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ATTN: GEOLOGISTS (mander.xyz)
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[-] TheRedSpade@lemmy.world 30 points 2 days ago* (last edited 1 day ago)

Y-level. Before 1.18 the top layer containing bedrock (ETA: in the overworld) was y=4.

[-] RandomVideos@programming.dev 4 points 1 day ago

Technically, the top layer bedrock can spawn at is either y=128(the nether roof) or the top of the obsidian towers in the main end island

[-] dragonfucker@lemmy.nz 4 points 2 days ago

They changed the height of bedrock?

[-] erev@lemmy.world 7 points 2 days ago

bedrock now spawns around Y=-60, give or take a few blocks

[-] dragonfucker@lemmy.nz 4 points 2 days ago

Why would they move the bottom of the world below 0 instead of just moving sea level upwards?

[-] pivot_root@lemmy.world 15 points 2 days ago

Compatibility with existing worlds

In early snapshots, they simply extended the build limit upwards like you suggested, so when people loaded their old worlds in they started complaining about kilometer-high walls generating in every direction

[-] dragonfucker@lemmy.nz 1 points 1 day ago

Why didn't they just move all the old stuff up?

That would lead to playering being able to accidentally mine themselves off a cliff and throw themselves into the void. You're not supposed to get under the bedrock.

[-] dragonfucker@lemmy.nz 1 points 1 day ago

Why didn't they just put more bedrock under the old stuff?

[-] IHateReddit@lemmy.world 3 points 1 day ago

that would require moving every single thing up which would break a lot of stuff like mod/plugin data

[-] RandomVideos@programming.dev 1 points 1 day ago

That would probably cause a lot of lag and bugs

this post was submitted on 02 Nov 2024
391 points (95.8% liked)

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