this post was submitted on 08 Jun 2024
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Gaming

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Looks like things are going to get really interesting

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[–] IDew@lemm.ee 9 points 2 years ago (1 children)

I really like how Wube is putting so much efford into making Factorio 2.0 such a huge update! But it scares me how much content it brings even after 600 hours.. Feels like starting from scratch

[–] ace@lemmy.ananace.dev 6 points 2 years ago (1 children)

Going to be really amazing to play Factorio again without knowing how to solve everything.

[–] IDew@lemm.ee 2 points 2 years ago

And you just know it's good because Wube doesn't play around

[–] towerful@programming.dev 4 points 2 years ago

Oh man, spoilable items? Spoilable agriculture research packs?
That's pretty intense

[–] calabast@lemm.ee 4 points 2 years ago

I am beyond stoked for this new release!

[–] TehPers@beehaw.org 2 points 2 years ago

This sounds like a nightmare for production lines. Items on belts just randomly turning into spoilage? I hate thinking about how this will break so many common factory setups, and I like this change just as much for that same reason. Just filtering out spoilage at the end of a belt won't be enough for some designs, especially when 3+ ingredients are involved in the recipe (so two input belts). It'll be interesting to come up with new designs that can filter the inputs mid-belt to remove the spoilage, since it's inevitable if your inputs come faster than you can process them.

Can't wait to see the update.