this post was submitted on 17 Jul 2026
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Chapotraphouse

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Even though the US military is significantly weaker with less ammo, WAY more bloodied in the region and in a worse position in just about every way than they were the first time, surely Iran will collapse this time

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[โ€“] 30_to_50_Feral_PAWGs@hexbear.net 6 points 4 days ago (1 children)

Bringing me back to a Starcraft 1 map that I made once upon a time for 1v1 games with my cousin. I called it "Nebraska." It was a max-size map with absolutely no terrain whatsoever, and pockets of minerals and vespene in each of the four corners and along the outer borders near the center.

I don't remember if it was a "real" copy of SC1, or if we were playing a hacked version of the shareware edition with this map added in to replace Byways, but we were playing a dial-up game to test out the map with both of us as Terran. I started in with the classic Terran defense -- siege tanks, turrets, and bunkers in a huge line across the center of the map, starting from the corner where my first command center had spawned in. I made it about halfway across the map -- and had started a second "wall" of the same from the opposite side, which only made it around a quarter of the way across -- when a couple of my cousin's marines blundered into it and immediately got blown to pieces by the tanks. A few seconds later, I saw the ComSat scanner sweep sparkles over a nearby section of The Wall. He didn't know it at the time, but nearly all of the bunkers were empty.

He then tried to send a wave of units down. I had been spamming command centers with nuke silos and already had ghosts positioned around his outermost defenses, and just waited around for his troops to pass by. I had nothing to follow it up with (unless I started moving my tanks, but then those would have no anti-air support) because all my supplies were devoted to three nukes and a fuckload of tanks, but I figured what the hell, and started letting the nukes fly. The first one took out what turned out to be all of his turrets -- and therefore all of his stealth detectors; he didn't have any science vessels yet -- and the second trashed most of his supply depots and about half his SCVs. He ragequit before I could launch the third. If he had found the gap in the wall and wandered through it, I had no defenses.

We didn't play much after that.

Loading up the Byways map on the full version was always a blast though; burrowed Zerg are hilarious on those secondary resource deposit locations.

[โ€“] Acute_Engles@hexbear.net 7 points 4 days ago

Yeah, making maps like that was really fun. I do miss being able to play without all the meta knowledge but it is still fun to 1v3 laypeople and win. One of the only times people look at me like I'm a wizard