I understand porting costs money but they kept selling old games for new game prices.
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Yeah, if they already made me wait past GOTY podcast spoiler season, I'm far less willing to pay full price for it anymore.
And at least some of their flagship games were ported to PC by a developer that didn't bother with optimization, leading to ridiculously high system requirements, so only a fraction of PC gamers would reasonably be able play them. (I'm looking at you, The Last of Us.)
High prices, late releases, badly performing ports, forced online accounts... Each of these mistakes is a slap in a potential customer's face. Together, they practically guarantee poor sales.
Maybe they think recent RAM and GPU prices will lead many PC gamers to start buying Playstations? I doubt it.
It was too little, too late, too expensive. Logically it would sell less than expected after a lame attempt.
Gamers are being shown more then ever their buying older games not newest ones. Part of this is the eshitification of the industry.
The problem is the ports a lot of the time are awful.
Partly because newly released games are buggy and unfinished and they can take a while before they're stable and quality of life features fully in place.
I don't want to pay to be a beta tester, and I especially don't want to pay full price for that. I can wait a bit and get a better game for cheaper.
I've only bought a couple of games on early release or at release lately. Deep Rock Galactic Survivor because it had a demo I enjoyed, and Hades 2 because I trust that studio and Hades is one of my favourite games.
I'll never buy a PlayStation. So I will just not play their games or will play them if they come to PC. That's it.
Uncharted 4 didn’t do too well on PC? Where are the PC versions of Uncharted 1-3
Release of 4 could have pushed a bunch of sales on a 1-3 PC collection as well! Release them at the same time, put the 1-3 collection on a discount and charge full price for 4. People will gobble up both. (I would put 4 on my wish list and buy the 1-3 collection in that situation, but that is still me giving them money for a two-decade-old game.)
I bought 4 cause its called legacy of thieves collection, so I thought it was going to be you know a collection of the whole series. Instead its just 4 and some DLC.
I'd do the same...
This is why Xbox dying is a bad thing.
Exactly. This is Sony declaring victory in the console wars. You could argue "But Nintendo", but Nintendo was never playing the same game as Sony & Microsoft. You want to play Nintendo games, you buy a Nintendo. You want to play Sony games, Sony says you have to buy a Sony PlayStation.
I'm not a fan, but it could work.
Leadership is out of touch with the market/reality.
First, hardware costs are going way up. People will be less likely to buy multiple hardware platforms to play your exclusive games.
Second, I'm not buying a PS4 or 5 or 6 just to play Bloodborne. Literally the only reason I care about this.
But that's okay, there's plenty of other things to play and it's only getting better behind an emulator so you may lose a purchase there.
Corporate suits love ignoring player feedback and telling people they're wrong.
No, we're goddamn sick of enshittification and would rather PlayStation failed than give into it.
As a PC player my rule of thumb is there has to be at least 10 great games on a console before I buy a console. I owned a PS4 because it crossed the threshold before they started releasing the games on PC.
Just one or two games on my wishlist for the PS5, at this rate I'll never buy one.
My guess is maybe they saw reduced console sales for folks like me?
I still don't know why they sell one Uncharted game on Steam under the name "Uncharted Collection". It's just one game and some DLC.
Are you serious?! How is that ok?
They won't sell more consoles because of this decision and they won't get the PC money either. As for me, I'm fine with it. Better developers and published have fallen so far and yet we still have great games to play.
Putting games on PC works for third party publishers because it works perfectly with their business model. It works for Microsoft because they whole sale lost the console market and are slowly slinking their way out. Sony is still a huge contender in the console space and has no plans to cede any share. While it’s great for the consumer to have PC releases it hurts the console business. Regardless if you have a small sect of people who would never buy a console to begin with. For me I own a ps5 as well as a PC. I am more likely to buy the game on PC. Sony from there loses out on the maximum cut they could get from the game. They lose out on me needed to have ps plus to play online. Not to mention if the ps6 does cost close to the same as a PC having games on both leaves little incentive to buy the console.
I am not to mad about it, I rarely play my PS5 now I’ll have more incentive to buy the games knowing I won’t get a PC release.
During the PS2 era, there were lots of reasons that a game might end up exclusive to one platform even if there was no deal involved. Now the only exclusives are the ones Sony makes themselves, so there's maybe one or two of those per year, and that doesn't guarantee that those one or two are going to be your cup of tea, let alone justify buying a dedicated machine for $500 just to play those few games. As opposed to a PC that plays every video game that isn't made by Sony or Nintendo. It gets harder and harder for that $500 to make sense, and the PC ports Sony had been doing was any attempt at all to recoup the money that they spent on blockbuster games that weren't growing their console install base.
Ah, the Sony flip flop on exclusivity continues.
I think this is more about user retention than additional sales. In a world where PC players stay on PC and console players stay on console, porting games to PC makes sense. However, with Steam OS making things easy and Microsoft’s plans for making the next Xbox a consoled-PC, there’s a much higher risk of PS players migrating to PC -particularly if their favorite exclusives are landing there anyway. And of course there’s no indication that PC players will ever invest in a console unless there are exclusives.
Furthermore, with rising costs of computer parts, Sony might have to subsidize their hardware a little bit more than they’re comfortable with, and that means they need players in their store buying games and not buying games from Steam.
And finally, it’s worth mentioning that Sony fumbled bad with first party games this gen, meaning the PS5’s success has been carried solely on the backs of 3rd parties. If PS players were to buy a Steam Machine, they would have almost no reason to ever buy a PS again unless Sony starts giving them a reason to.
So as much as it disgruntles all of us to not be able to buy all our games exactly where we want, it’s probably a smarter investment for Sony as a video game company to not be porting their games to PC.
I think they're finally worried about Valve and Steam.
In what way?
Every game they release on Steam is adding value to Valve's hardware. It's fundamentally not that different to Sony releasing games on the Xbox or Switch.
Potentially good for software sales, but a death sentence for future hardware sales that rely on exclusivity to justify the platform's existence.
That Steam is actually a competitor to Playstation. Even more so with the Steam Deck and future Steam Machine in living room. It's no longer this "oh it's PC, a different audience".
I would have purchased and played Sony games on Steam, if they did not require a Playstation account.
Damn, I was really looking forward to Ghost of Yotei after falling in love with Ghost of Tsushima. I bet Sony is betting they can snag guys like me into a console purchase for whatever the favorite franchise sequel release is. Idk if that’s a Japanese cultural misunderstanding or just plain stupidity, but they’re gonna be disappointed.
This just in, Sony announces they HATE money!
They would make so much money if they ported Bloodborne.
Which they can't do without pissing off FromSoft, and they don't want to upset FromSoft any more than they already have.
I thought it was Sony that was the issue behind the PC release? All the other fromsoftware games are on pc
Most recent word was Miyazaki is interested in a remake but wants From to do it themselves. From is always busy enough with new stuff that they don't have the bandwidth to take it. Sony respects this and so it sits.
Bluepoint pitched a Bloodborne remake, but FromSoftware turned it down, not Sony
Now, a new report by Bloomberg claims that Bluepoint did, in fact, approach FromSoft in early 2025, pitching a remake of the 2015 game. It's said that "the studio was told that the numbers made sense, but FromSoftware didn't want it to happen".
Interestingly, former president of Sony Interactive Entertainment Shuhei Yoshida posited the same this time last year, saying: "Bloodborne is one of the most popular asks on my Twitter/X. And the people wonder why we haven't really done anything... it should be easy, right?
"Miyazaki-san really, really loved Bloodborne, what he created. So I think he is interested but he's so successful and he's so busy, so he cannot do it himself, and he doesn't want anyone else to touch it."
Destiny is on life support, Marathon is bleak, Concord was Concord, and the one studio that could've printed them easy money is dead because Sony leadership is a fucking circus. Gee, I wonder why sales are low.
I’ve bought almost everything they’ve released. The one major exception is Stellar Blade, which they infected with Denuvo malware. By the time they remove the malware — if they ever remove the malware — the amount I will be willing to pay is far less than what they asked for. Maybe $20 if I’m bored. Fuck Sony.
That's not going to get me to buy a PS6. PS5 is at least my only (UHD) Blu-ray player that I rarely ever play games on. Not buying another PlayStation in the future for not even averaging 1 exclusive game a year that I'd want to play