this post was submitted on 19 Jun 2025
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[–] pulsewidth@lemmy.world 29 points 18 hours ago (4 children)

TLDR: dunno if anyone wants to replicate it today, because the experience of early years Rocket League is completely gone now. So 'they' dont even have a reference point to replicate.

Psyonix fumbled RL so hard its not funny. I have 1500 hours on Steam since launch. In my experience, like with a lot of competitive online games, RL became more and more sweaty and toxic as time progressed - it's already not the largest pool of players, and even when queuing casual matches you're matchmade with similarly-skilled players - so once you've been playing for say 50 hours you find yourself in quite a few toxic matches with higher-skill players. But, there was thankfully a remedy - anyone wanting to chill simply used the fun modes (snow day, rumble, and hoops) and told anyone who was toxic in game to get bent. I had a crew of several dozen regulars that I'd befriended and we enjoyed hitting those modes because they were taken much less seriously than the standard 2v2 or 3v3 matches. Many many laughs had over the years I played. Then Psyonix retired those modes from the casual queue/playlist and made them competitive-only around 2019 - no reason cited. This pretty much quadrupled the queue times for those modes, and ensured the matches were higher stakes (rank points) and more toxic. Why?

This was not the first or last time Psyonix made decisions that the community at large hated. Every controversial change they made was met with a lot of pleading on the forums (and Reddit) with devs to reverse course, which they would hand wave with 'we'll take this feedback on board' kind of responses, then as time ticked on we saw lootbox after lootbox/decal/season-pass/timed-exclusive-grind-drops/paid-cars hit the game.. And dev focus started to become clear. Before you say 'they had to pay for the game', this was all before the game went F2P. It became obvious that dev priority was ways to make the game even more of a dopamine-to-wallet loop, and casual fun is not a priority, they wanted an e-sports scene. I guess the casual players fit none of those goals.

At that point my RL friends persisted gettinf together regularly for private matches (so we could still load the fun modes), but the ability to just load into the game and queue up some relaxed no-stakes silly car soccer (or hockey, or basketball) was long gone for experienced regulars - i can't imagine it was easy for new players to get into the game at that point. Gg. Haven't even had it installed for a few years now, and I read now they removed the 'fun modes' entirely from the ranked queue options now, so they just come back for seasonal events? Why??

Psyonix had a money printer and they broke it by trying to make the money print faster. Thanks for coming to my Ted Talk.

[–] edgemaster72@lemmy.world 3 points 8 hours ago

Old Snow Day my beloved, how I miss thee

[–] Yermaw@lemm.ee 6 points 13 hours ago (1 children)

Im completely oblivious to any of the enshittification, but like any online game the fun is long gone for most people. Skill floor is way too high. As soon as you join a match youre completely outskilled by everybody and its clear youre nothing but a hindrance to your team.

Your opponents laugh at you and style as hard as they can and your teammates resent your existence, assuming they stick around long enough to make it clear.

Hyper-competitive games are fun for about 3 months and then youre either in or out.

[–] pulsewidth@lemmy.world 4 points 3 hours ago

Yeah agreed. Best time to get into most competition games is when they're in their 'growing playerbase' phase with lots of new players, still room for casual players. Then they slowly get pushed out.

There's room for modes that encourage casual fun though to keep that part of the playerbase active, which is what made Psyonix's decisions so frustrating.

[–] VolumetricShitCompressor@lemmy.dbzer0.com 6 points 18 hours ago* (last edited 18 hours ago) (1 children)

"WHAT A SAVE!"

"WHAT A SAVE!"

"WHAT A SAVE!"

[–] pulsewidth@lemmy.world 2 points 2 hours ago

"NICE SHOT!"
"NICE SHOT!"
"GREAT PASS!"

In their defense I don't think they could have come up with any standard chat lines that wouldn't be used sarcastically by toxic players.

If I was a dev if you spammed the lines 3 times in a row I'd change the third one to something to diffuse the hate, from a random selection of lines that are hard to take sarcastically. "I love you! ", "Wooo!", etc

[–] D_C@lemm.ee 4 points 17 hours ago (1 children)

I bought the game about 6 months after it was released and I had over 3000 hours in that game before I stopped playing a few years back.

The first 1200+ hours was in Snowday alone, and I doubt I'll ever have as much fun in a video game than I did in that mode. I started to play all the modes plus the steam workshop mods (for hundreds of hours) just to get better car control to play Snowday.
Unfortunately at the end it was all competitive and it had started to be more of a chore than fun but I stand by those first thousands of hours at the most fun I've ever had.

Hell, most of the time even the losing part of Snowday was enjoyable when playing against and with the right people.

[–] pulsewidth@lemmy.world 3 points 2 hours ago

Yeah i'll remember the good times fondly for sure. In its peak it was a great time and I don't regret the time spent one bit.

The puck added a fun dimension, being able to fairly effortlessly run it up walls or onto the roof (compared to the ball), and the wonderful semi-glitchy physics of pinch hits on the flat surface of a puck. Nothing like pinch-hitting it against another player's vehicle and watching the puck rocket unstoppably across into the goal. "Calculated".

[–] VolumetricShitCompressor@lemmy.dbzer0.com 17 points 18 hours ago (1 children)

I stopped playing when they decided to require an Epic account to log in years AFTER I bought the game on Steam. It shouldn't be allowed to alter the terms and conditions in that way afterwards. I bought the game on steam to play it on Steam and wouldn't have otherwise if a third party account would've been necessary.

[–] fuzzzerd@programming.dev 1 points 16 hours ago

I didn't like it either, but you could still play locally against ai without it, it was their online matchmaking and game servers that required the new epic account.

Still sucks, but it's not quite the same rug pull that's often seen.

[–] StargazingDog@lemmy.world 5 points 15 hours ago

Coincidence that this article is released the same day Rematch hits Game Pass?

[–] madsen@lemmy.world 72 points 1 day ago (10 children)

Epic has been trying real hard to remove the mojo tho. I have 1000+ hours in Rocket League, very few of those are from after Epic hyper-enshitified the game.

[–] trashboat@midwest.social 8 points 21 hours ago

Not long ago I tried to log in for the first time in a year or two, and I was stopped by a big long TOS agreement that promptly made me switch to another game

[–] froufox@lemmy.blahaj.zone 9 points 22 hours ago (2 children)

After switching to Linux I felt so disappointed finding out they stopped Linux support

[–] treeofnik@discuss.online 6 points 21 hours ago (1 children)

It does work on Linux however. I still play a lot on my steam deck.

[–] chronicledmonocle@lemmy.world 11 points 21 hours ago (1 children)

This. You have to install the Windows version with Proton, sadly. They stopped support for the native Linux build.

[–] froufox@lemmy.blahaj.zone 1 points 17 hours ago
[–] prole@lemmy.blahaj.zone 5 points 21 hours ago (1 children)

It works just fine on Linux though...

[–] froufox@lemmy.blahaj.zone 2 points 17 hours ago (1 children)

what? i have a steam version, and when i loaded it (last time couple months ago), game said i cannot play online on linux. has something change?

[–] marzhall@lemmy.world 6 points 17 hours ago (1 children)

In case you didn't see the trick further down the thread - you have to make sure to install the windows version of the game that runs with proton. Then you can connect to online matches. Installing the linux version is a trap; frankly, they should just delist it at this point.

[–] froufox@lemmy.blahaj.zone 3 points 17 hours ago

yeah, it was not obvious. thanks

[–] IndiBrony@lemmy.world 15 points 1 day ago (1 children)

Exactly the same boat. I got to about 900 hours. I've barely touched it since Epic took over.

For me, it started when they took the non-standard maps out of competitive play.

[–] helios@social.ggbox.fr 4 points 20 hours ago (1 children)

For me, it started when they took the non-standard maps out of competitive play.

I'm guessing you're talking about the old neo-tokyo map. I felt it was a bit chaotic for ranked myself, so I liked that change. But Epic is still trash, don't get me wrong 😂

[–] IndiBrony@lemmy.world 5 points 20 hours ago

All of them, to be fair.

Badlands, ARCtagon, and Tokyo Underpass were all great challenges and really fun imo.

With the standard maps, there's no variation.

When the maps went standard I started playing a lot more snowy day, hoops, rumble and dropshot.

Unfortunately, I know I'm in the minority who enjoyed the novelty of the nonstandard maps.

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[–] hefejefe@lemmy.world 50 points 1 day ago (2 children)

Probably the most addicting, infuriating game I’ve ever played. Got it for free too on PSN.

WOW!

and

What a save!

Trigger me to this day.

[–] edgemaster72@lemmy.world 23 points 1 day ago (1 children)

Siiiick!
Siiiick!
Siiiick!
Chat disabled for 3 seconds.

[–] owenfromcanada@lemmy.ca 12 points 1 day ago (2 children)
[–] CabbageRelish@midwest.social 2 points 17 hours ago

Noooooooooo!

[–] Laser@feddit.org 5 points 1 day ago (1 children)
[–] edgemaster72@lemmy.world 1 points 8 hours ago

This is what I would always think of using that quick chat

[–] TwoBeeSan@lemmy.world 7 points 1 day ago

Oh God the what a save spam. Being in a comp game, getting scored on, your 2 teammates immediately fade out of existence. Good times.

[–] schnurrito@discuss.tchncs.de 10 points 1 day ago (1 children)

The article missed that SuperTuxKart has a mode that is somewhat similar to Rocket League.

[–] ICastFist@programming.dev 1 points 5 hours ago

But how does controlling the karts feel there? Last I tried STK (~2017), the controls felt floaty as fuck, like there was no gravity or friction between karts and the ground

[–] makeshiftreaper@lemmy.world 27 points 1 day ago (3 children)

First and foremost it's bold to put this out before Drag x Drive releases which is just weird enough to become its own thing. Second, even the owner Epic doesn't even seem to know what to do with Rocket League because they seem to be trying to make it part of Fortnite. Thirdly, esports are everywhere, sorry not all of them look like legacy sports but that's not a problem for people playing the games

[–] Eyck_of_denesle@lemmy.zip 11 points 1 day ago

First and foremost it's bold to put this out before Drag x Drive releases

This has to be rage bait

[–] ampersandrew@lemmy.world 10 points 1 day ago (3 children)

First and foremost it’s bold to put this out before Drag x Drive releases which is just weird enough to become its own thing.

That's cute.

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[–] PunnyName@lemmy.world 15 points 1 day ago* (last edited 1 day ago)

And I haven't played it in 9 years either. Not going back.

[–] Goretantath@lemmy.world 14 points 1 day ago (3 children)

Isnt there literaly a game thats rocket league but with humans? Aka Soccer with boosts?

[–] GoTime@lemmy.world 13 points 1 day ago (1 children)

Yeah it’s called Rematch. It’s like soccer with humans and much fun. They should make an IRL sport like it /s

[–] Gork@sopuli.xyz 6 points 1 day ago

I dunno. A sport that uses balls? Never gonna be popular.

Nothing can compete with Basketcube, Basetetrahedra, or Foottesseract.

[–] RamenJunkie@midwest.social 1 points 19 hours ago

During Overwatch Summer Games, they have Lucio all, which is just Rocket League with Lucio, maybe that is what you are thinking of?

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[–] Olap@lemmy.world 7 points 1 day ago

Clearly never played proball, a quake3 mod which was a fucking hoot and laid a lot of groundwork for Rocket League. Did hours of this at LAN parties

Soccer tournament for unreal was also excellent. Deathball for 2004 for was also brilliant. I'd love to see CoD or Fortnite do a modern fps take on the concept

[–] Linktank@lemmy.today 8 points 1 day ago (1 children)

Make a game that's just Snow Day and make it available 24/7. Instantly better than RL.

[–] Lyra_Lycan@lemmy.blahaj.zone 8 points 1 day ago (2 children)

They really need to make all modes available at this stage rather than cycling out

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