are cowards who don't have the stomach for genocide
turns out this is basically anyone - the Nazis found that their initial enactment of the final solution (firing squads mostly) was hindered by the psychological impact it had on the soldiers doing it - hence why they tried to find more 'indirect' methods of murder, resulting in the gas chambers
back to germany
I'm guessing the "ethnic German" actually means they're Americans with German great-great-great-great-grandparents
grand prix. big price
I hope you're prepared for an unforgettable shitpost!
In my own anecdotal experience, some people, consciously or otherwise, will continue to refer to trans people as 'they' after it's been made apparent what their identity is.
It could be inferred that they're uncomfortable with stating a trans person's identified gender because they don't 'believe it', which implies their usage of they/them is not simply being overly cautious or polite but because they don't want to acknowledge said identity.
This would also apply to people using neopronouns too - refusing to use them essentially implies that you don't believe in them and don't acknowledge that person's right to determine their own identity.
No, you can't ask that - it's whataboutism
Which, coincidentally, was originally coined in Ireland in the 70s, referring to people who defended the IRA
Literally the most efficient form of land-based transport ever invented. Steel wheels on steel rails have very low rolling resistance.
NAH, it's bad because you can't clog up the lines with masses of inefficient, tiny, personal trains.
Also, you have to dig through hills and mountains to lay track - you definitely don't need to do that for highways (except for all the ones that you do)
Multidimensional Unit
Oh fuck, multiverse warfare is here
there is a genuine complaint in there being a lack of 'evil' content, like if you side with the refugees in act 1 you get to see them subsequently throughout the game along with their side quests, whereas if you go the evil route and off them, there's no 'alternate content' like seeing more goblin characters or something to replace them. as early as act 2 the option of good/evil kind of breaks down when the main quest is so linear as to just be 'kill this particular guy, no he can't be reasoned with, sided with, talked down, or result in any kind of outcome that doesn't involve a boss fight and his death'. further, pretty much every side quest in the game revolves around 'person needs help, so you help them'. if you're playing evil, very often the only evil option is to not do the quest, arbitrarily kill the person, or do the quest and then be demanding about payment after the fact.
none of this to say that the game needs to be more racist of course