MouseKeyboard

joined 2 years ago
[–] MouseKeyboard@ttrpg.network 2 points 21 hours ago

That puts big fancy things like resurrection well out of reach then. Probably some basic martial abilities, with a bit of healing and buffing.

[–] MouseKeyboard@ttrpg.network 1 points 1 day ago (2 children)

And the super weight scale? Do characters start at iron weight and end at super/hyper weight, or is it different scaling?

[–] MouseKeyboard@ttrpg.network 35 points 3 days ago (1 children)

40K: Warhammer 40K Roleplay

TTRPG: Tabletop roleplaying game

DM: Dungeon master/game master

D&D: Dungeons and Dragons

VtM: Vampire the Masquerade

RL: Real life

[–] MouseKeyboard@ttrpg.network 1 points 3 days ago (4 children)

What kind of world tech level and range of super weight are you looking at for this?

[–] MouseKeyboard@ttrpg.network 4 points 1 week ago

They should have cast speak with animals and made 50 friends

[–] MouseKeyboard@ttrpg.network 1 points 3 weeks ago

It's working now.

[–] MouseKeyboard@ttrpg.network 1 points 3 weeks ago (2 children)

How does mapping work if the paths aren't stable?

[–] MouseKeyboard@ttrpg.network 1 points 3 weeks ago (2 children)

I think this issue has come back again.

[–] MouseKeyboard@ttrpg.network 1 points 3 weeks ago (4 children)

Are there ways of reducing the stability of a path (like the reverse of leaving markings)?

[–] MouseKeyboard@ttrpg.network 20 points 1 month ago

Pinkertons are being sent to your address for leaking the entire contents of the 5e 2024 DMG.

 
 
 
 

With spells trivialising many challenges, what non-combat encounters work well in tier 3-4?

 
 

When making a character, do you prefer to start with the mechanics, backstory or aesthetics first?

view more: next ›