Dremor

joined 2 years ago
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[–] Dremor@lemmy.world 18 points 1 day ago

The idea of that webcomic was basically "what if god was just a drunk overpowered loser who created things out of drunk stupor". That's but an episode of it, so without the context it is hard to understand.

[–] Dremor@lemmy.world 4 points 1 day ago* (last edited 1 day ago) (3 children)

LED do not have a 100% efficiency, and do produce waste heat. A lot less than an incandescence one, sure, but enough for that answer to be valid.
Well, maybe you'd better wait 10min instead of one, to make sure the led lightbulb heats enough, but still...

[–] Dremor@lemmy.world 4 points 2 days ago

Same here, the Steam Deck changed my life 😆. Less AAA, more AA and indie games, especially at work.

[–] Dremor@lemmy.world 4 points 2 days ago

There are not many cards you need these days, especially not that doesn't have an USB equivalent. USB capture cards are now decent, same for Wi-Fi+Bluetooth ones (provided to buy one with deported antennas). Other than storage related ones (for moar m.2!, or for sff SAS ports), I don't see that much uses these days.

Even my NAS, which uses a micro-ATX MB, only uses one slot on the 3 available. And all its 4 m.2 ports are used (2 for redundant system discs, one for an AI accelerators (for Frigate object detection), the last one being an old SSD used as ZFS cache for my main disk array (will probably be replaced by another AI accelerator once I find another use which would need one).

[–] Dremor@lemmy.world 3 points 3 days ago* (last edited 3 days ago)

IGPs are very dependant on memory speed. Many uses gains from faster memory speed (but I can't give you one out of memory), but most games gains more from memory latency than raw speed (with some exception, like Stellaris).
Usually, if your app is CPU heavy, you'll gain from RAM speed.

[–] Dremor@lemmy.world 24 points 3 days ago

More like for the price of 64GB.

[–] Dremor@lemmy.world -4 points 5 days ago

I said "being inspired by", not "using". There is a difference.

[–] Dremor@lemmy.world -3 points 5 days ago* (last edited 5 days ago) (1 children)

Not before being unknowingly sold to the public

Well, if that was truly forgotten in the game at release, and removed once discovered, I don't see any problem. The textures that are used now are 100% hand made by actual artist, to my knowledge.

My problem with AI is its heavy usage of plagiarism and vast degree of power consumption, as well as the price hikes its caused for many computer parts.

I entirely agree with you there.
The plagiarism problem is in my opinion partly resolved by open datasets (OpenOrca, and the like), which means the user has the possibility of choosing to not rely on plagiarism. Problem is that the models trained with those dataset are rarely available on public platform, which is another reason why I use my own infrastructure.
Personally I use Mistal-7B-OpenOrca on a locally run Ollama, which reside in my homelab.
The power consumption is a problem, and the reason why I use my own dedicated hardware for anything related to AI (which has also the advantage of heating my home a little bit, so nothing is lost 😆).
I even invested in a laptop with dedicated AI hardware to be able to make it as efficient as possible. And of course got hit by the AI taxe, albeit I was lucky to get 32Go DDR5 at only twice the usual rate instead of five time the usual rate as it is currently the case.

Whenever anything is attempting to make money, it should be put under the highest scrutiny. It does not matter who's pushing it. Similarly, I find it odd that we're assuming the inner workings of Clair Obscur's workplace

You are partly right. But when machine replaced some of the human hard labor in industry, we welcomed it. Who would want to make a car with a hammer when an hydraulic press is available? AI is a tool that should be used to ease the burden of doing repetitive small task in order to focus on what's one want to do. Can I blame someone for using placeholder texture, being AI or from an asset store, instead of spending days making the rocks look just right when you aren't even sure the project will ever be funded?

But I don't think they the the kind of guys to seek wealth or fame. They put their energy in a project they believed in, can we blame them to have used the tools they had in hand to try making the most of their limited budget ?

If you replaced AI here with anything defamatory, like pictures of penises placed by an enraged employee after being fired, then even having a few would be devastating on sales. The single fact that we're okay with a few means that, over time, that bar will likely be pushed further down the road "oh, it's just this one character that practically never shows up" "oh, it's just the skyboxes, they're basically not noticeable anyway" "who cares if the early access uses AI voices? They'll be replaced eventually!"

You'd be surprised how often it happen for former angry employees to do that. We even had example in some Disney, with very explicit scenes even going all the way to customers.
I never said that they where OK with it, just that no one can be expected to check every little texture without being expected to miss some of them. Human are prone to fatigue, and I saw many bugs going in production due to such errors of judgement.
As for using AI during early access, IMO it depends on the size of the project. And one man project ? Totally fine, even after launch. A full 400 men project from a big publisher? Not so much, they have to mean to do it by hand. Especially considering how expensive they sell it afterward.
Clair Obscur being a mostly 30 men project (plus some occasional extras), I, personally, don't see AI usage as a problem as soon as it is sparsely used.

I assure you, AI is not popular. Studies have shown that AI is causing people more concern than excitement Not the most reputable source, but oh well

I'm speaking about Clair Obscur, not AI. Don't you feel surprised that as soon as they get a big boost from the game award, you see people left and right creating dramas for whatever reason they find? Some forgotten AI texture in the final game? Really?

Blue Prince does use AI assets No it didn't

My apology for jumping on that bandwagon. I'm unfortunately not totally immune to that either 😅

On the other hand, IGA did forbid AI on the whole project pipeline, and if I find it a bit overblown, it is their choice, and I'll respect that.
What baffles me is all the hate Clair Obscur got because of that. The vast majority was made by hand, and the game is good. If the story was AI gen, or the music, I'd agree, but a fucking texture? In which way would it suddenly make a multiple year project shit like some pretends?

[–] Dremor@lemmy.world 3 points 6 days ago* (last edited 6 days ago)

I didn't even register the change before it got pointed out, my brain automatically translated it to "y" 😂.
Strange how brain works at time.
Funny experiment to do, read a sentence in which all word are scrambled, except the first and last letter. You'll be surprised to realise you still can read it thank to the brain automatically decoding the word from him memory of it.

[–] Dremor@lemmy.world -2 points 6 days ago

Language 😠.

Yes, I know I'm kinda strict on that, but there are no reason here to come to insults.

You got a good point here, and the message you answered to got downvoted to oblivion.

If you disagre, downvote away, don't feed the possible troll with your anger.

 

Hi friends,

There was many threads lately on that topic, and despite attempts at making all those threads follow the community rules, looks like it will be better to make a megathread in order to avoid drowning other topics under the constant updates about this.

You find bellow multiple sections, containing as much info as possible on every aspect of this topic, including the latest news (as well as older ones), and how to participate in fighting it (if you wish to).

The moderation, even if we do have our own personal opinion on the topic, will try to stay as neutral as possible, which mean all opinion (for or against) are welcome, as long as it respect the rules, especially rule 2.

As a special exception to rule 4, memes are welcome in the comment section, as I saw some good ones in various other topics, as soon as they respect rule 2.

Latest news

Older News

There are probably more, I just posted those which were on c/games

How to participate to the phone campaign

The current campaign focuses on calls to payment processor, and a petition.

Ressources

GoG bundle

MasterCard statement

Breakdown of the situation

The petition on change.orghttps://www.change.org/p/tell-mastercard-visa-activist-groups-stop-controlling-what-we-can-watch-read-or-play
One-tap dial phone numbers, by u/TherapyGary@lemmy.blahaj.zone

One-tap dial phone numbers:

Master card


Visa


PayPal


Stripe (unconfirmed)


Script:

I’m calling to urge [company name] to immediately end the policy that unfairly targets the adult content industry. I’m also asking that [company name] sit down with stakeholders- specifically sex workers and adult content creators- to develop solutions that ensure equitable access to financial services, create stability, and reduce harm for sex workers.


Call strategy to be as annoying as possible without abusing call center workers, by u/Pro@programming.dev - source : https://lemmy.world/post/33614184

Strategy in Practice:

194
History tends to repeat itself (piefedimages.s3.eu-central-003.backblazeb2.com)
 

I mostly used /e/os, so no slow charging, nor battery limit (until recently). I'm still leaning toward upgrading to the FP6 (still hesitating), this phone will either become my rom testbed, or my mother phone once hers die.

 

cross-posted from: https://piefed.ca/post/36744

This an an interview with Ross Scott and Steve from the GNCA - GamersNexus Consumer Advocacy side channel.

⚠️⚠️ Sign here: https://eci.ec.europa.eu/045/public/#/screen/home ⚠️⚠️

"We got together with Ross Scott of Accursed Farms to discuss the Stop Killing Games initiative that he is presently spearheading. The Stop Killing Games initiative aims to preserve games in a reasonably playable state even after the game's publishers and/or developers abandon it, helping ensure consumers keep some level of what they have paid for rather than having all access revoked and the game destroyed."

TIMESTAMPS

00:00 - Stop Killing Games
03:26 - The Basics
05:55 - Games Make It Easier to Dismiss
07:17 - Where's Stop Killing Games Now
13:58 - Technical Alternatives to Stopping Service
19:47 - How Would a Law Work
23:50 - Momentum
27:18 - UK Petition
31:45 - Misconceptions
35:51 - Benefits for People Outside the EU
39:36 - Next Steps

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