this post was submitted on 04 Mar 2026
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The full article that was hinted at in interviews last week.

There are likely a few reasons behind this shift. One is that several recent PlayStation games have not sold well on PC.

Interesting...

But the strategy has been muddled and confused many players. Most PC releases arrived months or years after the games came to PlayStation. The cadence was never consistent, and the announcements appeared to be haphazard. The company also upset PC players by asking them to create PlayStation Network accounts to access many of the games.

I love Horizon: Zero Dawn. I have not played Horizon: Forbidden West. By the time it came to PC, Sony started making PSN logins necessary to even authenticate the game in the first place, which is basically just the worst kind of DRM. They've reverted this policy, but now I don't trust them. They put out a handful of games on GOG where I don't have to trust them, and I'll probably still pick a few of those up one day, but Forbidden West isn't there. Seems to me that they have no idea how badly they screwed up this rollout themselves. Oh, Uncharted 4 didn't do too well on PC? Where are the PC versions of Uncharted 1-3? Where can I play the original God of War trilogy? I'm not buying a PlayStation no matter how many exclusives you lock up there, so I'll just continue to not play your handful of exclusives.

Anyway, that's my two cents.

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[–] nick_ocb@lemmy.world 2 points 21 minutes ago

Sony's PC pivot reversal is a bold bet. They've spent years building PC goodwill—abandoning it suggests they're seeing data we don't.

[–] mrmaplebar@fedia.io 1 points 22 minutes ago

I think they're finally worried about Valve and Steam.

[–] darkkite@lemmy.ml 1 points 40 minutes ago* (last edited 40 minutes ago) (1 children)

The the slow release cadence of game development cycles we're not missing much. It will probably be even slower next gen unless AI really does backflips

[–] ampersandrew@lemmy.world 2 points 35 minutes ago

I'd say unless games get smaller, like they used to be. I don't see AI solving problems like that.

[–] Nilz@sopuli.xyz 26 points 3 hours ago (2 children)

I understand porting costs money but they kept selling old games for new game prices.

[–] Lfrith@lemmy.ca 17 points 3 hours ago (1 children)

Yeah, Sony is baffled why the people willing to wait over 2 years for the game to come to PC are choosing to wait some more to get it cheaper instead of buying it at full price.

Then scratch their heads when Helldivers 2 releases at the same time as the PS5 and PC outsells the PS5

Helldivers 2 has sold 12 million copies on Steam alone, while PlayStation 5 sales are estimated at 5 million units.

https://tech4gamers.com/helldivers-2-sold-more-on-pc-than-ps5/

And Sony's response is to continue to delay for years before releasing to PC expecting PC gamers to have the same enthusiasm for a release years later as they would a day 1 launch.

[–] ampersandrew@lemmy.world 2 points 2 hours ago

We'll see this again when Marvel Tokon comes out.

[–] ampersandrew@lemmy.world 7 points 3 hours ago

Yeah, if they already made me wait past GOTY podcast spoiler season, I'm far less willing to pay full price for it anymore.

[–] warmaster@lemmy.world 23 points 3 hours ago (1 children)

It was too little, too late, too expensive. Logically it would sell less than expected after a lame attempt.

[–] 64bithero@lemmy.world 5 points 3 hours ago (1 children)

Gamers are being shown more then ever their buying older games not newest ones. Part of this is the eshitification of the industry.

The problem is the ports a lot of the time are awful.

[–] albbi@piefed.ca 4 points 2 hours ago

Partly because newly released games are buggy and unfinished and they can take a while before they're stable and quality of life features fully in place.

I don't want to pay to be a beta tester, and I especially don't want to pay full price for that. I can wait a bit and get a better game for cheaper.

I've only bought a couple of games on early release or at release lately. Deep Rock Galactic Survivor because it had a demo I enjoyed, and Hades 2 because I trust that studio and Hades is one of my favourite games.

[–] RamRabbit@lemmy.world 13 points 3 hours ago (2 children)

Uncharted 4 didn’t do too well on PC? Where are the PC versions of Uncharted 1-3

Release of 4 could have pushed a bunch of sales on a 1-3 PC collection as well! Release them at the same time, put the 1-3 collection on a discount and charge full price for 4. People will gobble up both. (I would put 4 on my wish list and buy the 1-3 collection in that situation, but that is still me giving them money for a two-decade-old game.)

[–] hardcoreufo@lemmy.world 1 points 2 minutes ago

I bought 4 cause its called legacy of thieves collection, so I thought it was going to be you know a collection of the whole series. Instead its just 4 and some DLC.

[–] albbi@piefed.ca 2 points 2 hours ago

I'd do the same...

[–] mintiefresh@piefed.social 11 points 3 hours ago

I'll never buy a PlayStation. So I will just not play their games or will play them if they come to PC. That's it.

[–] THE_GR8_MIKE@lemmy.world 4 points 2 hours ago

This is why Xbox dying is a bad thing.

[–] mrfriki@lemmy.world 6 points 3 hours ago* (last edited 2 hours ago)

They won't sell more consoles because of this decision and they won't get the PC money either. As for me, I'm fine with it. Better developers and published have fallen so far and yet we still have great games to play.

[–] BallShapedMan@lemmy.world 8 points 3 hours ago (1 children)

As a PC player my rule of thumb is there has to be at least 10 great games on a console before I buy a console. I owned a PS4 because it crossed the threshold before they started releasing the games on PC.

Just one or two games on my wishlist for the PS5, at this rate I'll never buy one.

My guess is maybe they saw reduced console sales for folks like me?

[–] Lfrith@lemmy.ca 4 points 3 hours ago (1 children)

I also had the 10 exclusive too for consoles, which is why I got the PS3 and PS4 Pro. PS5 doesn't meet it because they blew it on their live service attempts and it is crazy Naughty Dog has released nothing new that isn't a remake this gen.

I don't think I'll get another Sony console again even if they never port to PC except for jailbroken ones going forward.

[–] BallShapedMan@lemmy.world 1 points 1 hour ago

That's probably where I am too.

And with news on Xbox being AI trash possibly... Consoles may be dead.

[–] Eggyhead@lemmings.world 2 points 2 hours ago

I think this is more about user retention than additional sales. In a world where PC players stay on PC and console players stay on console, porting games to PC makes sense. However, with Steam OS making things easy and Microsoft’s plans for making the next Xbox a consoled-PC, there’s a much higher risk of PS players migrating to PC -particularly if their favorite exclusives are landing there anyway. And of course there’s no indication that PC players will ever invest in a console unless there are exclusives.

Furthermore, with rising costs of computer parts, Sony might have to subsidize their hardware a little bit more than they’re comfortable with, and that means they need players in their store buying games and not buying games from Steam.

And finally, it’s worth mentioning that Sony fumbled bad with first party games this gen, meaning the PS5’s success has been carried solely on the backs of 3rd parties. If PS players were to buy a Steam Machine, they would have almost no reason to ever buy a PS again unless Sony starts giving them a reason to.

So as much as it disgruntles all of us to not be able to buy all our games exactly where we want, it’s probably a smarter investment for Sony as a video game company to not be porting their games to PC.

[–] bjoern_tantau@swg-empire.de 7 points 3 hours ago

I still don't know why they sell one Uncharted game on Steam under the name "Uncharted Collection". It's just one game and some DLC.

[–] rtxn@lemmy.world 2 points 2 hours ago

Destiny is on life support, Marathon is bleak, Concord was Concord, and the one studio that could've printed them easy money is dead because Sony leadership is a fucking circus. Gee, I wonder why sales are low.

[–] brillotti@lemmy.world 1 points 2 hours ago (1 children)

They would make so much money if they ported Bloodborne.

[–] ampersandrew@lemmy.world 1 points 2 hours ago

Which they can't do without pissing off FromSoft, and they don't want to upset FromSoft any more than they already have.

[–] 64bithero@lemmy.world 4 points 3 hours ago* (last edited 3 hours ago) (1 children)

Putting games on PC works for third party publishers because it works perfectly with their business model. It works for Microsoft because they whole sale lost the console market and are slowly slinking their way out. Sony is still a huge contender in the console space and has no plans to cede any share. While it’s great for the consumer to have PC releases it hurts the console business. Regardless if you have a small sect of people who would never buy a console to begin with. For me I own a ps5 as well as a PC. I am more likely to buy the game on PC. Sony from there loses out on the maximum cut they could get from the game. They lose out on me needed to have ps plus to play online. Not to mention if the ps6 does cost close to the same as a PC having games on both leaves little incentive to buy the console.

I am not to mad about it, I rarely play my PS5 now I’ll have more incentive to buy the games knowing I won’t get a PC release.

[–] ampersandrew@lemmy.world 1 points 3 hours ago (1 children)

During the PS2 era, there were lots of reasons that a game might end up exclusive to one platform even if there was no deal involved. Now the only exclusives are the ones Sony makes themselves, so there's maybe one or two of those per year, and that doesn't guarantee that those one or two are going to be your cup of tea, let alone justify buying a dedicated machine for $500 just to play those few games. As opposed to a PC that plays every video game that isn't made by Sony or Nintendo. It gets harder and harder for that $500 to make sense, and the PC ports Sony had been doing was any attempt at all to recoup the money that they spent on blockbuster games that weren't growing their console install base.

[–] 64bithero@lemmy.world 0 points 3 hours ago (1 children)

I called those “soft exclusives” and I argue it killed Sony in the 7th console generation. Metal Gear , Final Fantasy, Grand Theft Auto, Devil May Cry, Ridge Racer were all exclusive because the publisher made enough money on one console. Then the Xbox had its small time to shine. And boy did Sony regret it..

(GTA and MGS eventually had releases but much later on)

[–] ampersandrew@lemmy.world 1 points 3 hours ago

The 7th gen was exactly where this started to break down, in large part because these machines are all so, so similar these days, rather than having a completely different set of capabilities. I think consoles as we knew them years ago are just reaching the point where they've outlived their usefulness. Sony can try to fight it by holding onto exclusives, but I think it's actually only going to hurt them.

[–] Taco2112@lemmy.world 3 points 3 hours ago

Ah, the Sony flip flop on exclusivity continues.

[–] Tronn4@lemmy.world 0 points 2 hours ago (1 children)

They're a Japanese company and will bet on us buying consoles for their games.

[–] ampersandrew@lemmy.world 2 points 2 hours ago

Companies make bad bets all the time, which is why Sony bought Firewalk and Haven. Even Japanese companies like Capcom can see that they make more money on PC than consoles.