this post was submitted on 02 Jul 2026
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People want retail games and if the big 3 can't cover that market a new and more sustainable subject will fill that space. Maybe it's time to bring back physical media to PC, a more open system where publishers could make profit selling their retail games similarly to vinyls for music.

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[–] Agent_Karyo@piefed.world 46 points 1 month ago (3 children)

No, physical media is not useful for PC games, you want a DRM free installer (preferably with all relevant patches applied, both game patches and compatibility DLL/mods for older games), not the physical media (which may or may not have DRM).

This ship has sailed a long time ago on PC (~15 years ago).

[–] SolarPunker@slrpnk.net 10 points 1 month ago (5 children)

I think drm-free indie oriented publishers like Annapurna could make a lot of money with physical copies.

[–] tburkhol@slrpnk.net 11 points 1 month ago

As someone with a collection of a couple hundred CDs and another hundred or so DVDs filling my closet, I'm not really sure everyone appreciates the logistics of holding physical media for a couple-hundred-game library.

[–] Agent_Karyo@piefed.world 10 points 1 month ago* (last edited 1 month ago) (4 children)

That may be true, I just don't see the point of storing the DRM free installerі on an optical disc, something like an SD card which can be easily updated seems like a much better fit.

Most computers don't have optical disc drives (I do have one, but I am exception and I don't use it for data).

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[–] kahjtheundedicated@lemmy.world 6 points 1 month ago (1 children)

I could see physical releases, at least as special editions, being a thing people would like. Though I think today SD cards would make more sense, at least if flash memory prices ever come back down.

But a SD card with a custom label in box with proper box art and a little art book inside would be cool for fans and collectors.

[–] mnemonicmonkeys@sh.itjust.works 2 points 1 month ago (1 children)

But a SD card with a custom label in box with proper box art and a little art book inside would be cool for fans and collectors.

Essentially Switch cartridges, but PC

[–] IrateAnteater@sh.itjust.works 4 points 1 month ago (1 children)

I doubt it. At least for all but the most viral of indie games. Manufacturing physical copies is expensive and would involve minimum order quantity from suppliers.

[–] mnemonicmonkeys@sh.itjust.works 4 points 1 month ago

Tbh, popular indie games could probably use crowdfunding platforms post launch to do it

[–] terabyterex@lemmy.world 3 points 1 month ago

it costs a lot of money. digital is what help indies flourish. you no longer need a publisher.

[–] Strider@lemmy.world 5 points 1 month ago (1 children)

Physical media has long sailed but not drm free software.

(I'm not sure which of those you're referring to, just clearly stating)

[–] Agent_Karyo@piefed.world 5 points 1 month ago (1 children)

I was talking about data storage on optical discs, not DRM free installers. :)

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[–] SARGE@startrek.website 3 points 1 month ago (1 children)

I combine the two.

Burn offline drm free installers onto blank cds.

Well... Dvds, I can fit some older games into cds but they don't have the same capacity.

[–] Flatfire@lemmy.ca 3 points 1 month ago (7 children)

Optical media really isn't your friend. I love it, I have loads of old games on optical discs and I bought a PS5 with its disc drive specifically because that's how I wanted to buy the media. But I also back up what I can to spinning rust or solid state drives that can sit cold stored until I want them. Optical media will degrade. There are exceptions, like M-Disc, but the medium is slow and space consuming.

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[–] Fermion@feddit.nl 18 points 1 month ago (8 children)

It's not the disc itself that people care about, it's having a transferrable license. People want the option to rent games, or give them away/resell after playing. Physical media provides some legal protections for that because you are buying a license attached to the thing storing the software.

Digital distribution is a perfectly fine way to get a game, if it weren't synonymous with big companies taking away your ownership of the right to use software you purchased. You can't share a game you enjoyed with friends. If you lose access to your account you're SOL. If the host server shutsdown, you better have had a stable copy installed/backed up.

People don't hate digital downloads, they hate the consumer abuse they have enabled. Stop the consumer abuse, and only collectors will care about physical media.

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[–] turbowafflz@lemmy.world 15 points 1 month ago (1 children)

I'm like the only one I know with an optical drive in my computer and its not even a bluray drive. Maybe if they distributed on like USB drives? but that seems expensive

[–] adarza@lemmy.ca 2 points 1 month ago

i've never had a hddvd or bd drive. there was one in a laptop we took in for recycling once. didn't even bother pulling it.

[–] arcine@jlai.lu 9 points 1 month ago

I would honestly be more interested in a hard push for GOG, itch, and other similar DRM-free marketplaces.

[–] mlg@lemmy.world 7 points 1 month ago

The whole point of PC is digital data though.

The original DOOM was shareware, you were allowed to copy and share it with your friends or online however you wanted because it promoted and popularized the game.

CDs on PC were always just a retail medium. Unlike classic consoles, there are very few PC games that run right off the disk. It was usually an installer.

I know people complain about Steam all the time with "you don't actually own your games" but you do own your PC and the filesystem which means you can copy that data and do whatever you want with it. No EULA on earth is going to stop you.

Of course if it ships with DRM or relies on steam to launch, then yeah that's lock in, but that's where GOG and pirate repacks fill the space.

It was inevitable for consoles to go full digital because 90% of sales are digital and it gets the inherent convenience of digital media, but consoles don't let you access the filesystem and do whatever you want. It's a locked down system with a metric ton of security to prevent you from ever copying the game data.

Retail will also always reduce profit, especially for smaller developers who need to rely on a publisher to sell on their behalf.

Steam and GOG take a 30% cut, so it's probably better to promote itch.io or some other platform if that's a concern.

[–] mnemonicmonkeys@sh.itjust.works 7 points 1 month ago (1 children)

What I'd like to see is good selling indie games doing a "limited edition" or "supporter edition" 6 months to a year after they launch. Have it be a physical box, with an SD card or Blu-Ray with custom art, plus various bits of merchandise.

Essentially, get them to make pre-order or limited editions after the game already launched and garnered goodwill instead of trying to front load all the greed.

I'd definitely buy copies if games like "Sea of Stars" or "Ori and the Blind Forest" did this

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[–] hoohoohoot@fedinsfw.app 7 points 1 month ago

I like this, sure

Maybe something like CD/DVDs that Verbatim has, the ones made our of stone so they can last +100 years and are I think 50GB in space?

I miss being able to easily share fully functioning games...

Its easy to pirate and even legal in some places...

But I might buy physical discs with games if they are featured in some physical store!

Again as someone said I dont know about how DRM works on discs but we cant have that

A perfect standard has to be developed first. Go.

[–] Auster@thebrainbin.org 6 points 1 month ago

Personally, so long as it's DRM-free, physical, installers or zipped files sound like a good idea.

And like with vinyl, if it comes back, it's to be expected that it isn't as big as it once was. But being there, it's another option for the preservation and ownership folks.

[–] carotte@lemmy.blahaj.zone 6 points 1 month ago* (last edited 1 month ago) (2 children)

we need offline, drm-free installers and games that are not tied to the storefront you bought them in

physical versions could be offered for those, i think it would be cool! but it’s not necessary imo. as long as it’s preservable and transferable, it’s good.

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[–] Mereo@lemmy.ca 5 points 1 month ago (2 children)

No, it's not beneficial. The difference between consoles and PCs is that PCs have an open infrastructure, which lets you back up your data to any medium or service you want.

For example, if Steam goes out of business and doesn't release the DRMs, they will easily be cracked. You cannot say the same for consoles.

[–] BladeFederation@piefed.social 6 points 1 month ago (3 children)

There are also multiple places to buy from. Steam is pretty dominant, but only because they're the best option. You can buy from Sony on PlayStation, that's it.

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[–] adarza@lemmy.ca 2 points 1 month ago (1 children)

if a popular console platform became a 'free for all', i don't think its 'protections' would last very long under what would become a globally crowdsourced endeavour.

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[–] SARGE@startrek.website 4 points 1 month ago

I've been burning cds with my offline installers on every game I can. Finding blank cds in physical stores is hard, I lucked out finding this stack brand new at a thrift store.

I would very much like to have a desktop with cd racks filling the frame around it again.

[–] brucethemoose@lemmy.world 4 points 1 month ago* (last edited 1 month ago)

Also, I have a pet peeve:

I see a lot of people claim to want discs, but they haven’t actually used them given the choice.

Or buy DRM free. And they don’t.

For what it’s worth, I try to buy games from GoG first, first party storefront second, but that hardly even works anymore. It’s almost always only available on Steam. Maybe rarely on EGS or something, but then it’s not clear if the download is even DRM free, and it literally cannot be cheaper if it’s listed on Steam too, so that’s not really an option.

[–] breakfastmtn@lemmy.ca 4 points 1 month ago

I'm all for people having discs if they want them but, man, I do not want that shit cluttering up my life.

I never want to go back to physical media

[–] tal@lemmy.today 3 points 1 month ago* (last edited 1 month ago) (2 children)

Most laptops don't have an optical drive any more. I haven't looked at desktops.

You can obviously buy an external USB one, or sell things on USB thumb drives, but...

Audio optical media sales peaked a long time back and have massively declined since then.

https://www.statista.com/chart/12950/cd-sales-in-the-us/

Quarter-century back that they peaked.

Successor physical audio formats haven't caught on.

[–] Zephorah@discuss.online 3 points 1 month ago (1 children)

The internal optical drives for PC used to cost under $30, and then you just need the right case.

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[–] SolarPunker@slrpnk.net 2 points 1 month ago (3 children)

People still by cds and vinyls, I don't think is fair to compare today with the apex of physical media, an adjustment in numbers is inevitable.

[–] village604@adultswim.fan 3 points 1 month ago (1 children)

There's a difference between "people still buy them" and "people still buy them enough to recoup the investment in producing them."

Music studios have much larger budgets than indie game studios.

[–] zikzak025@lemmy.world 2 points 1 month ago

...Do they? There are a lot of small indie music labels producing vinyl, and there are indie game studios that can be quite large.

[–] ampersandrew@lemmy.world 3 points 1 month ago* (last edited 1 month ago)

I built a desktop five years ago, and when I asked the Micro Center employee where the Blu Ray drives were, he looked at me like I had two heads, then pointed me to a sad little bin with loose drives with no boxes. People haven't had disc drives for a long time. Games are also getting so big that you'd either need to require UHD discs (even I don't have a drive for that) or multiple discs, and even back in the day, I hated multi disc installs.

[–] Wildmimic@anarchist.nexus 3 points 1 month ago

Physical media on PC is as dead as it can get. I haven't touched an optical medium in the last 15 years, and i don't have a drive going on 10 years now. I also know of noone around me that is still using CDs/DVDs, the last time i messed with DVDs was when ripping every last one of them, and even my grandma has opted for converting her music to FLAC and freeing up the largish space her music Cds were using, making her collection both save from bitrot and a lot more readily available. I could get behind distribution per USB-Stick, but sticks that are fast enough to handle 100GB+ installations comfortably aren't cheap in comparison to optical media, and in most cases it would only mean they are used for a single time when copying them to a network storage, in the end just creating tech waste.

DRM-Free installers - that's where it's at, and that is what i store; alternatively, for PS1/2 games, compressed CD images are the way to go.

Collectors Editions are the exception, but even here I would prefer the USB stick format if it had redundancy built in - nowadays that is the truly universal storage that any computer can use without needing extra hardware.

[–] freeman@sh.itjust.works 3 points 1 month ago

We have physical media on PCs, we even still have full control of them and can copy and modify anything we want.

Now you mean we should be buying some kind of disk which will actually offer us no more control and in fact was historically used for DRM.

Adding physical distribution overhead will definitely not help publishers (especially small ones or indie Devs) turn a profit.

Vinyl is horrible for consumers. CD was a format we eventually could use ourselves to copy and mix music to our preference.

[–] Hxrmit@thelemmy.club 2 points 1 month ago (1 children)

While this would be great, we'd have to stockpile on said media which is less convenient. Discs were great but they'd always get lost somewhere and/or used a lot of space when stacked.

I'd personally prefer to download the files on a hard drive which could hold thousands of games while saving space. Only problem being that these games would need to be transferred to an SSD for better read/writing speeds. On the other hand discs would only need to be plugged into a disc slot which may or may not seem very convenient considering how most laptops/PCs don't have those, meaning we'd need to buy these extra.

Either way having pretty discs with collectibles like in the good old days seems like a good idea if you're into that sort of things.

[–] SolarPunker@slrpnk.net 3 points 1 month ago

Yes I think we can exclude the old-days mass distribution but I think a more niche physical pc market could potentially be profitable in the future

[–] NewNewAugustEast@lemmy.zip 2 points 1 month ago (4 children)

similarly to vinyls for music.

This one sucks so much. Vinyl coming back is awful.

  • It is heavy, it costs a lot and takes a lot of energy to transport
  • it is made of plasticizers, usually phthalates with lead as a stabilizer
  • it degrades from every use
  • the waste chemicals are often dumped into rivers and streams in poor populations
  • a lot of energy is used in the steaming and pressing
  • the sound quality is not as good as people think it is (inner distortion anyone?) and the "warm" and "feel good" sound are easily replicated in other ways. I don't want to dwell on this one. Lets just say mastering and your equipment have a lot to do with this.
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[–] billwashere@lemmy.world 2 points 1 month ago* (last edited 1 month ago)

Digital games are fine as long as I have to ability to trade and sell. That’s the only thing physical media gave me that I cared about.

[–] Kolanaki@pawb.social 2 points 1 month ago* (last edited 1 month ago)

If they are DRM free so they could be resold or shared/traded then I'm on board. The only two problems I have with digital shit is you cannot share/lend/resell it and, if you're not in control of storing it, there's no guarantee it will always be available after purchase.

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