RDR2. Played, but didn’t beat the first one. Some other game pulled me away from it. Tried the sequel and was disappointed by the gunplay.
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I wanted so bad to enjoy this game, but I felt like it did not return the sentiment. The biggest challenge was trying to get Arthur to do what I actually wanted him to do.
GTA. It just seems really boring to me, I dunno. A lot of shoot em up and not so much substance. To be honest I feel like that for a lot of open world games. It may be wide as an ocean but it's deep as a puddle. That's not ALWAYS bad but I generally would prefer a more linearly running game that's a lot deeper.
Dark Souls and any of its copycats. Grinding a boss for hours on end just to learn it's patterns is not how I like to spend my free time. Aside from that: why is that whole genre so bleak? Apart from maybe "Another Crab's Treasure" they're all dark and gray/brown and unrelentingly depressing. Does the gameplay lend itself to that particular aesthetic? Or is everyone just copying Dark Souls that hard?
Plenty of Soulslikes that don't have that bleak look to them. I think many of them do because the genre takes place in apocalyptic settings.
That decayed aestethic is immemsely popular and it works fine in making you feel like a survivor.
That said, i like jolly things and grimdark stories, and I tend to like the bizarre. Maybe grimdark games lack the bizarre and the occasional bit of fun. I personally say this is the byprpduct of the success of a specific subgenre of games in the 2020's.
I tried factorio a while ago but couldn't get into it.
Anything Bethesda sadly. I want to like them, something about the control and movement is just so janky it’s not fun.
I thought Fallout 4 was okay but I agree Bethesda clunk is hard to get used to
I find the games very appealing. I would love to love New Vegas but every time I try it just feels… off.
I always thought it was because they tried for an "anatomical" perspective and it never worked. Like I think the goal was supposed to be you could look down at your own character model but it was never really inplimented, leaving a janky forward and back motion to the vertical tilt. It's just enough to make some people a little motion sick.
It’s like the controller is reacting to your inputs after they are pressed, rather than your inputs reacting as you press them. It’s a very very small difference, but it just feels clunky.
Fallout 4 is a surprisingly good colony builder though. Shame that's literally the only thing it has going for it haha
Grand thef auto. Simply I don't get it
Persona
Terraria
Monster Hunter, Persona, Dark Souls, Witcher.
I did get a good 30-40hrs out of Elden ring but felt I saw what I needed to from the genre and moved on.
Almost all of them. The only real thing that I played with pure joy was Minecraft, Cities Skylines, Planet Coaster and Sims series. I think its pretty clear what games do I like.
Anything with story/ending I find them unbearably boring and tedious. I'll play Cities Skylines for hours though.
Bioshock. I tried the first game and liked the story and atmosphere, but got bored of the gameplay every time I've tried it
I love the first BioShock but couldn't get into the other two because it didn't feel like they took the gameplay anywhere new.
Basically any SRPG but if I had to choose one I would say Fire Emblem; this gente always leaves me bored with how long combat takes.
Though I am powering through, on easy, in Hundred Line Last Defense Academy because the story is that good.
Witcher. I tried. The series was great though.
I've tried 2 and 3 and just can't really get into it. Story wise I see what people like, but everything seems a bit more clunky than it should be and it's just more frustrating than enjoyable.
Capitalism: I refuse to develop my sociopathy to the level required to participate.
Victoria 2 scratches the itch pretty well for me.
Come on,the second game was decent!
Final fantasy or any jrpg really
Soooooooo long and boring