Original far cry. Witcher 3. Baldurs Gate 1,2 and 3 Assasins Creed Ezio games Civ
Cant pick one but based on hours played it would be civ
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Original far cry. Witcher 3. Baldurs Gate 1,2 and 3 Assasins Creed Ezio games Civ
Cant pick one but based on hours played it would be civ
I'm a teacher, and as soon as students figure out I play games, they inevitably ask me this question, but I largely think it's an unfair question to ask someone who games as a genuine hobby rather than just a kill time.
I like to tell them that's a really impossible question to answer and instead offer them my favorite franchise of games: Monster Hunter. I feel like I can more reliably say that I am a massive fan of the franchise, with it reliably being my favorite videogame franchise, without that seeming weirdly inaccurate considering the wide variety of genres and sub-genres that make up video game interests.
To say that Monster Hunter Rise is my favorite game would be a massive disservice to the captivating, genre-breaking storytelling power of Hades, my deeply rooted love of the flight mechanics in Elite Dangerous, my history as a brief world record holder for a Mario title, the thousands of hours of Team Fortress 2 I've shared with friends, or my experiences grinding World of Warcraft arenas to the top 0.5% of players. And I've somehow listed 5 formative titles from the top of my head without even representing my deep passion for rhythm games, with Hi-Fi Rush being a genuine contender for that "favorite game" slot that I am arguing doesn't exist. So I don't answer with any of these games, because not only would my answer be fundamentally untrue, but it's not really the question my student means to ask, either. They want to know what I am into, and giving them a standout franchise that automatically gets my money when a title is released gives them a much better answer than any one title could ever do.
Baldur's Gate 2. There's no game I've played through more often. BG3 is a very fun successor, but Larian's writing can't hold a candle to classic Bioware.
I honestly wish Larian had just left the IP alone and done a standalone D&D game. There is absolutely no narrative reason for any of the tie-ins and callbacks, it was literally just a case of wanting the brand recognition for better marketing and then shoehorning in some old fan favourites and calling it a day. Seeing Sarevok and Viconia as they were in BG3 just makes me sad.
It is crazy to me that Diablo 2 was not mentioned, yet. Second place: Modded Minecraft.
Diablo II is maybe the best game I’ve ever played. The remaster was so faithful and perfectly done, too. D3 was okay but got worse with the expansion (thanks for taking our trading and economy, making items feel worthless) and I refuse to play D4 or the mobile game that I shall not mention.
Planetside 2 as it was many years ago. I'll be forever bitter how they ruined it.
If I look at recorded playtime then its teamfortress 2 which wins just by 0.1h over rimworld and I havent really played tf2 for over 10 years.
StarCraft 2 was the perfect competitive RTS, with the best pro scene. I lived and breathed that game for years. Sucks that Blizzard decided to stop supporting it.
+1 on the Max Payne mention...great game!
Came out near the time of my favorite PC game, Unreal Tournament.
As far as arcade games, I'd say maybe Rygar or Dragon's Lair...but those are so old (like I am) that I might not be remembering them so well?
Baldurs Gate 3 anyone? I’m kind of shocked to not see it in here. I’ve never enjoyed a game more. Only sad thing is that there won’t be official dlcs or expansions… But then again there’s mod support! Other than that I really enjoy EU IV after 2k hours, but all-time-favorite? I don’t think so.
pronably rock band 3 i played it non stop until rock band 4 came out
and then theres skyrim which i cannot stop replaying every year
I don't think there was a single party I attended in high school where Rock Band or Guitar Hero wasn't present. Such a great party game for players and spectators alike. The younger generations are really missing out.
Halo 3 custom games with full party was the golden era for me. All my other favourites are all RPG like baldur's gate, red dead, mass effect ect...
When it comes to nostalgia, my favourite game is a 90’s German demo of the DOS version of the original Command & Conquer.
„Jawohl, Sir!”; „Bestätigt!”.
The soldiers were still robots there, too, because of German law forbidding a realistic depiction of war.
The best game I’ve ever played is without a doubt Red Dead Redemption 2. I’ve never cried over a game, and with RDR2 I cried nearing the finale myself, then I cried again when I watched it being played in a let’s play series on YouTube. RDR2 is a masterpiece, plain and simple.
I’ve also never loved a fake horse as much as I’ve loved my RDR2 fake horse. Hell, I felt more attached to my horse in RDR2 than I’ve felt to 99% of characters in other games.
RISK OF RAIN 2
Total War: Warhammer 3. I play it more or less exclusively with a buddy in multiplayer. Been playing since part 1 came out. I love how the addition of magic and flying creatures changed the Total War formula up, the immense size of the map, the mixture of races.
Rimworld with a couple of hundert mods is still at the top, although I tend to let it rest for some months before I pick it up again.
Baldurs Gate 3 and Divinity Original Sin 2 are my favourite RPG games.
Used to play Skyrim with a bassilion mods a LOT and love it for the hours of enjoyment, but after so many years I have possibility played enoth of it... But who knows, might feel the itch and spend 48 hours trying to get every mod to run just to stop playing after one hour again at some point.
Loved the Mass Effect Triology. Only did one playtrough, that was intens and great.
Binding of Isaac is still my go to for a quick 30 minutes gaming session when I feel like it. I realy suck at it too, so after 12 years there's still a lot left to do.
Sometimes Rimworld, sometimes CP2077 and sometimes BG3
Pathologic 2!
It's a rich world & narrative that throws you in the midst of an incredibly stressful seemingly impossible scenario and asks you to try your best. I love how the intense survival mechanics caused me to compromise my morals, starting the game trying not to kill anyone and then playing day 8 seeking out people to kill & steal stuff from. The mind map is also one of the most genius "quest logs" I've ever seen, giving you a feel for your characters emotions and providing hints on what to do next. The fact that anyone can die of disease & end quest lines makes it that much more important that you do your best to save them.
do you like sportsball, but think it needs level ups, perks, and gear? no? Me neither. I absolutely loved Pyre though. When a game dev takes a risk on a weird mashup like 3v3 basketball + Fantasy RPGs + visual novels, it's an easy way to score points with me. What really cemented this as my favorite was the characters and the emergent interactions that develop as part of your decisions during the Rites. No spoilers, but the game asks you to make hard decisions at every turn of the wheel, and that particular kind of tension and release is very unique in my experience. It's one of the few games I've 100%'d to see every permutation of events.
Workers and Resources: Soviet Republic. It’s one of the most complex city builders made, and while the interface isn’t great and there are lots of obscure, weird, and downright unintuitive mechanics, it’s so rewarding to play because you can actually construct your infrastructure with materials and time, and so unlike Cities: Skylines or Transport Fever, the game doesn’t become trivially easy when you get a late game map. Those games you can eventually afford massive bridges and tunnels, but that’s not the case in Workers and Resources, because no matter how much money you have, bridges take time to build, and you’ll have to reroute traffic during construction, so you’ll only use them when you really need them.
Also I love the scaling, things like gas stations only require a single truck very occasionally, shall industries require a few trucks, and only the big industries like steel require trains (and only a reasonable amount too). As opposed to Cities: Skylines or Transport Fever where every industry ends up with a massive number or trucks or a silly number of trains.
I genuinely thought it's an awful game the first time I tried. Tried it again few months later and fell in love with it.
My only problem with it is how slow everything happens if you play on realism, so I use cheat engine to speed up the game by a factor of 2-10 with hotkeys, otherwhise it sometimes feels like an idle game
This is really hard. Dungeon Master on the Amiga500 is up there, as is Unlimited Adventures. Today, these don't look so interesting, but man they were great at the time. Amiga also had a neat RPG maker as well whose name I can't recall.
I play and enjoy most genres at this point, but my favorite has to be Skullgirls. There are 18 characters and so many ways to combine them that you can still come up with new strategies in this game over a decade after its release.
Better Than Wolves and Portal come to mind first.
BTW is just a labour of love of IMO a genius game designer FlowerChild (RIP) who out of spite for adding wolves to MC made the best game possible, it's extremely rewarding, all the small details are thought through. And now the community has taken over the torch and are updating it faithfully further.
Portal is just a gem of the game, already mentioned in the thread so not gonna start another one.
Gunz: The Duel was my first competitive online game and it'll always have a soft spot in my heart.
Ender Lilies
It's a mechanically strong Metroidvania with branching paths, hidden areas, and exploration, but what I love about it is the atmosphere and the juxtapositions is uses.
It is a crumbling decaying kingdom full of monstrosities, and the main character is an innocent little girl in a pure white dress. Lily does not attack, some of the monsters she is able to purify to restore their mind at which point they help her. So when you attack a monster appears to do the attack animation, while lily cowers a bit behind it.
One thing I love is when you are in a boss fight and shit is going down hard, the sound track is extremely chill piano music. The soft and beautiful contrasts against the harshness of the situation is a very compelling way.
The sequel Ender Magnolias is good as well. Mechanically there are some improvements, but I don't feel like the atmosphere or world building is as good. That may be because I played Lilies and was used to it. If your haven't played either I'd suggest starting with Lilies, and if you like Magnolias is worth your time.
Age of Empires II is my all time favorite game. Gears of War 1 - 3 are a close second.