This is what happens when you find a stranger in the alps
Games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:
What the fuck is a wage witch, is it someone who does witchery for a wage, or is it wage based magic
i can't tell if this is real or a joke and reading the Twitter page that this was posted on didn't help
if real i'd play it though
It is real, though from what I remember its unlikely to ever be completed since they have about 30 people volunteering to be writers and like 5 people willing to do anything else. The usual problems of trying to make a volunteer fan game with strangers on the internet, its quite literally the opposite of how Disco Elysium was actually made. My main take away from the no clip doc was how suprisingly well funded DE was, there is probably the makings of a ZA/UM in every country that never sees the light of day.
Fuck it, I'm in. I have RPG Maker, I know like six fucking programming languages, and I can crank out some old-school Roland rompler synth slop for the score if needed.
Looking at the account of op, too many cooks in the kitchen is one of many things. Probably gonna go the way of many indie games: all ideas, no builders, main dev burnout, turn over, turn over, project cancelled and then released as an unfinished alpha.
The comment about the infamous tweet being fascist anti-art sentiment couched in the language of wokeness is spot on and an angle I never considered
I love how everyone can come together on making fun of that tweet
what's wrong with the tweet Im sorry i don't get it
This tweet is referencing this tweet.

The sentiment expressed here is fine in a vacuum but the context of them pitching their game idea by dunking on one of the most unique indie games ever made came off as a bit condescending and tone deaf.
it's also the cottagecore-adjacent anti-art sentiment of taking a game with deep, complex themes and making a facsimile about nothing
Cottagecore cozy games are fine but there's also like 1000 indie games to fit that bill, so yeah it was really tone deaf to say "man wouldn't Disco Elysium be better if it was this thing we already have a ton of!"
It's like watching The Lighthouse and going "I think this movie would be better if it was in color, had witty dialog, and starred some Marvel superheros."
I still think there's room to riff on the idea in a meaningful way, it just has to combine burnt out disillusionment, the failure of a past lost idyll to actually exist, and some superpositioning stuff where the game world gets swapped out for a dead-but-still-moving-a-little rustbelt town and then a cyberpunk slum without skipping a beat as reality falls apart.
Also finding the cat is the end of act 1, the cat talks, the cat smokes and then eats the cigarettes, and the cat is the Kim figure for the rest of the game. No one else seems to notice that the cat isn't a person, or is otherwise oblivious to its supernatural nature.
I would play the fuck out of a game about finding a lost cat. I would learn to speedrun ot so the poor kitty gets foind asap
You might be interested in Oh Jeez, Oh No, My Rabbits are Gone a retro puzzle-platformer about finding 100 lost rabbits. It's very cute and has a nice difficulty curve and you can pet the rabbits.
I dont play many games but this looks adorable and like the kinda shit I like
But if she's just a kid, how can they make it realistic AND make her boobs jiggle???
