bloopything

joined 5 days ago
[–] bloopything@hexbear.net 7 points 1 day ago

As user Chana said it makes some sense just not under a for profit system, it can difficult to tell one red mass of flesh on a screen from another, so in theory computer vision could provide a "second pair of eyes" for verification, but that's only if it was actually implemented correctly with the proper testing and training, which it wont be until it's costing hospitals more in lawsuits than it gets from kickbacks

[–] bloopything@hexbear.net 8 points 3 days ago* (last edited 3 days ago) (2 children)

Never mind just found out they got h3h3 doing the stupid cat meows, extra glad i pirated it now pirate-jammin i ain't playin' any more of that shit

[–] bloopything@hexbear.net 10 points 3 days ago* (last edited 3 days ago) (4 children)

I really like binding of isaac, i think it's one of the best rogue style games i've ever played and certainly a "classic" of the genre, in comparison to that i think mewgenics misses the mark.

Isaacs edgy childish humor is narratively cohesive and enhances that trauma processing space the game puts the player in, blending biblical and childhood elements in absurd ways it creates an atmosphere that is at once disturbing and also comforting which fits well with the tension of the rogue format.

Mewgenics edgy childish humor is just kinda that on it's own. the game doesn't seem to have anything to strongly instill about genetics or science or even about cats. The moment to moment game play is engaging enough but i think it could just as easily be about robots or cryptid: The way the cats fight isn't particularly cat like other than in name, in fact the cats in general feel kinda un-cat-like, from the (imo annoying) human voiced meows to their unfocused vacant expressions and imprecise movement.

I've only played a few runs of the game so perhaps it gets more meaty in some way at a later point, but as is i feel rather undernourished