jjjalljs

joined 2 years ago
[–] jjjalljs@ttrpg.network 2 points 1 hour ago

with patch("some_file.requests.get", side_effect=SomeException("oh no")):
  result = func_using_requests()

Though not every language makes mocking as easy, and multiple responsibilities in a single function can quickly get messy.

[–] jjjalljs@ttrpg.network 1 points 13 hours ago

I used to be better at math and coding. If I pulled up my old project euler solutions I'm not sure I'd understand them anymore.

[–] jjjalljs@ttrpg.network 2 points 18 hours ago

It goes into your subconscious.

[–] jjjalljs@ttrpg.network 1 points 1 day ago (1 children)

Oh, that's an idea. Unfortunately my work has no union. Tech is full of rugged individuals.

[–] jjjalljs@ttrpg.network 11 points 1 day ago

I used some AI at work to do some stuff in polars, because I don't really know that library very well.

As a result I have a function that does what I asked for (I wrote tests), but I don't understand it and didn't really learn anything. Not a great trade.

[–] jjjalljs@ttrpg.network 4 points 1 day ago

I broke a player's brain in college playing DND where an NPC just lied to her.

She'd asked where so-and-so was. NPC didn't like her or her faction, so he just lied and said he'd taken up boxing. This isn't an especially credible lie because so-and-so was a lightweight nerd. But she says okay and goes tearing up the local boxing clubs, and can't find the guy.

She's like "where is he?"

Me: "you don't see him, and no one's even heard of him."

Her: "but the guy said he was here"

Me: "he did"

Her: "so where is he"

Me: "doesn't look like he's here"

Her: "but he said he was"

Me: "he did say that"

Her: "so why isn't he here?"

This went on for a while until one of the other players got impatient and said "the guy who doesn't like you maybe lied to you! Or was wrong! Can we move on please??"

[–] jjjalljs@ttrpg.network 19 points 2 days ago (22 children)

Is it better to skip work entirely or go and just goof off? Probably the former?

[–] jjjalljs@ttrpg.network 3 points 2 days ago (1 children)

Do you think the people that send junk like "hi" or "quick chat?" get annoyed when they're the recipient? Or they just think it's normal?

[–] jjjalljs@ttrpg.network 10 points 2 days ago

Fuck cars. I'd be pissed if I lived there

[–] jjjalljs@ttrpg.network 1 points 2 days ago

I don't have any useful advice but I'm sorry for your frustrations. It's okay to be sad about it!

[–] jjjalljs@ttrpg.network 3 points 2 days ago

I feel like this topic somehow aligns with the form of a 2017 Twitter screenshot posted on tiktok posted on Lemmy.

[–] jjjalljs@ttrpg.network 7 points 2 days ago

At one of the bigger groceries I've been to, the wheels would lock up if you got too far from the store. Well, we'd parked outside that range so the wheels locked up and I had to awkwardly drag the full cart to the car.

Being a good person, I went to drag it back to the return spot. The wheels did not unlock. Dragged it all the way back anyway.

But given this, I can see why someone might just abandon their cart if the wheels are locked.

 

Rogue likes usually run on a toaster. What're people's favorites?

I have a huge soft spot for Crawl: Stone Soup. Runs in a browser, or probably even lower requirements if you download it. The game's design goals want to minimize tedium and gotchas, so it's pretty respectful of your time. Auto-explore and auto-travel are real nice. So is the global search for when you're like "is there anything in this run with resist poison?"

https://crawl.develz.org/

I've played a little nethack, adom, and angband, but I always go back to crawl.

 

Anyone else playing with the new fractal incursion bonus event stuff? I did a bunch of quickplay fractals this afternoon, and it was pretty okay. The rewards look nice, though. Bought the omnipotion right away.

The wiki as of this writing is still pretty sparse, though: https://wiki.guildwars2.com/wiki/Fractal_Incursion

Hopefully someone will put up timers for the open world incursion events.

 

Do you remember your first character death? Was it memorable?

I usually GM, and NPC deaths don't hit as hard. I don't even remember my first. I lost a warlock in a D&D 5e game, but we were high level so raise dead was just right there. Not very impactful.

Last night, I had a player's first character death ever in a game I've been running. It's sort of Shadowrun + World of Darkness, using Fate for the rules. The player had learned a kind of magic I stole from Unknown Armies: If you take big risks now, you can do more powerful magic later. Blindly crossing a busy street might be a mild charge, but russian roulette would be a major charge.

The players were trying to investigate a warehouse for plot reasons. This player ends up by himself in the basement while the ground level is on fire (for player reasons). He finds an armed goon, a guy dressed like a doctor, and several unconscious people wired up to a machine.

The player goes, "I'm going to russian roulette for a charge."

I go, "Are you sure? It's all or nothing. No take backs. You get a major charge, or you die. You'd roll 1d6, and on a 6 you lose."

They go, "Hmm okay." The player tries to threaten the goon, but the dice don't favor them. Now they're in a slightly worse position, mechanically.

The player goes, "I'm going to roulette" and just rolls the die. No more discussion. It came up 6.

The rest of us are like, "Wait, what? You just..? Right then? That's so... anti-climactic."

I wasn't sure what to do. I hadn't expected them to so casually go for the big score! I thought it'd come up in a big climax scene, not a fully escapable conflict with an unarmed goon!

We talked a little about ways forward that keep the character but don't cheapen the mechanic, but the player was like, "No, I rolled the dice on it and lost. His brains are all over the floor now."

The player had to go sit on their own for a little while. They're thinking of rejoining as an NPC they'd worked with, but said they absolutely do not want to use magic again.

This is one I'm going to remember for a while.

41
submitted 6 months ago* (last edited 6 months ago) by jjjalljs@ttrpg.network to c/linux@lemmy.ml
 

A friend of mine has an old macbook air. It still works, more or less, but the OS isn't getting any updates anymore, and updating to the latest OS seems dicey.

Has anyone had experience installing linux on an old macbook? From a quick internet search it looks like you can just make a bootable USB and have at it. Thinking mint because it's popular and my friend is a pretty basic user. The laptop will be mostly used for like youtube/netflix and basic web browsing.

Edit: a little extra context: I am moderately comfortable with Linux. I ran mint for a while on my desktop, and I've done software development for a job. I can install docker and start a python project fine, but I'd use a GUI for like partitioning a hard drive.

 

I tried it a bit with my reaper in pve and it seemed okay, but I wasn't doing anything challenging that really put it to the test. I haven't tried the others classes yet.

 

I'm looking for players for a weekly game of Fate. I'm thinking something like a mix of Shadowrun and World of Darkness, where the players are vigilantes looking to make the world better. It would start (and maybe stay) at the street level, rather than global or cosmic.

I've been playing and running games for 20+ years.

LGBT friendly. New players okay. Unreliable players less so.

Message me if you're interested. Include a blurb about yourself, your experience with games, with fate specifically, and a joke of your choosing.

 

Like I saw one that was titled "I wonder why rule" and had a picture about overpaid CEOs or something.

Why "rule"? What's the origin of this format?

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