How do you "accidentally" record other people's conversations?
Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Rules
1. Submissions have to be related to games
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
2. No bigotry or harassment, be civil
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
3. No excessive self-promotion
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
5. Mark Spoilers and NSFW
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
6. No linking to piracy
Don't share it here, there are other places to find it. Discussion of piracy is fine.
We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
Authorized Regular Threads
Related communities
PM a mod to add your own
Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
By platform
By type
- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
- !CozyGames@Lemmy.world
- !CRPG@lemmy.world
- !horror_games@piefed.world
- !OtomeGames@ani.social
- !Shmups@lemmus.org
- !space_games@piefed.world
- !strategy_games@piefed.world
- !turnbasedstrategy@piefed.world
- !tycoon@lemmy.world
- !VisualNovels@ani.social
By games
- !Baldurs_Gate_3@lemmy.world
- !Cities_Skylines@lemmy.world
- !CassetteBeasts@Lemmy.world
- !Fallout@lemmy.world
- !FinalFantasyXIV@lemmy.world
- !Minecraft@Lemmy.world
- !NoMansSky@lemmy.world
- !Palia@Lemmy.world
- !Pokemon@lemm.ee
- !Silksong@indie-ver.se
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
If I'm reading it right, it's kinda like how that one guy "hacked" 70,000 robot vacuums. Bad scope limits. Game uses token to do the rich presence stuff, and instead of just getting a confirmation back, it gets everything.
So in other words rich presence shares your conversations with game makers
Not necessarily. Developers choose what permissions their authorization token has when they register it with Discord. In this case the game asked for an auth token with all permissions, so the game connects to Discord with the same access levels as your actual login.
Yeah that's what the person before me said. I'm saying that the fact it's possible at all is a horrible violation of privacy
There are legitimate reasons to ask for an "all permissions" token, such as setting up and using a third party client. A game is not one of the things that should be asking for that though.
By being a bad security actor when asking permission and giving permission.
This shit is why I only use discord on the browser and try not to directly link any accounts anywhere. Anything sniffing around my executables and talking between them is sketchy. Anything asking for access to my other accounts is sketchy
"accidentally"
Lmao. A game accidentally receiving your Discord DMs and credentials if you sent a crash report just because game devs integrated basic Discord functionality is insane. But kind of what you have to expect from Discord and why I’ll never enable Discord integration.
Issue seems to be with Discord's SDK, not Embark. Good on Embark responding quickly by patching something Discord should be responsible for, though.
Well... They quickly patched it when it went public. It was reported to them a month ago.
Based on a post from him he had difficulty actually getting to their bug bounty report system, which is hosted by another company. So sounds like until it was made publicly they hadn’t actually received the report
Fuck Discord
Can't wait until Fluxer is ready for full migration from Discord.
I've been using Fluxer recently. It's been pretty nice since they migrated the servers, and as soon as self-hosting and federation gets added (which is top priority according to Herman), I hope people will switch over.
Federation and easy self hosting will be killer for sure. There is already a Discord migration bot and a Discord-Fluxer bridge bot I think. Future is looking hopeful.
Why use fluxer over Matrix?
Matrix still misses a ton of features to be a direct 1:1 Discord replacement. On top of that Fluxer has a familiar UI (it's essentially just a Discord clone) and is simpler in onboarding (Matrix is still techy).
Fluxer is a direct Discord drop-in. Matrix requires a lot of setup and tweaking to get high throughput video. Plus the default server and client are bloated and buggy
Plus the default server and client are bloated and buggy
I'm not sure why people keep repeating this. I've been running both for 6 months without issues (see recent comment about DB maintenance). Maybe it was true before and isn't true anymore.
accidentally
accidentally?
All I did was take the information and put it in a paper bag and leave it on the side of the road. If a bad person picked up the bag and did bad things with the information, that's not my fault!
/S
It‘s more like some business partner keeps hiding pages of personal information of customers in the work they submit to you. Then someone finds out you have all that information and now it‘s your job to clean up the mess. If you have friends like Discord you don‘t need enemies.
It's a good point around the recent CA age verification laws: Sensitive data (is this user a potential target for predators?) can't be leaked if it was never recorded in the first place.
To be honest, this is why I immediately disable integrated voice chat for any games that have it and use a third-party voice chat app with end to end encryption for chatting (like Signal).
This didn’t have to do with voice chat, it was the in-game integration with discords SDK that was just supposed to be for including your discord friends in your in game friends list and being able to invite them.
It's more than time to move away from Discord.
So far, on the matrix protocol front, Commet is a good candidate.
On the XMPP protocol front, Movim is... moving forward, developping a clone interface that is promising.
There are others, like Stoat and Fluxxer, but I don't know much about them.
Why commet and not element?
Hi! Because of the UI, which aims to be similar to discord.