this post was submitted on 04 Feb 2026
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[–] vane@lemmy.world 3 points 5 hours ago

Why not millions ? Take Two developed 8 games, published 78 games and distributed 48 games.

https://en.wikipedia.org/wiki/List_of_Take-Two_Interactive_games

[–] PlzGivHugs@sh.itjust.works 15 points 10 hours ago (1 children)

Well, on the bright side, we'll have a huge cache of free assets we can directly lift from triple-A games, given that AI work is public domain.

[–] jaselle@lemmy.ca 4 points 10 hours ago (1 children)

I assume if they just tweak things by hand slightly then it becomes a protected derivative work. For example, if I modify Shakespeare, my modifications are protected.

[–] PlzGivHugs@sh.itjust.works 7 points 10 hours ago* (last edited 10 hours ago)

They have to tweak it more than a little bit for it to count. It has to be actually transformative, meaning it has to be changed enough that it no longer serves the same function, something not easily achieved with a texture, sound or 3d model without effectively doing the whole thing by hand. For comparison, in your Shakespeare example, changing a few words here or there isn't enough. You would have to nearly completely rewrite anything that you would want to copyright.

[–] PerogiBoi@lemmy.ca 45 points 14 hours ago

And I am actively avoiding everything from Take-Two as a result. I won't pay real money for slop.

[–] DudeImMacGyver@kbin.earth 37 points 14 hours ago

I'll be skipping all your shitty games then, asshole.

[–] supersquirrel@sopuli.xyz 35 points 14 hours ago* (last edited 14 hours ago)

Like hiring a bunch of pro athletes and then pushing them all aside to focus on a gas guzzling robot that plays at an amateur level at best.

[–] newthrowaway20@lemmy.world 19 points 13 hours ago (1 children)

If it's anything like the thousands of pilots and implementations in my company, only like 2 actually made it to production use.

[–] markz@suppo.fi 12 points 13 hours ago (1 children)
[–] calliope@retrolemmy.com 5 points 7 hours ago* (last edited 6 hours ago)

This is 100% right, you nailed it.

The article above even mentions that Take Two’s stock dropped.

In the immediate wake of [Project Genie’s] announcement, the share prices of a handful of companies, including game engine maker Unity and Grand Theft Auto 6 publisher Take-Two Interactive, took a notable tumble.

This is an attempt to stop the slide for the benefit of their shareholders.