this post was submitted on 05 Dec 2025
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It appears Meta's Horizon Worlds may literally and figuratively not have legs after all.

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[–] golden_zealot@lemmy.ml 1 points 1 hour ago

It's funny because the meta quest recently had an update that got rid of custom/user created environments for the home area and only gave you some shitty options. The default one was a shitty balcony that overlooked a big stupid tower advertising this and they made the "portal" to it permanent and unremoveable.

In addition to this almost every time you opened a menu it would pop up a fucking ad/link to enter the application almost every time.

Pretty sure now this was a desperate last ditch effort to try to increase traffic - but clearly NO ONE wanted it and it just pissed everyone off more.

If they want to save face to any degree they should revert that fucking patch ASAP. I miss my home environment being a fucking derelict warehouse.

[–] pyre@lemmy.world 43 points 11 hours ago

IT WAS STILL AROUND???

[–] SkunkWorkz@lemmy.world 26 points 11 hours ago

It’s funny how almost everyone from FAANG is failing hard in the gaming space. Like Google fails with Stadia, Amazon shutdown how many game studios, Netflix shutdown that studio that were making a Squidgame game and the Zuck dumped billions into the metaverse void. Looks like the Silicon Valley way of doing business just doesn’t work in the games industry.

[–] paraphrand@lemmy.world 22 points 11 hours ago (1 children)

VRChat is the most popular “metaverse” and it’s still growing every year.

So it’s weird to call the metaverse dead when Horizon wasn’t even in the lead among its competitors.

[–] Randomgal@lemmy.ca 9 points 4 hours ago (1 children)

VRChat is not owned by meta, therefore not part of the meta verse.

Metaverse is not the same as VR.

[–] Xavienth@lemmygrad.ml 2 points 53 minutes ago

Metaverse is a (imo cringe) term for VR experiences in general, but in particular VR social experiences. Facebook changed their name to Meta specifically to try to brand themselves as the metaverse company, it wasn't the other way around.

[–] hypnicjerk@lemmy.world 130 points 16 hours ago (1 children)

and nothing of value was lost

[–] glibg@lemmy.ca 77 points 16 hours ago (2 children)

(Except of course the billions of dollars spent building it)

[–] pelespirit@sh.itjust.works 56 points 16 hours ago (2 children)

That's the only thing I like about this situation. That money went to the people who worked on the project.

[–] jaybone@lemmy.zip 9 points 11 hours ago

Then they all get laid off. And they lose their health insurance. And their houses get foreclosed on.

[–] ryannathans@aussie.zone 25 points 15 hours ago (2 children)

Did it really or did it just grow market caps

[–] pupbiru@aussie.zone 14 points 13 hours ago

it wasn’t meta spending on privacy invading crap that sticks around so whether it ended up as salaries or fake money it didn’t go directly to bad things

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[–] yakko@feddit.uk 23 points 15 hours ago

Holy tax write-offs, Batman!

[–] artyom@piefed.social 61 points 15 hours ago* (last edited 15 hours ago) (6 children)

Meta (the company hilariously rebranded with this non-sense as their foundation) has moved on to the next grift: AI and mobile video surveillance devices.

[–] Kirk@startrek.website 6 points 1 hour ago

I love that they changed their name to show how serious they were about the metaverse being the future of tech and it never even came close to being a thing.

[–] NaibofTabr@infosec.pub 30 points 13 hours ago (2 children)

To be fair, they've been doing mobile surveillance for a long time.

[–] artyom@piefed.social 10 points 13 hours ago

Sure, but I did specifically say mobile video surveillance. Pretty sure their goal is to reduce the friction of taking out your phone to start capturing a video.

I've already ended a friendship over these stupid things.

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[–] Zier@fedia.io 7 points 10 hours ago

Oh no! Shock! I would rather join MySpace before I purchased a house in the "metaverse".

[–] arsCynic@piefed.social 12 points 11 hours ago (1 children)

Even his avatar looks dead.

[–] Blackmist@feddit.uk 11 points 11 hours ago

Pretty life-like tbh

[–] onnekas@sopuli.xyz 5 points 9 hours ago

Say 'goodbye' already??

I never got to say 'hello' in the first place!!

[–] huf@hexbear.net 5 points 9 hours ago

Looks like meatverse is back on the menu

[–] BCsven@lemmy.ca 43 points 15 hours ago (2 children)

Metaverse was like the AI nobody asked for getting pushed into apps. Nobody wanted Wii Mii like hangout rooms where you have to water a clunky headset.

[–] hperrin@lemmy.ca 33 points 15 hours ago (2 children)

I never watered mine. Was that the issue?

[–] zipzoopaboop@lemmynsfw.com 16 points 15 hours ago

I assumed face sweat was sufficient

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[–] partial_accumen@lemmy.world 16 points 14 hours ago (5 children)

Metaverse was like the AI nobody asked for getting pushed into apps. Nobody wanted Wii Mii like hangout rooms where you have to water a clunky headset.

I was willing to give a shot to something like the Metaverse, but the instant I heard it was a Facebook/Meta project I had zero interest and hoped it would die. This was my same experience with Occulus. These are both technologies I want for a cyberpunk future, but Facebook cannot be the one to control them.

[–] cassandrafatigue@lemmy.dbzer0.com 13 points 13 hours ago (1 children)

I actually liked it back when it was called second life

[–] undefined@lemmy.hogru.ch 8 points 13 hours ago

I never understood why Second Life wasn’t ported to VR circa 2020.

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[–] Carl@hexbear.net 15 points 13 hours ago (2 children)

For real, they should have either bought or cloned VRChat as a first step, and then looked into expanding from there. That shit is a metaverse that people willing go into primarily because it enables a ton of free expression.

[–] zurohki@aussie.zone 9 points 13 hours ago

Free expression? That doesn't sound very brand-safe, how will we sell ads alongside that?!

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[–] SendMePhotos@lemmy.world 8 points 13 hours ago

I miss the Playstation Home game. Wish that was vr.

[–] nymnympseudonym@piefed.social 16 points 15 hours ago

How can I say goodbye to a place neither I nor anybody I know has ever been

[–] Semi_Hemi_Demigod@lemmy.world 24 points 16 hours ago (7 children)

But a device you kind of use sometimes (if you remember you own it)

Oh shit I do own one. Thanks for the reminder

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[–] ImgurRefugee114@reddthat.com 14 points 15 hours ago (5 children)

The metaverse, in some form, is nearly inevitable IMO. But it'll be a federated-like infrastructure and I'm very glad Facebook will have fuck all to do with it.

[–] schnurrito@discuss.tchncs.de 13 points 14 hours ago (8 children)

It seems that you understand what the term "metaverse" was even supposed to mean; care to enlighten the rest of us?

[–] ImgurRefugee114@reddthat.com 4 points 8 hours ago* (last edited 7 hours ago)

Others gave reference to the origins, but in practical terms think: gravatar meets roblox meets VRC, scaled and decentralized as a VR web.

we'll live in pods and have jobs in second life

[–] agamemnonymous@sh.itjust.works 8 points 13 hours ago

Not them, but I think I've got a bead on it, assuming you treat it as a general concept and not a trademark:

It's basically the Platonic ideal of a game lobby. Kinda like what Miiverse was supposed to be, or Ready Player One. They were both after my time but I think maybe kinda like Club Penguin or Roblox? Like an overworld with a custom avatar that you can socialize in and sync into other apps or games together.

It does seem basically inevitable, fast forward gaming 10 years and I'd be surprised if something like that wasn't the norm.

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