to moment game play is engaging enough but i think it could just as easily be about robots or cryptid: The way the cats fight isn't particularly cat like other than in name, in fact the cats in general feel kinda un-cat-like, from the (imo annoying) human voiced meows to their unfocused vacant expressions and imprecise movement.
I've only played a few runs of the game so perhaps it gets more meaty in some way at a later point, but as is i feel rather undernourished
Never mind just found out they got h3h3 doing the stupid cat meows, extra glad i pirated it now
i ain't playin' any more of that shit
its also got Stephanie Sterling, and Hbomb
in one of the dev videos he talked about how old a lot of the recordings are, im guessing they're from before ethan went mask off but they're still in there so who knows
I'm gonna dm him on twitter and bully him about the ethan kkklein shit.
Exactly my impression too. It seems like some kind of "Isaac tactics" project got retrofitted onto the cat theme after the simulation game prototype went nowhere for 10 years. Humor and writing feel dated and out of place.