MouseKeyboard

joined 3 years ago
[–] MouseKeyboard@ttrpg.network 1 points 3 days ago

Which ones have a spell that works here?

[–] MouseKeyboard@ttrpg.network 1 points 3 days ago* (last edited 3 days ago)

Yeah you'd have to take bullets and magically grow them, and move the anti-magic ring so it covers the breech to the muzzle. Would be quite a hassle to carry the spare ammunition though.

Edit: Actually you could keep the spare ammunition in a pouch attached to the gun inside the radius of the ring. Just make sure it doesn't fall out.

[–] MouseKeyboard@ttrpg.network 2 points 2 months ago

Yeah that's it, thanks

[–] MouseKeyboard@ttrpg.network 2 points 2 months ago (7 children)

Anyone got the meme this is referencing?

[–] MouseKeyboard@ttrpg.network 2 points 2 months ago

They're a rogue, what are the chances they haven't done something to deserve it?

 

We were just enjoying another tray of human burgers, when yet another gang of adventurers burst in and started attacking us. Why does this keep happening?

[–] MouseKeyboard@ttrpg.network 2 points 4 months ago

Silly bards. Barbarians can easily use instruments as adventuring "tools".

[–] MouseKeyboard@ttrpg.network 4 points 4 months ago

They have much room in the forest to explore

[–] MouseKeyboard@ttrpg.network 1 points 4 months ago

Make sure your players are planning their turns in advance. That way they have something to do when it's not their turn, and turns go much more smoothly so there's less time in between them.

[–] MouseKeyboard@ttrpg.network 3 points 4 months ago

If you look at the copyright notice it's third party.

The Codex Of Forbidden Arcana Copyright 2024 Mythos Creations, Author: Luigi Caterino

[–] MouseKeyboard@ttrpg.network 9 points 4 months ago (2 children)

That site is so annoying because it's all homebrew/third party but gives the impression it's official content.

 
 
 
 
 

With spells trivialising many challenges, what non-combat encounters work well in tier 3-4?

 
 

When making a character, do you prefer to start with the mechanics, backstory or aesthetics first?

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