this post was submitted on 03 Sep 2025
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[–] KokusnussRitter@discuss.tchncs.de 55 points 1 week ago (1 children)

Most games I just didn't like and felt it wasn't fair to call them out, but gambling addiction pushing games like FIFA are high on the list, especially since the annual releases seem to be somewhat identical.

[–] natecox@programming.dev 21 points 1 week ago

I also don’t really like the sentiment of judging types of games in general; we like different things and that’s good.

But, gacha games can fuck right off. Manipulative, exploitative, addiction seeking nonsense. I’m not even commenting on gameplay or anything so it’s not a specific one… it’s the whole core concept of making a digital slot machine for children that I find offensive.

[–] brap@lemmy.world 40 points 1 week ago (8 children)

I’m going to get absolutely roasted for this, but Elden Ring. I put about 10 hours in trying to like it, but it just made me angry and miserable. And it was kinda boring.

[–] MurrayL@lemmy.world 41 points 1 week ago (1 children)

I also don’t care for Souls games, but I think ‘angry and miserable’ is the intended experience.

[–] CmdrShepard49@sh.itjust.works 8 points 1 week ago

I'm a fan of the Soulsborne games but gave up on Elden Ring because I wasn't a fan of the empty open world gameplay.

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[–] blarth@thelemmy.club 30 points 1 week ago (3 children)

Souls like. There are literally situations you cannot win on the first try, like when you walk through a door and something stabs you from behind because it was leaned against a wall out of sight.

Also just don’t enjoy fighting gigantic things with ambiguous hitboxes.

[–] Macaroni_ninja@lemmy.world 11 points 1 week ago

Exactly, when a game on purpose disrespects your time and forces you to repeat things for no reason.

Some call it a difficulty curve, I don't call it anything, just uninstall it.

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[–] SoftestSapphic@lemmy.world 23 points 1 week ago (5 children)

Genshin Impact

The characters look like sex dolls with uncanny valley face

[–] DeathByBigSad@sh.itjust.works 8 points 1 week ago

"Mom, can we have Zelda BOTW?"

"We have that at home."

Zelda BOTW at home: ...

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[–] Tudsamfa@lemmy.world 20 points 1 week ago* (last edited 1 week ago) (4 children)

Gacha.

For most anything else, I can simply chalk it up as a difference in tastes when I don't like the gameplay, or art style, or whatever. Even those shitty horror games for babies I despise are perhaps fun if you dive into the lore at the right age, who knows. I certainly have obsessed for less than mediocre games.

But no one likes gacha, or at least should like it. It's gambling marketed to kids, preying on the people without impulse control. No "you can spend 2 hours of your life every day on this and save up 2$ in currency" is changing that, in fact that is even worse.

And yet they give hoyoverse a pass for their series, because everything around it is so high quality. Open your fucking eyes! Games are not supposed to punish you for not playing!

But of course, no accusation without confession, I am quite fond of the yugioh simulator, and used to defend it the same way. I try to resolve this double standard by doing what I feel they should do: Never gush about it, only mention it in shame, and always warn people to not pick it up.

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[–] Brkdncr@lemmy.world 20 points 1 week ago (1 children)

All of the Monster Hunter games. The gameplay is awful and the story drags on. I thought it was just that I picked the first one, but after trying the others it feels like a $5 game series.

[–] Zombiepirate@lemmy.world 13 points 1 week ago (1 children)

And trying to play with your friends? Fuck you, do 30 minutes of boring solo stuff before we even think about letting you have fun.

[–] ieatpwns@lemmy.world 9 points 1 week ago

And did you want to just connect and go? Fuck you get online and search up a guide how to do coop missions with your friends

[–] _haha_oh_wow_@sh.itjust.works 17 points 1 week ago (8 children)

No Man's Sky: I've tried playing it and just end up getting bored. Every once in a while I'll go back and check it out again, feeling like I somehow didn't give it a fair shake, but remain underwhelmed.

Maybe next time...

[–] underline960@sh.itjust.works 7 points 1 week ago (1 children)

This was the game that made me realize I prefer story over infinite sandbox games.

Even after it started getting praise due to all the updates, it just felt... empty every time I went back.

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[–] kandoh@reddthat.com 7 points 1 week ago (2 children)

Something about the way you fly in that game isn't satisfying.

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[–] Macaroni_ninja@lemmy.world 17 points 1 week ago (3 children)

Apart from the endless EA, Ubisoft and similar AAA copy/paste titles I never understood the hype around MOBA games.

I don't get it. Its not real time strategy, but not an ARPG either, you dont create a character, instead have an insane pool of unique characters with a few abilities each. Its just feels like someone wrote down some random game mechanics and choose 5 at random.

All levels are basically the same with mild variations and the whole gameplay loop boils down to optimised fast clicking on abilities and to get strong asap.

Its super boring for me and couldn't spend more than a couple hours with the games from the genre. Same goes for watching other people play.

Its just a cherry on top to have the biggest tournaments and cash prices, while the top players are celebrated as superstars. Also somehow the biggest MOBA communities are infamous for toxicity.

Definitely not my cup of tea.

[–] bitjunkie@lemmy.world 6 points 1 week ago (1 children)

MOBA started as RTS mods for people who liked micro and didn't like resource management. Add hypermonetization of everything for 20 years and here we are. I don't get it, either, but to each his own.

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[–] ieatpwns@lemmy.world 16 points 1 week ago

Any games that have gatcha mechanics.

[–] Goldholz@lemmy.blahaj.zone 16 points 1 week ago (1 children)

FIFA and other sport team manager; Farming Simulator; Call of Duty; Fortnite and other battle royals (its just not my game mode.

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[–] TheLunatickle@lemmy.zip 14 points 1 week ago (3 children)

Final fantasy, FIFA, GTA, CoD, Modern warfare and Persona are the ones that spring to mind for me.

[–] Dragomus@lemmy.world 7 points 1 week ago (1 children)

I was going to suggest CoD as well ... the whole series is mostly a carbon copy of the previous version. Let alone the gameplay is "run for 30 seconds, die, respawn and repeat.

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[–] devolution@lemmy.world 14 points 1 week ago (1 children)

Call of Duty. Yeah I liked the original modern warfare games but not enough to like the hype.

[–] oneser@lemmy.zip 6 points 1 week ago (1 children)

The original call of duty and battlefield games were revolutionary. If memory serves me correctly, they built off the success of Band of Brothers TV Show and gave a gritty representation of WWII in a first person shooter. Battlefield 1942's multiplayer was absolutely top notch too with its vehicles.

They deserved their credit back then, but have been milked beyond belief. They are the new FIFA series where each game brings nothing new, but still costs $80...

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[–] setsneedtofeed@lemmy.world 13 points 1 week ago (2 children)

It seems like all of the answers are "I personally didn't enjoy this game therefore I can not conceive of anyone else enjoying it."

I find that interesting.

[–] underline960@sh.itjust.works 27 points 1 week ago (1 children)

How else would you interpret OP's question?

[–] setsneedtofeed@lemmy.world 10 points 1 week ago* (last edited 1 week ago) (1 children)

Something that is popular (or sells well) despite having no apparent appeal to anyone the commenter can think of.

I don't enjoy Bloodborne. I think I can figure out why there is a lot of hype for it.

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[–] grasshopper_mouse@lemmy.world 13 points 1 week ago

FIFA and Madden NFL

[–] mnemonicmonkeys@sh.itjust.works 12 points 1 week ago (15 children)

Hollow Knight.

There's a couple of things the devs could have done to make things way more tolerable, like not putting the fucking shades in the middle of platforming challenges and giving health bars to bosses so you can tell when you should go somewhere else instead of face-tanking them for 3 hours.

But god forbid anyone says anything even remotely disparaging against the game, as they're quickly mobbed by fanboys and told to "git gud" because they treat masochistic games like HK as some perverse dick-measuring contest.

And unfortunately I can't away from hearing about it with everyone sperging out over the upcoming sequel.

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[–] madcaesar@lemmy.world 12 points 1 week ago (1 children)

Dark Souls type games that are just pure grinding wasting time.

I bought this shadow game that look awesome gameplay was fun at first... Then something felt off.. Things were just ridiculously hard for no reason I kept dying on level one...

I was like... Wtf is this shit? Little googling and the game is made by the dark souls people and apparently this grinding over hard shit IS the appeal...

Na man, I got a job and kids and responsibilities and my one hour of playtime better be fun... And dieing and grinding ain't it.

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[–] FreedomAdvocate@lemmy.net.au 11 points 1 week ago (9 children)

“Souls-like” games - memorise attack patterns, the game. Not hard, just tedious.

“Tactics” style games, just don’t see the fun in that sort of game.

Sony’s bread and butter for the last 20 years, the ultra-linear handholding cinematic hold-forward-to-win games. Just watch a direct-to-digital movie if you want to watch a terrible D-grade tier movie.

Persona, Ace Attorney etc type games. Just literally do not see the appeal in these at all.

[–] isyasad@lemmy.world 7 points 1 week ago (5 children)

I agree with your critique of souls-likes, but there was something really special about the original Dark Souls that none of its successors really captured. This was before they decided that "ultra-hard" was a good selling point and the attack patterns were far more simple. The atmosphere and difficulty were still there, but they made sense and fit with the rest of the game and its ideas very cohesively.

Not sure if anybody will understand this, but it's like the difference between spicy food that's spicy because it has peppers and spicy food that's spicy because they added a bunch of artificial stuff. Spicier usually means tastier, because it has more of the flavorful peppers. But in the case of, for example, Dark Souls 2 or Elden Ring, it's like they just added a bunch of capsaicin (difficulty) without including any more flavors of the peppers. The difficulty is beyond the degree to which it was artistically meaningful in the original Dark Souls.

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[–] morphballganon@mtgzone.com 10 points 1 week ago

Sports games.

[–] Nemo@slrpnk.net 10 points 1 week ago (11 children)

Mass Effect and KotOR

Both have absolutely terrible gameplay. Fans tell me the story makes it worth it but if I want a good story I can read a book.

[–] dwindling7373@feddit.it 14 points 1 week ago (1 children)
[–] Shiggles@sh.itjust.works 11 points 1 week ago (1 children)

objective

Not sure you know what that word means my doodle

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Souls. I’ve tried em and find them repetitive and cheesy in their lack of little details that make games fun for me.

I tried Elden ring and thought it was the ugliest, most repetitive game I’ve ever played. I don’t get the hype for the souls series, it’s just making a game repetitive and difficult to justify its lack of substance

[–] justme@lemmy.dbzer0.com 9 points 1 week ago

Pretty much any AAA game. It's like going to the cinema to watch a movie, just the commercials beforehand never stop

[–] KokusnussRitter@discuss.tchncs.de 8 points 1 week ago (5 children)

Pokemon. I had a blast playing Emerald, but starting leaf green directly after, I lost all interest in the series. It just felt like being punished to have to start from 0 again and maybe Emerald is just a better game. I'd like to give it a try... if you'd let me play it on my phone or pc, Nintendo! old woman yells at cloud

[–] cm0002@lemmy.world 8 points 1 week ago

Indirectly pokemon go for me lol, played it a bit but meh

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[–] Kolanaki@pawb.social 7 points 1 week ago* (last edited 1 week ago) (3 children)

Everyone is going gaga for Peak rn (including my BF) and I don't see the appeal at all other than maybe the social aspect. The game itself looks boring AF.

I also haven't liked many AAA games since graduating high school. All these things that are cultural phenomena like The Last of Us just... Didnt like 'em. I feel like most of the AAA games that blow up in popularity are only applauded for the story and dialogue, because the game itself tends to be generic and mid and does nothing special, unique or interesting at all.

I want to see a shift from focusing on telling a story or trying to be High Art and just make a thing that is fun to play as a game that also isn't loaded with MTX and is only fun to play because it psychologically addicts you.

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[–] Killer57@lemmy.ca 6 points 1 week ago (2 children)

Borderlands, I always found the art style a bit off-putting.

[–] BigBananaDealer@lemmy.world 9 points 1 week ago (1 children)

its mindless shoot shit get loot fun. if that aint your bag you just wont get much out of it. handsome jack is hilarious though

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[–] WindyRebel@lemmy.world 6 points 1 week ago (6 children)

Assassin’s Creed

I think when I tried it originally I wasn’t into the controls and how they felt. I’m more forgiving these days so I wonder if I’d enjoy the series now? I love a good story.

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[–] Adderbox76@lemmy.ca 6 points 1 week ago (1 children)

The Total War series should theoretically be right up my alley, since I'm a history nerd and I put a LOT of time into Paradox games (EU4, CK2, HOI4, Stellaris, and Surviving Mars are all high on my hours played chart).

But for whatever reason, I've just never clicked with the Total War versions of the same thing. For old school, I played Empire and Medeival. For new school, I dipped into Atilla because it was on a sale. I figured old mechanics/new mechanics, maybe one will work better than the other. But while I did somewhat enjoy Empire, the Total War series in general just has never grabbed me.

I have the same issue with the Assassin's Creed series. History Nerd...should be right up my street. But just have never clicked with me despite trying multiple games. THOSE however are much more clearer to me as to why. It's the cut and paste gameplay loop that Ubisoft has in ALL of their series.

Unlock an area, do random missions based on a number system for difficulty, interspersed with main plot missions. Move to another area, repeat. Some missions encourage you to team up with other people and go online. Others can be bypassed by micro-transactions. They literally haven't changed their core loop in years, whether that's Assassins Creed, Watchdogs, Shadow of War/Mordor, The Division, Far Cry....the list goes on and on.

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[–] HakunaHafada@lemmy.dbzer0.com 6 points 1 week ago (4 children)

Animal Crossing.

The thought of it disgusts me. Don't know exactly why.

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