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[-] muzzle@lemm.ee 71 points 5 months ago

Actually, it's a lot better to dig, free radiation shield!

[-] RealFknNito@lemmy.world 25 points 5 months ago
[-] muzzle@lemm.ee 9 points 5 months ago
[-] RealFknNito@lemmy.world 33 points 5 months ago

Mood debuff from the game Rimworld where if you spend too long without going outside, you get a severe penalty.

In other words, being underground for long (or indefinite) periods would probably have a profoundly negative effect on people's moods.

[-] setsneedtofeed@lemmy.world 25 points 5 months ago

That’s why it is important to do sociological testing on earth first. Putting groups of humans in, let’s call them vaults, to test reactions to isolation and lack of surface contact.

[-] RealFknNito@lemmy.world 9 points 5 months ago* (last edited 5 months ago)

Yes, yes and then we do experiments on them without their knowledge to gauge how they react as opposed to control vaults. We should also name this department something fitting. Since they're working on new technologies with vaults maybe something like.. Vault-tec

[-] muzzle@lemm.ee 17 points 5 months ago* (last edited 5 months ago)

I see, what's the mood debuf for radiation poisoning? :)

[-] Dragster39@feddit.de 9 points 5 months ago

Depending on the severity the mood should switch back to zero rather quickly

[-] RealFknNito@lemmy.world 4 points 5 months ago

Ironically, it's called toxic buildup and it can be less than being underground :)

[-] PlexSheep@infosec.pub 1 points 5 months ago

Except when you die

[-] Semi_Hemi_Demigod@lemmy.world 6 points 5 months ago

My plan is to use concentrated sunlight to tunnel directly through an asteroid and use the material to build a small O'Neill cylinder inside. The rest of the rock would provide radiation shielding so the cylinder would be cheaper to construct, and we can send sunlight into the cylinder from either end using the same mirrors we carved the asteroid with.

this post was submitted on 16 May 2024
662 points (97.6% liked)

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