this post was submitted on 17 Jul 2026
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Chapotraphouse
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It's worth mentioning that he also said that if you're in a strong position then you should trick them into believing it is weak, because overall the point is to misinform your enemy so they make choices that they wouldn't have made with full and accurate knowledge.
While a lot of this is extremely banal, like "take the high ground", some of it is interesting, like he emphasizes making sure the enemy has a way to escape so that the enemy soldiers don't feel compelled to fight to the death, which is more costly for you. idk if that's useful for Starcraft, though.
Also the rule 0 that he heavily emphasizes is that it's typically better to avoid fighting at all, but that definitely isn't helpful for Starcraft.
If your enemy is an absolute dingus, trick him into chaining his ships together, and then read a weather almanac to guesstimate the most likely wind direction. Ram your enemy's chained ships with a blockade runner filled with explosives, using the wind to spread the flames. Then watch the carnage from afar.
-- Zhou Yu
TBH, Cao Cao was a very competent general on land, but had zero knowledge about fighting on water and had to rely on his advisors, one of whom was actually working for his enemies and gave him this idea as deliberate sabotage.
Never take naval advice from Pang Tong, worst mistake of my life
-- Cao Cao
noooo {曹|cáo}{操|cāo} what is u doing bb
Yeah i gave up on the but half way because i realized there's a bit more than i set up there to be.
Trash talk your opponent so hard, they ragebait and quit.