this post was submitted on 09 Mar 2026
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Always fun to develop a record-selling game. You lose your job as a thanks! ๐Ÿคฎ

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[โ€“] Brewchin@lemmy.world 17 points 1 hour ago (1 children)

Classic modern tech company formula. If any records or targets are broken, mass layoffs must happen.

I think MBA schools have forgotten the golden rule of economics: you get what you incentivise for. Guaranteed unemployment isn't it.

[โ€“] cogman@lemmy.world 7 points 1 hour ago (1 children)

This is, unfortunately, just typical of the gaming industry in general.

Effectively for all these game studios, everyone is on contract for the duration of the project. Once that finishes, they fire everyone and let them compete for the next contract. Because the game industry is highly competitive and having "EA" on your resume is impressive, they can get away with this behavior as they can always find more bodies to work. It allows EA to continually pay shit and have a bad working environment because people yern to do something creative.

[โ€“] Brewchin@lemmy.world 3 points 34 minutes ago

You make good points about them being contractors and the CV aspects. I'd not thought of that.

But it's not just in gaming. It's all of the tech space, or at least those run by American companies, and applies to full time staff. The last decade or so of my tech career is a mirror image of it.

Though it's hard to tell if it's layoff FOMO, AI changes, or AI being used as an excuse. Something's changed in recent years.

[โ€“] QuentinCallaghan@sopuli.xyz 18 points 1 hour ago

"EA is EA, even if you fried it with butter."

[โ€“] Luminous5481@anarchist.nexus 1 points 1 minute ago

They already broke the record, they won't be needing those peons anymore.

[โ€“] RickyRigatoni@piefed.zip 1 points 13 minutes ago

Did your game do poorly? Straight to unemployment.

Did your game do very well? Believe it or not, straight to unemployment.

[โ€“] socsa@piefed.social 1 points 15 minutes ago

I'm sure they just understand the problems with glorifying warfare in video games marketed to children.

[โ€“] Soulphite@reddthat.com 4 points 57 minutes ago

EA execs to the employees:

Thanks for making us a lot of money, unfortunately, we need it more than you, our yacht fuel is expensive. We have to let some of you go. We hope you understand. As a token of our appreciation here's a copy of BF6 and Year 1 Season Pass! Fu.. err thank you for all your hard work and dedication.

[โ€“] devolution@lemmy.world 5 points 1 hour ago

AI games. Fuck over everything.

[โ€“] jballs@sh.itjust.works 1 points 23 minutes ago

Battlefield 6 was the best-selling game in the U.S. in 2025.

Wow that's surprising to me considering how it required Secure Boot enabled, which bricked a lot of people's PCs. I installed the beta for my son and thought "there's no fucking way the average gamer is going to be able to do this."

[โ€“] madjo@piefed.social 1 points 29 minutes ago* (last edited 28 minutes ago)

TrIpLe a game publisher doing Triple A game publisher shit... Who the hell still buys EA games?!

[โ€“] UnderpantsWeevil@lemmy.world 1 points 33 minutes ago

Doesn't EA do this after pretty much every major release? Bring in a ton of part-timers and consultants in the rush to release. Go live with a buggy half-assed product. Fire most of the team to save costs. Then coast on marketing and DLC for a few years, before you kick off the next dev cycle and do it again?