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Sneks rule (slrpnk.net)
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[-] Track_Shovel@slrpnk.net 46 points 2 months ago

I'm more interested in her den of vipers....

[-] BenReilly97@lemmy.world 26 points 2 months ago

You mean her Chamber of Secrets?

[-] Dunstabzugshaubitze@feddit.org 18 points 2 months ago

her house of slitherIN?

[-] Track_Shovel@slrpnk.net 6 points 2 months ago

God damnit - that's good

[-] CitizenKong@lemmy.world 5 points 2 months ago

Why do you want to give her parseltongue?

[-] HootinNHollerin@lemmy.world 32 points 2 months ago
[-] SsxChaos@lemmy.ml 15 points 2 months ago

I heard it makes you hard

[-] MeDuViNoX@sh.itjust.works 31 points 2 months ago
[-] Johanno@feddit.org 20 points 2 months ago
[-] ICastFist@programming.dev 6 points 2 months ago

Challenge level: 15

Peace was never an option: Each goose strand of the Megoosa will attempt to steal or disarm the weapons of any enemies in melee range, up to 5 times per turn. On a success, the goose captures the weapon and uses its damage against the previous owner. On a failed roll, the strand causes 3d4 physical damage.

HONK!: Up to 5 goose strands may honk loudly as a reaction to any spellcasting happening within 60 feet of the Megoosa. Spellcasters within range must pass a DC 15 Wisdow Save or have their spell fail, expending the slot. For every 5 feet closer to the Megoosa, the DC increases by 1

[-] AceQuorthon@lemmy.dbzer0.com 5 points 2 months ago

Baby Snakes

[-] jabathekek@sopuli.xyz 4 points 2 months ago

all of them are giant demodex

[-] quantenzitrone@lemmings.world 2 points 2 months ago

if her eyebrows and -lashes were snakes, it would've probably been described in the stories

this post was submitted on 14 Oct 2024
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