this post was submitted on 03 Jul 2024
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[–] GraniteM@lemmy.world 41 points 2 years ago* (last edited 2 years ago) (2 children)

"Drenched from head to toe in the blood of your opponent, you stand over their crumpled body."

"Sweet! I loot the corpse. What do you I find?"

"A small note: 'Note to self: get cure for horrible blood plague.'"

"...fuck."

[–] Kolanaki@yiffit.net 15 points 2 years ago (1 children)

"Ah shit... I think I just killed the protagonist of Bloodborne."

[–] sundray@lemmus.org 6 points 2 years ago
[–] Archpawn@lemmy.world 2 points 2 years ago

Lesser Restoration is a level 2 spell that tons of classes can cast and has no material components. Getting cured of the horrible blood plague isn't that difficult.

[–] Aielman15@lemmy.world 19 points 2 years ago* (last edited 2 years ago)

DM: Trying his best to write an emotional moment

Player: I play the flute while I loot the dead kid's body

[–] jjjalljs@ttrpg.network 17 points 2 years ago (1 children)

This reminded me of how system really affects player behavior. I was playing a game where doing some things would trigger a check to avoid consequences.

There was a lot of "I'm gonna shoot him" -> "ok but you'll have to roll for humanity loss" -> "...fine, nevermind, I'll talk to him instead"

[–] leftzero@lemmynsfw.com 3 points 2 years ago (1 children)
[–] jjjalljs@ttrpg.network 10 points 2 years ago

Vampire: the requiem 2nd edition

[–] mossy_@lemmy.world 15 points 2 years ago

"Great I'll put it in the bag of holding. How much is it worth? I rolled a 20, you have to tell me"

[–] smeg@feddit.uk 11 points 2 years ago

Remember to save these for when the party are getting a little too "morally grey", because unless you're running a "dark and gritty" campaign then it will discourage them from ever wanting to get in a fight!

[–] _lilith@lemmy.world 9 points 2 years ago

Be proud. You were a fine warrior. Your only mistake was your choice of master. Let the winds lift you, to a higher place.

[–] MouseKeyboard@ttrpg.network 7 points 2 years ago

And then there's my fighter, who killed three pirates after hearing about their hopes and dreams.

[–] sundray@lemmus.org 7 points 2 years ago

You loot the kobold's body. You find a note that reads:

"Dear Krag, I miss you so much, and I pray for you to return soon. Our clutch of eggs is due to hatch, and more than anything I want the first thing they see is their devoted father..."

[–] mindbleach@sh.itjust.works 6 points 2 years ago

"My dearest Delilah, how I long to sit with you and our beautiful daughter..."

Okay sure but this guy jumped out of a bush with a flaming axe and said he'd eat our spleens. And Vilrod here identified the axe as +1 against spleens.

[–] Maimakterion@ttrpg.network 5 points 2 years ago (1 children)

... this list contains like 3 items phrased differently ~7 times each.

"This person had a family/friends" "This person was supporting someone else" "This person liked their pets"

repeat ...

Well yeah. The goal is to humanize the person they just killed, to make the players potentially regret their murderhobo ways for a brief moment. And one of the fastest ways to make a character (at least shallowly) altruistic is to have them pet the dog. Do something kind for something/someone innocent. It’s often used to show that an antagonist isn’t entirely evil, and is acting against the party due to a specific goal (rather than simply being evil for evil’s sake).

It’s the inverse of the “kick the dog” trope, where a character does something obviously evil for no narrative purpose other than proving that they are evil.