this post was submitted on 14 Sep 2026
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Gaming

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Conclusion below, but full read is highly recommended:

#The Frame

The Steam Frame is not for everyone; I’d argue VR isn’t generally. But despite taking far longer than it should have to materialize and costing more than I’d like, the Steam Frame is one of the most exciting pieces of hardware I’ve seen in the space in years, one that gave me that same feeling of optimism that the Index did so years ago. The Frame builds on the work done by its competitors in the years since the Index and solves so many friction points I’d had to actually engaging with VR as a medium at all. It is a device that is doing massive amounts of hard work to unify several different use cases into a single open platform, and, despite its individual parts being less novel, that unity is game changing. It is hardware whose importance may ultimately eclipse its remit, one with potentially massive consequences for PC gaming, but on its own terms it hits the sweet spot that I've yearned for so much from a successor. I only pray we do not have to wait another seven years for more.

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[–] _Lory98_@discuss.tchncs.de 3 points 1 day ago* (last edited 21 hours ago) (1 children)

I'm sure it's great to use, which is why I was really interested in it, but for the price it's at I can't honestly justify getting one. Even if it were around $750, as it was rumoured, it would have felt a bit too expensive, with the current state of VR gaming.

[–] SaveTheTuaHawk@lemmy.ca 13 points 22 hours ago (1 children)

Keep in mind the Meta VR system is being sold at a loss as a personal data scraper that records everything you and your family says, as well as the inside of your house video and videos of your kids. It scrapes everything.

[–] _Lory98_@discuss.tchncs.de 5 points 22 hours ago* (last edited 21 hours ago) (1 children)

Sure, which is why I never bought and would never buy an Oculus headset. I also hated how they tried to build a closed ecosystem and probably ended up doing a lot of damage to VR gaming. I just don't feel like access to VR is worth more than ~$800.

[–] DdCno1@beehaw.org 4 points 16 hours ago* (last edited 16 hours ago) (1 children)

If you want to dip your toes in VR (and have a Windows PC), get a used WMR headset. As mentioned in my other comment, a former Microsoft engineer made these usable again by releasing a custom driver after official support was removed from Windows.

These headsets all have high-res displays (perfect for flight sims and sim racing - you can easily read instrument panels), even the cheapest ones - and some higher-end models come with excellent OLED panels. Hardware requirements are very low and most PCVR games work just fine out of the box. Setup is incredibly quick and easy, with just a single cable with HDMI and USB at the other end (you also need a decent Bluetooth-adapter for the controllers). You can get one of these headsets - they were produced by a variety of manufacturers under license - connected and running in less than five minutes, including defining the borders of your play area. There's no breakout box, no adapters, no external trackers or additional power supplies.

Their main disadvantage are the somewhat clunky controllers that rely on camera-based tracking in combination with built-in sensors. Fine for quick movements everywhere and precise movements in front of the cameras, but the tracking is nowhere near as reliable as on more expensive or newer headsets (expect to briefly - a second or less - lose tracking about once every three or four hours of playing). It's still more than good enough for pretty much every VR game though, including the likes of Beat Saber, HL Alyx, competitive VR shooters, Skyrim VR (probably the best VR game there is), etc.

Controllers use standard AA batteries, by the way, which means there are no old and decaying built-in batteries to worry about. I'd get rechargeable ones.

Prices were incredibly low already compared to other headsets when they were new. Used - since most consider them obsolete after the official loss of support - they are a bargain. You can find a working Lenovo Explorer with controllers (the cheapest recommended option) for less than 100 bucks on ebay, easily. A fancier headset, like the Samsung Odyssey+ with its gorgeous OLED panel, can be had for maybe 20 or 30 bucks more. Do not buy these without controllers.

I would not claim that WMR headsets are or ever were the best there is in terms of VR hardware, but if you're just curious and want to get a taste of it and if you then want to casually play the occasional VR game, they are more than good enough for that.

Really important: DO NOT, under any circumstances, use the hinge to flip up the headset. The hinge is a weak point shared by all of these and it WILL break. Just take the entire headset off if you need to look around. Takes just as long and won't damage the fragile plastic hinge. Otherwise, these are very robust. I've smashed the controllers into walls, furniture and an unsuspecting family member without damaging them (and I've also bumped into stuff with the headset when I foolishly turned off boundaries - nothing happened).

[–] _Lory98_@discuss.tchncs.de 2 points 13 hours ago (1 children)

Thanks for the suggestion. I'm not on Windows anymore, but on the store page for the Oasis driver it says that it works through Ignition on Linux. I was actually considering the PSVR2 as an alternative, since I though WMR was completely dead, but I haven't researched much.

[–] DdCno1@beehaw.org 2 points 13 hours ago

Thanks for the info, I wasn't up to date on Linux support.