this post was submitted on 25 Apr 2025
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[–] Horse@lemmygrad.ml 66 points 3 months ago* (last edited 3 months ago) (1 children)

I was told 'you have to destroy everything you have,' and I did. My entire archive. Early design notes, code for different versions, prototypes, all the GURPS code – gone."

why would you though?
run off a copy, then delete
how would they ever find out? "personal archive" implies the archive was on his own pc

[–] Kuori@hexbear.net 72 points 3 months ago (2 children)

i mean if he did keep a copy he's definitely not going to admit it

[–] Horse@lemmygrad.ml 33 points 3 months ago

that is a very good point lol

[–] LaGG_3@hexbear.net 26 points 3 months ago

This, plus there was probably some $$ dependent on him turning over everything.

[–] grazing7264@hexbear.net 34 points 3 months ago (2 children)

Bethesda being incredibly vindictive about the original creators at Obsidian making Bethesda's versions look like shit

No question why they're ripping up and retconning Fallout 1-2 and New Vegas through the TV show, after 15 years and 3 games later Bethesda still can't live up to the originals

todd stalin-gun-1 stalin-gun-2

[–] 389aaa@hexbear.net 53 points 3 months ago (3 children)

Read the article challenge:

This happened when he left Interplay, it has nothing to do with Bethesda. Not that I am a fan of their treatment of Fallout in the slightest, but this kind of thing is standard industry practice, not 'vindictiveness' on the part of Bethesda.

In fairness, the headline is very misleading, makes it seem like he's not talking about like 20 year old events.

[–] keepcarrot@hexbear.net 8 points 3 months ago

this kind of thing is standard industry practice

Bleh, I love reading about how ideas evolve over the course of development

[–] Nacarbac@hexbear.net 3 points 3 months ago* (last edited 3 months ago)

It certainly doesn't sound out of character for Interplay - from the various accounts of the GURPS Fallout affair I've read the most persuasive (from the rare time an SJGames person commented on it) was roughly that Interplay took a lot of interest in getting SJGames to help them adapt GURPS, got quite far with it, then started asking more about how rpg mechanics should work, and then abruptly cut off all contact before the whole "Interplay gives SJGames money" part of the deal would happen.

The more well known claim is that it was SJGame's squeamishness over violence, which rings hollow given they made GURPS, and comes off as Interplay saying that they were busy being totally kewl and SJGames were squares who shot themselves in the [roll hit location]. I am, however, biased towards SJGames, given that they're actually hexagons (and GURPS is cool).

Come to think of it, it might also be about covering their ass in case SJGames had made more of a legal fuss, blurring the exact details of the GURPS->SPECIAL development process and any relevant correspondence.

It's such an old drama though...

[–] GalaxyBrain@hexbear.net 26 points 3 months ago

This has nothing to do with Bethesda. Tim Cain only worked on Fallout 1

[–] buh@hexbear.net 33 points 3 months ago (1 children)

coming soon: fallout 3 remaster with dogmeat armor

[–] FlakesBongler@hexbear.net 16 points 3 months ago

There were rumors of it being a work in progress last year...

[–] SorosFootSoldier@hexbear.net 32 points 3 months ago (1 children)

Fuck Bethesda all my homies hate them.

[–] LisaTrevor@hexbear.net 10 points 3 months ago (1 children)

fuck interplay in this case. he says he had to destroy his files when he left fallout, and it's pretty well known that he left fallout 2 some time early in its development

[–] HexReplyBot@hexbear.net 1 points 3 months ago

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

[–] BadTakesHaver@hexbear.net 22 points 3 months ago (1 children)
[–] BadTakesHaver@hexbear.net 15 points 3 months ago

in order to get all the rewards, you need to lie to todd howard about downloading the data, or turn in the data before rescuing todd howard

[–] M68040@hexbear.net 7 points 3 months ago

Reminds me of Taito managing to lose the source code to Bubble Bobble in a basement flood.