this post was submitted on 11 Dec 2025
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[–] makeshiftreaper@lemmy.world 204 points 3 days ago (7 children)

Dwarf Fortress bug reports are incredible. Since this is lemmy I'm sure people have heard of the alcoholic cats but it's a fun reread

I just can’t beat the drunken cat bug... That was the one where the cats were showing up dead all over the tavern floor, and it turned out they were ingesting spilled alcohol when they cleaned their paws.

I think that bug explains very well just how deeply complex Dwarf Fortress really is. Drinks can be spilled. Some drinks have alcohol. If cats step in something it sticks to their paws. Cats clean their paws, causing them to ingest what's on them. Enough alcohol will kill a cat. Put together: dead drunken cats.

I vaguely remember that part of the problem was the game didn't differentiate between licking a small amount of ale and drinking a whole glass. So the cats were basically chugging a beer each time they cleaned their paws

[–] Qwazpoi@lemmy.world 6 points 1 day ago

I like the one where they let werewolves sense other evil creatures and it resulted in an update where they all immediately climbed to the tallest thing they could (usually trees) and start screaming because they sensed the circus below

[–] msage@programming.dev 106 points 3 days ago (3 children)

Or how carp was overpowered, and could take down entire squad of dwarves that wandered too close to water.

The carp stands up.

I need more DF bugs, that game is such a gem. Bought it 3x on Steam, just to support devs even more. Apart from Patreon I mean.

[–] pruwybn@discuss.tchncs.de 80 points 3 days ago (3 children)

Tarn mentioned a couple of his favorite bugs in this interview:

My favorites are the one where the farmer walked over to the furniture stockpile, grabbed a bed, walked over to his farm and planted it, and the one with the injured hammerer. The hammerer is the dwarven executioner. When both of his arms were broken and he was unable to hold his hammer to administer Dwarven Justice, he still went ahead with the punishment, but he bit his victims. This included shaking his head vigorously and tearing their arms off, which he then held in his mouth for years.

[–] bitjunkie@lemmy.world 30 points 2 days ago (1 children)

What the fuck is this game I am not capable of evening

[–] rocketpoweredredneck@sh.itjust.works 13 points 2 days ago (1 children)

DF is a unique, sometimes overwhelming, sometimes hilarious, always interesting experience. There's nothing like it, although many people have tried.

[–] prole@lemmy.blahaj.zone 8 points 2 days ago

Rimworld is the only one that kind of comes close. I do think it's more fun than DF as a game though.

[–] Jankatarch@lemmy.world 22 points 2 days ago* (last edited 2 days ago)

Work enthusiasim companies expect for minimum-wage be like.

[–] Dojan@pawb.social 11 points 2 days ago

When I read "injured hammerer" I initially read hammer, which made me think of an ARK Survival Evolved bug from years back. This was more unhinged though.

Regardless; vehicles, I believe, are basically just dinosaurs without a lot of the dinosaur-ish abilities, as far as the code is concerned. At least that used to be the case. When rafts were initially implemented, they'd forgotten to disable the hunger functionality on them, because over time your raft would starve to death.

[–] cecilkorik@piefed.ca 37 points 3 days ago

One of the few games so special that even bugs improve the experience.

Thermonuclear catsplosions were my favourite

[–] vortexsurfer@lemmy.world 28 points 2 days ago

My favorite bug ever.

Tarn once explained it in more detail: the game's code is object oriented, and the small amount of beer on a cat's paw inherited all the variables of a full mug of beer. And the game uses a creature's body size + amount of alcohol ingested to calculate/simulate drunkenness (all the way to alcohol poisoning and death).

[–] DupaCycki@lemmy.world 22 points 2 days ago (1 children)

This might be the best advertising I've seen for this game, and now I want to try it.

[–] piranhaconda@mander.xyz 13 points 2 days ago (4 children)

It's on sale on steam right now. I said screw it and am diving in mostly blind, only watched one video on steam after reading this post. Wish me luck

[–] Enkrod@feddit.org 2 points 1 day ago

As soon as you are able to keep a fort alive and prospering, you'll feel like a god!

[–] GianBarGian@feddit.it 9 points 2 days ago (2 children)

Good luck bit you won't be able to dive in blind, it's far to complex to do it without tutorials and so on. It's a bit hard to get into it initially as the learning curve is steep and the UI clunky. (I played several years ago though so hopefully it improved) Also just for people to know the game is open source and free (like in free beers) if you don't want to buy it on steam. On Steam you support the developers though

[–] Enkrod@feddit.org 3 points 1 day ago

And on Steam you get actual graphics!

[–] Kanda@reddthat.com 1 points 1 day ago

Just try and fail and then start reading wiki for whatever you can't get working.

[–] Master@sh.itjust.works 2 points 2 days ago

Good luck... And when you get frustrated watch a 30 min starting tutorial before you abandon the game.

[–] prole@lemmy.blahaj.zone 1 points 2 days ago

Don't go in blind

[–] C8r9VwDUTeY3ZufQRYvq@sopuli.xyz 21 points 3 days ago* (last edited 2 days ago) (1 children)

IIRC, the devs re-used code for dwarves blinking, which resulted in cats licking their beer-soaked paws at the same rate as blinking. Even a small amount ingested per lick at that rate led to alcohol poisoning.

[–] Jankatarch@lemmy.world 19 points 2 days ago (3 children)

Why was the game tracking when dwarves blink wtf??

[–] Dagamant@lemmy.world 16 points 2 days ago

Because they would go blind if they got blood in their eyes

[–] mrgoosmoos@lemmy.ca 14 points 2 days ago

so it knows for how long dwarves are affected by spilled beer in their eyes, duh

[–] prole@lemmy.blahaj.zone 2 points 2 days ago

Have you seen that Rick and Morty episode with the mini universe in a box? That's Dwarf Fortress lol

[–] piyuv@lemmy.world 28 points 3 days ago (2 children)

Oh my god, I didn’t know how complex Dwarf Fortress is (I’ve played rimworld so I’m familiar)

[–] cecilkorik@piefed.ca 47 points 3 days ago (1 children)

Yeah, no, it's ridiculously, nonsensically complex. In the most delightful and unexpected ways. Like, it's not necessarily complex in the ways that you think it is or should be complex. It's complex in ways that you never even would've imagined. For no real reason. Just because.

[–] flandish@lemmy.world 10 points 3 days ago (2 children)

I’m digging rimworld and have df owned but odd sometimes the names of things are “fuzzy” to my eyes. maybe font, coloring, whatever … I just can’t find myself connecting to the names. I’ll keep trying though.

[–] Buddahriffic@lemmy.world 6 points 2 days ago (2 children)

Check your resolution and scaling settings if it's literally blurry. If you're not using an integer multiple of your monitor's native resolution, fonts can become hard to read because they don't scale evenly into the pixels available. Sometimes games launch for the first time with weird defaults for resolution, so worth having a look if you haven't already.

[–] 9bananas@feddit.org 3 points 2 days ago

here's an example of an online calculator, in case anyone else faces similar problems:

https://www.calculatorsoup.com/calculators/technology/aspect-ratio-calculator.php

there's a bunch out there, doesn't matter much which one you use; it's a simple way to calculate ratios, so you don't need to do it by hand.

i like this one because of the "nearest standard resolution" hint!

[–] flandish@lemmy.world 2 points 2 days ago

oh solid point. i’m going to check that.

[–] cecilkorik@piefed.ca 7 points 2 days ago (1 children)

You can give them nicknames in game if that makes it easier. You can also change the pool of names or even the entire dwarven language if you want, it's all text files (at least in the ascii version, not sure about Steam)

[–] flandish@lemmy.world 2 points 2 days ago

thanks!! good ideas.

[–] Catoblepas@piefed.blahaj.zone 31 points 3 days ago (1 children)

I’ve seen and picked up describing Rimworld as Dwarf Fortress for babies (positive). Sometimes I want a baby game! Like, 1000+ hours of a baby game. Don’t judge me.

[–] lightnsfw@reddthat.com 22 points 3 days ago

Yeah Rimworld is definitely my go to if I want to play DF but don't have the energy to deal with the complexity of DF. Both are great.

[–] blazeknave@lemmy.world 3 points 2 days ago (1 children)

It's a different but amazing flavor of shit crusader kings or rimworld say

[–] prole@lemmy.blahaj.zone 2 points 2 days ago

I wouldn't even put CK in the same sentence. Love me some Paradox grand strategy, but DF is a different beast entirely.