this post was submitted on 02 Jul 2026
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] NigelFrobisher@aussie.zone 1 points 53 minutes ago* (last edited 52 minutes ago)

Uh, games on DVD can’t be deleted or taken away from you (though actually they could by a firmware update). Not sure what he meant by that.

[–] TheGreenWizard@lemmy.zip 4 points 2 hours ago

I remember handing a younger sibling my copy of Dragon Quest 9 when I was about 12-14, it was maybe the earliest memory of me truly understanding the joy of giving someone something I felt was special. I wanted them to get a bit of the magic I got from the adventures that game took me on. I would be so overjoyed when they would update me on their play through, remembering parts that stuck out to me, hearing parts they loved that I had forgotten about. Sure you can absolutely still experience that joy of giving a gift, my friend group buys steam games for each other all the time. But that was my 1 copy of the game (at the time), I remember them hesitating cause they knew how much I loved it. And I think that made the game mean more to them.

[–] heartSagan5@lemmy.zip 3 points 2 hours ago (1 children)

There’s another reason. Sometimes, the copy gets held by an individual and the company destroys it so archival would need to be brought forward by the undestroyed copy.

Also, if they’re not copyrighting it through the Library of Congress, how is pirating illegal? Doesn’t the FBI need a copy to inform “their original?”

[–] ohulancutash@feddit.uk 1 points 1 hour ago

No. Copyright doesn’t need to be registered to be valid. In the US specifically, registration only allows the copyright holder to pursue the case through the federal courts, which can award punitive damages as well as costs.

[–] benny@reddthat.com 4 points 3 hours ago* (last edited 3 hours ago)

This should just be about choice, people should be able to buy physical copies if they want. Some people want the ability to resell the game, others might not. Of course, Sony wants to boost their bottom line, and that's best done through inconvenient DRM that leaves little to no recourse when things go south for the consumer.

[–] ExcessShiv@lemmy.dbzer0.com 78 points 8 hours ago* (last edited 7 hours ago) (4 children)

The crazy thing is, there's no actual reason we can't own digital copies of the media. We could easily own the rights to a digital copy, the game and movie industry has just unanimously decided that they won't allow that.

[–] Signtist@bookwyr.me 7 points 4 hours ago

We could easily get a lot of things, but we don't fight to receive them. We think that the laws are supposed to be made to benefit us, but that stopped being the case as soon as we allowed corporations to influence things in their own favor instead. Everything in capitalism is a battle - you're either fighting to win, or letting someone else win by default.

At this point things are so bad that we'd have to band together and fight like hell even for a minor win, and few people want to do that. Stop Killing Games is the closest thing we have to what we should have organized as soon as digital media started becoming common.

[–] Canuck@sh.itjust.works 33 points 7 hours ago* (last edited 7 hours ago)

GOG DRM-free digital games are ownership

[–] i_stole_ur_taco@lemmy.ca 2 points 6 hours ago

The industry makes billions renting instead of selling their stuff, and they spend it all trying to stop piracy.

[–] lyralycan@sh.itjust.works 3 points 7 hours ago* (last edited 7 hours ago) (2 children)

Well, I'm just happy that they can't remotely delete the game from my PC's drive if they do choose to unsell it. Unless they can with EULA clauses like "We reserve the right to remotely access and update the Product at any time" in which case, Fuck

[–] Vendetta9076@sh.itjust.works 14 points 7 hours ago

They can make them unplayable with online checks. Hence why piracy is the only way to truly own digital media

[–] Mondez 5 points 6 hours ago

Fairly sure steam has sufficient access to your system to do just that to the games it installed.

[–] rozodru@piefed.world 12 points 6 hours ago

also what few people are acknowledging is what happens when the PS7 is released and womp womp it's not backwards compatible with PS6 software? so your entire library of PS6 games will just vanish. OR you hold onto that PS6 for as long as possible but eventually Sony will shut the servers off for that hardware. OR (and what likely WILL happen) is those PS6 games you bought will be "upgraded" for the PS7 and you'll have to buy them all over again. THIS is also likely the reason why Sony decided to stop selling first party single player titles on Steam. They've been planning this for a long time now.

It's not a matter of IF you lose those games but simply WHEN.

[–] SatyrSack@quokk.au 36 points 8 hours ago (4 children)

Digital goods are not the problem. DRM is. Direct your outrage appropriately.

[–] Pika@sh.itjust.works 11 points 8 hours ago* (last edited 8 hours ago)

Honestly, in this case I think its time based licensing that is the issue. This would be very limited as an issue as a whole if publishers/creators couldn't say "yea so you have the ability to sell this, but after X years you lose the ability to host it period"

Currently big companies like sony can just offload the blame to the license holder saying "yea we cant host it anymore" when in reality it shouldn't matter.

Licensing that expire over time shouldn't be legal. If you bought a license to use a product, you should be allowed to keep that product. Don't provide updates if don't want to, but if you paid for the ability to have and use a product (in this case media) it shouldn't be legal to retroactively pull it without compensation.

Said compensation should also at minimum be a percentage of the product based off how much it was used, with the overall refund not allowed to go under half the price of the product paid. The fact they can be like "yea we don't wanna host this anymore but we aren't going to provide refunds" is ridiculous.

Being said, I agree with your sentiment. I firmly believe bypassing DRM for a product you bought and have the right to use should be legal. I don't agree that Ripping a movie that you purchased that has a DRM component should be illegal, just like I don't agree that removing a DRM component from a game I own should be illegal. If you own the product, you should be allowed to use it how you want. I can understand the exception of distribution(this doesn't mean I agree with it), because I get it $$$ but the fact I can potentially be charged criminally for ripping a 4k disk, and then putting it on my private media server that only I have access to, is insane to me.

[–] Onomatopoeia@lemmy.cafe 2 points 5 hours ago

If someone else is storing the digital copy for you, on a system you don't control, it's not "ownership".

[–] SapphironZA@sh.itjust.works 5 points 7 hours ago

Correct. Digital goods with DRM cannot be owned by definition. Its a remote killswitch whenever they like. They should be banned from using the word purchase or buy on those products. They should be forced to use the words "acquire revokable licence"

[–] OwOarchist@pawb.social 4 points 8 hours ago (3 children)

Eh, digital goods are still a problem. For exactly the reasons stated above.

  • Resale/gifting of used copies becomes more difficult and often impossible.

  • Your digital library can be taken away from you at any time, with no recourse.

[–] Ilandar@lemmy.today 3 points 3 hours ago

Your digital library can be taken away from you at any time, with no recourse.

No it can't. Steam is not all digital game libraries. You are talking about a DRM problem, not a problem with digital games.

[–] SnotFlickerman@lemmy.blahaj.zone 9 points 7 hours ago* (last edited 7 hours ago)

People have forgotten because he turned out to be a sex pest...

But once upon a time Louis CK would get annoyed with piracy and sell copies of his new standup show at $5 with a no DRM copy of the file, just politely asking people to not pirate.

He made $5 million almost overnight which helped fund his foray into television with Louie which was on TV for five years.

This literally was the thing that took his career to the next level. Where he went from a comic with a pretty okay career to one with a massive career.

He used to do the same for other comedians, too. I bought a couple Todd Barry specials from his website the same way: $5, DRM-free media files.

I still have all those files backed up.

[–] drkt@scribe.disroot.org 9 points 7 hours ago

These are both DRM issues.

[–] minorkeys@sh.itjust.works 9 points 7 hours ago* (last edited 7 hours ago)

TechnicalTee is one more example how people really only consider how things impact them, not others, not their community, and not the future.

Or it's part of a marketing initiative to encourage and make us feel safe to do that. Afterall, there is an ongoing war with marketing and public relations to shape us and our behavior. Seems pretty convenient to Sony if we all thought this way.

[–] MrSoup@lemmy.zip 15 points 8 hours ago (2 children)

Nowadays some physical media carries only a license on them, not even the media itself.

[–] Pika@sh.itjust.works 10 points 8 hours ago* (last edited 8 hours ago) (2 children)

This is something I don't think should be legal under false advertising laws as well.

When fortnite was super popular, they would release "physical" releases of their cosmetics dlcs. We would have grandmas coming in wanting to get little timmy the game they wanted, and would choose the 40$ DLC thinking it was an actual game when in reality it was a plastic case with a download code in it. We would explain "hey btw just incase you didn't know, this isn't actually a game, its 40$ for some skins on a free to play game that they already have"

9/10 customers would be like "Wait what really? thats so shitty thank you for informing me" and would choose another game from the selection.

It's blatant false advertising and super deceptive marketing tactics. A physical release should not be a code to use a license. It should be the actual game.

[–] MrSoup@lemmy.zip 5 points 7 hours ago

Wasn't aware of physical case for Frtnite DLCs.
Proving it's a scam by having hard cases. Usually codes are in paper card form, like PS Plus codes or stuff like that.

[–] Vendetta9076@sh.itjust.works 2 points 7 hours ago

Good news, those are still sold at my local Walmart.

[–] Mondez 4 points 6 hours ago

That is still better than no physical release at all as its at least transferrable, but yeah,the servers can be pulled and it made unobtainable if your console storage does.

[–] originalucifer@moist.catsweat.com 20 points 9 hours ago (3 children)

somebody? thats trevor noah.. hes hilarious

[–] DebatableRaccoon@lemmy.ca 27 points 9 hours ago (2 children)

Any time I see this "I don't understand what the problem is" what I hear is "I'm incapable of putting myself in the minds of others".

[–] rumba@lemmy.zip 9 points 8 hours ago (1 children)

TBF. we're training the younger generations to accept it. They're born and raised not owning anything.

[–] FrChazzz@lemmus.org 1 points 4 hours ago

I recall, back in the day, seeing articles written for a younger millennial audience that treated the idea of not owning stuff as a kind of virtue. "Saves you from the hassle."

[–] yakko@feddit.uk 5 points 8 hours ago

"What's the big deal with horror novels? They're not scary, it's just inky paper."

[–] VitoRobles@lemmy.today 7 points 7 hours ago

Yeah like he didn't host one of the biggest shows in the 2010s era.

[–] chicken@lemmy.dbzer0.com 4 points 7 hours ago* (last edited 7 hours ago) (1 children)

I highly recommend reading his book, this guy is an OG media pirate

[–] LastYearsIrritant@sopuli.xyz 1 points 3 hours ago

Listen to it on audiobook. 100% worth it.

[–] queerlilhayseed@piefed.blahaj.zone 7 points 8 hours ago (5 children)

Every video game I played growing up I played secondhand. I pawed through the bargain bins in high school, looking for games that I'd heard about. I got most of my own SNES games from a single lucky church rummage sale haul that, in retrospect, probably broke somebody's heart. I borrowed games from friends. I didn't have money for new games until I was out of college.

It makes me sad to think about that going away. I'm sure there are a lot of kids out there today that can only afford secondhand games.

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[–] CCMan1701A@startrek.website 2 points 7 hours ago

I just got a mouse for my SNES and it's great watching people play Mario Paint for the first time.

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