this post was submitted on 01 Jul 2026
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[–] PacketPilgrim@thelemmy.club 3 points 50 minutes ago

There is no point to consoles anymore. It used to be that consoles were easy to use and cheaper while PCs were more expensive and complex. That is no longer the case. Computers are stupid easy now and consoles have become to expensive.

[–] meltycat@lemmy.world 2 points 44 minutes ago

If buying does not equal owning something, piracy can't equal theft. At this rate, what's the point of consoles?

[–] MystValkyrie@lemmy.blahaj.zone 3 points 1 hour ago* (last edited 1 hour ago)

I don't understand why anyone would choose to buy a console after this. The only draws of consoles was the turnkey hardware, which you can generally get with Proton now, and access to physical games, which won't be a thing soon. Now it's just a locked-down PC with a DRM storefront that makes you pay a subscription to pay online games and which may or may not have backwards compatibility from system to system.

Maybe that's just the PC gamer in me talking. Are there any advantages to console anymore? Like, a single benefit?

[–] prole@lemmy.blahaj.zone 7 points 2 hours ago (1 children)

Can anyone come up with a single example of an industry that's not getting simultaneously worse (and/or smaller), and more expensive?

[–] CptOblivius@lemmy.world 3 points 2 hours ago (1 children)

Costco hotdogs. That's about it. Maybe arizona ice tea?

[–] prole@lemmy.blahaj.zone 1 points 18 minutes ago

I dunno if my tastes just evolved, but I swear Arizona isn't as good as it used to be

[–] oyzmo@lemmy.world 1 points 1 hour ago

People don't care. Most just want to feed on SoMe. A bunch even voted Trump as President - impressed that humas has survived this long

[–] Sylvartas@lemmy.dbzer0.com 2 points 2 hours ago

Closing bluepoint is madness. That studio was really good at remastering games

[–] Phantaloons@piefed.zip 8 points 3 hours ago (1 children)

They're betting on consumers being too impulsive and stupid to care, and... they're probably right.

[–] LastYearsIrritant@sopuli.xyz 5 points 3 hours ago (1 children)

It works until it doesn't. Companies can push prices for a little while, maybe a whole generation, but one day people decide it's not worth it and it all crashes down suddenly.

Happens over and over again, could be the new era of PC gaming that Valve is pushing will tip them over, could be a new generation of Nintendo games. Could be a new company from China.

Big players do this every time, then the CEO says "nobody could have predicted that the 6th price hike was the end of the brand!"

[–] bridgeburner@lemmy.world 0 points 2 hours ago (1 children)

Nah, people are stupid generally speaking. I mean, just look at Apple, they are releasing basically the same phone every year with an increasing price tag and the sheeple keep mindlessly buying it.

[–] LastYearsIrritant@sopuli.xyz 1 points 1 hour ago

Except history disproves this over and over.

People get stuck in what they know, but eventually they break out of it, and usually it's a small thing that takes them over the tipping point.

Thinking that everyone on the planet is dumb except yourself just proves you're not looking into the facts.

[–] GolfFoxtrotLima@ani.social 2 points 2 hours ago

Yet another common PlayStation L

[–] Smaile@lemmy.ca 6 points 4 hours ago* (last edited 4 hours ago)

Just the second great video game crash, not quite a secret landfill of E. T. Games but this is just as bad imo

[–] sorelight@lemmus.org 1 points 3 hours ago

I'm gonna miss them as they were the only way of playing paid games via Playstation 4 since you couldn't buy digital games via PS Store if you were living in an unavailable country.

[–] Erna_muse@lemmy.zip 2 points 4 hours ago

Really what needs to happen is a few companies consolidate regional dev talent and become software companies.

If I was sony I'd bet on steamos. Nintendo would be in the best position if their games weren't locked to their systems. Because their wheel house is low spec games that could run on anything.

[–] shirro@aussie.zone 21 points 9 hours ago* (last edited 9 hours ago) (9 children)

End of an era for just about everything. Streaming is all enshitified. The job market is shit. Democracy is falling apart. Decades of progress being undone. It's just the way it will be until people get sick of all this shit and start doing things differently and move on. All the great old companies are dead. Either turned to zombie brands or run by zombies. I remember how excited I was to buy my first Sony Trinitron, my first walkman, my Sony component stereo, first PlayStation.

[–] Aceticon@lemmy.dbzer0.com 11 points 7 hours ago* (last edited 2 hours ago) (1 children)

At some point Sony bought a Movie Studio in the US and a few years afterwards the company leadership started coming from their Media division instead of their Engineering division.

This was in the early 00s.

That was when Sony started enshittifying, with things like locking down their consumer devices (not just to block copying but also to do things like segment markets via region locking) and at one point they even shipped Music CDs with a PC Rootkit (the infamous "Sony Rootkit" scandal).

IMHO, Sony was maybe one of the first large companies to start enshittifying.

I've actually been boycotting Sony since then, so roughly for 2 decades now.

[–] explodicle@sh.itjust.works 0 points 3 hours ago (1 children)

It's awesome to meet another in the wild! I too have been boycotting Sony since they added malware to their products.

[–] Aceticon@lemmy.dbzer0.com 2 points 2 hours ago* (last edited 2 hours ago)

👍

There's dozens of us!

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[–] Aceticon@lemmy.dbzer0.com 4 points 7 hours ago* (last edited 7 hours ago) (4 children)

Consoles were always a walled garden from the very start, very purposefully so, and those things tend to squeeze customers once captured with higher prices and, sooner or later, fully enshittify.

So when consoles originally appeared I just kept gaming on the PC because it was an open platform and the only console I ever had was a WII (the original one) because their controller was at the time innovative, and honestly it wasn't really worth it.

Then, specifically for the PlayStation there's Sony, who have a long track record of anti-consumer actions that started when their leadership stopped coming from the Engineering Division and started coming from their Media Division (after they bought a Movie studio in the US), from their electronics becoming locked down and restrictive for users (they're the ones who came up with Blu-Ray, which was way more locked down to block copying than DVDs were) to the infamous shipping of music CDs with rootkits (the "Sony Rootkit" scandal)

So this increasing enshittification of the PlayStation isn't at all surprising and suspect it will get even worse than this.

Ultimately I think the PlayStation platform will end up dying.

[–] LastYearsIrritant@sopuli.xyz 2 points 3 hours ago (1 children)

PC games are pretty much locked down to the original purchaser. Console games could be bought and sold used. Once I was done with a console generation I just sold everything on ebay and made back a bunch of my money (especially since I bought most of it used as well).

PC games are a whole different beast. But now that most console games are locked to an account... there's really no benefit of them anymore. Just get a PC for your living room and install SteamOS (or similar).

[–] Aceticon@lemmy.dbzer0.com 3 points 2 hours ago* (last edited 2 hours ago)

Back in the era of physical media PC games too could be bought and sold used (though only some: it really boiled down to whether it used phone-home DRM or not, something which in the PC world was all over the place).

But yeah, you were right that console games could be bought and sold used in a much more standardized way, whilst that wasn't really a value proposition in the PC were such possibility was not at all a standard feature of PC games and it wasn't really reliably supported in the broader ecosystem (for example, with game stores not usually buying back used PC games as they often did for console games).

Naturally, as a unique value proposition (vs PC games) used as bait to get users inside the console walled garden in earlier days, this feature of console games was taken away from users with their enshittification.

Personally, I always thought that in the PC world the absence of this was balanced by games being a lot cheaper and even piracy for those for whom even the cheaper PC games weren't cheap enough, and in the long run, as we see, the "much cheaper" part is being way harder for PC publishers to try and undo (they've definitely tried of late, and IMHO it's failing which is why AAA game publishers are bitching and moaning that their market share is falling) than the used console games market was, and the piracy part is even harder.

If there's one think I learned early on in Tech as a professional already back in the 90s is that in the mid and long term sticking to open tech will save you from getting squeezed, both as a professional when choosing 3rd party tech stacks and as a consumer. This has just become more so as the normalization of always-on Internet connectivity meant that the external 3rd party could control much more tightly and and in realtime how the software they provided was used, including adding further restrictions on use at a later stage.

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[–] demizerone@lemmy.world 10 points 9 hours ago (2 children)

I bought every PlayStation ever released. I will not be buying this one. Consoles are supposed to get cheaper over time. The gaming sector is going to go tits up and I hope it does.

[–] v4ld1z@lemmy.zip 9 points 8 hours ago (1 children)

It's a historic moment to see an almost 6-year old console appreciate and not depreciate in value over time. Never before seen in the ~40 years of gaming. It's insane

[–] Nonconfrontational@lemmy.ml 6 points 7 hours ago (1 children)

Value is different than cost. The value continues to plummet, while the cost continues to rise.

[–] v4ld1z@lemmy.zip 3 points 4 hours ago

Good point. Monetary value then

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