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Sneks rule (slrpnk.net)
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[-] MeDuViNoX@sh.itjust.works 31 points 2 months ago
[-] Johanno@feddit.org 20 points 2 months ago
[-] ICastFist@programming.dev 6 points 2 months ago

Challenge level: 15

Peace was never an option: Each goose strand of the Megoosa will attempt to steal or disarm the weapons of any enemies in melee range, up to 5 times per turn. On a success, the goose captures the weapon and uses its damage against the previous owner. On a failed roll, the strand causes 3d4 physical damage.

HONK!: Up to 5 goose strands may honk loudly as a reaction to any spellcasting happening within 60 feet of the Megoosa. Spellcasters within range must pass a DC 15 Wisdow Save or have their spell fail, expending the slot. For every 5 feet closer to the Megoosa, the DC increases by 1

this post was submitted on 14 Oct 2024
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