Games

46164 readers
893 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS
1
2
 
 

Today’s game is some more Alan Wake II. I already made it through the hotel today. I always forget how fast this game goes by. It definitely is a good length, but damn does it leave me wanting more.

Speaking of the Hotel, while in room 666 I had noticed the furniture in there (as in the stuff in the shadows) is all Pitch Black. With how much detail the game has I have to imagine this is intentional, but intentional or not this is still really cool to get a glimpse at.

SpoilerAnother thing I started thinking of is that with each “loop” that ends with you meeting scratch, the accompanying media form is the ritual in mention.

Like the hotel is a Stage Play, and the play is the ritual, the theater is a movie with it being its own ritual, and the subway, I believe at least, is a book. Which is why it’s so hands on with Alan and is a little less Meta.

It’s the ritual “Leading” Alan on because he’s being called there and being jerked around by others. It works with the dark places loops too because the whole story of Return is a ritual leading him on too. So it’s the whole “Loops within loops”

It’s a bit sloppy thinking, I know. I haven’t thought much on it until now (and maybe I’ll think more on it and realize I’m completely wrong), and I’m sure everyone else reading this is either thinking “duh, but I guess I was so enamored with Dream New York I guess it took me 4 playthroughs to notice.

Final thing I noticed, but Max Payne dies with his right side facing Alan and the light, while the right faces the shadow. I think it’s intentional camera work. And I think it’s a cool detail, since Alan is meant to represent the light.

That’s really all though. I could talk more about the Art pieces in the hotel. But I’ve done that in the past. I did noticed they’re all kind of surface level, referring to water, dreaming, or writing. Which I thought lent to a dream like quality to them. The kind of random shallow shit your brain might come up with while dreaming.

Anyways, thats the last thing I’m gonna touch on. I swear. I have some cool ideas for photos with the theater so I’m excited to do those next time I play.

3
4
 
 

Napple Tale was a game on the Dreamcast, now pretty much only playable via emulator.

It has a cutesy, robo-candy aesthetic, filled with bright, cheery colors, and dancy animation.

It is also a game for which the primary theme is 'coming to terms with the fact that time takes everything from us: family, friends, joyful times, and eventually even life itself.'

It is also soundtracked by Yoko Kanno (the woman behind the soundtracks for Cowboy Bebop, Ghost in the Shell: Stand Alone Complex, and Wolf's Rain) and is voiced by Maaya Sakamoto. (If you are an old anime fan, you've pretty much definitely heard her voice, even if you don't know the name. She's the original and later Motoko Kusanagi.)

It's like it was written by Mary Shelley and then handed off to someone who had only worked on megaman and barbie games to do the visuals. Wild stuff.

5
6
 
 

Well I stumbled over an interesting story, that naturally ended up in an article to write.

This one's pretty odd, but the tl;dr version is that Pixar sued DMA Design. They'd created a game on the SNES which featured a unicycle. That's it. That's the extent of the copyright infringement Pixar claimed.

Back in 1987 Pixar had made a CG short which featured a unicycle, and so all those years later...they got weirdly litigious.

If you're curious, I found this a super interesting story to cover!

https://gardinerbryant.com/the-wheel-that-went-to-court/

7
8
 
 

I'm all for it, absolutely strike, but...

I think it's too late. The time to strike was years ago against the obvious bad decisions of upper management. Stock price is less than a dollar, the company IPs are worthless

Better late than never I guess

9
10
11
12
 
 

(DCSS = Dungeon Crawl Stone Soup)

I had a great summoner turned shapeshifter run (morgue file for those who can read it) with storm form and summoning spells up to Summon Horrible Things reliably castable (<5% failure rate), absolutely destroying the last floors of Elf, Vaults, Crypt and even Zot (tesseracts are soo cool~)!

Zot 5 is cleared and I step up to the Orb of Zot. Here it is, I only need to bring it to the surface. Why not doing in a fancy way? I have Apportation after all. Why not yoink it right in my electrified hands, and then jump onto a tele trap? Why shouldn't I?

Well, I yoinked the Orb a few times (it resists the spell sometimes), then noticed that the Orb run had started so without a proper thought jumped onto the trap and started ascending to the surface. Enemies aren't scary, I have my blinks and haste potions and wands of digging, all goes smooth. Until...

"Are you sure you want to leave without the Orb of Zot? That will be a game over."

w h a t ?
I looked at my status panel - no "Orb" status indeed (this status persists in the entire Realm of Zot, so I couldn't notice it until I left it, btw). Apportation started the Orb run but did NOT pick up the damned Orb. FUCK

I descended all the way back, spending my last remaining scrolls of blinking as the danger of the enemies increased. I took the fucking Ball of Flawed Design and went to Yet Another Stupid Dash to the surface.

And, just like the game knew that my patience was running low, it brought to me a panlord with three tormenting demons (torment cuts your health in half, with no way to avoid that), one of which could also hurl damnation (irresistible damage).

I misplayed. I should have, the moment I saw this hellish circus, bring my eyes to the sky and yell "Dithmenos, turn off the lights, I don't want to see this shit anymore!!!" (Dithmenos' most expensive ability literally makes you see nothing, deactivating all enemies for a while), and go in darkness until my teleport scroll activates or I reach an upstairs.

Instead, I summoned my own demons, hoping that they will distract demons for long enough for me to teleport. Stupid move, caused by my frustration at the whole Orb situation.

My health evaporated in a few turns, and then damnation killed me off. Game over. Hello my first Orb run death. Fuck torment. Rant is over.

13
 
 

Today’s game is Project Zomboid. I got me and some friends back on the Build 42 Multiplayer and we had some fun. We ended up chilling this session, and I figured out how to get on the roof of the house I made my home and just chilled. It was nice.

The game changed the lamps to Sodium Lamps (or at least I believe it’s a change) which I’m a huge fan of. Not going to go on any sort of tangent about old sodium lamps being better or anything like that, but having the orange light definitely helps place it in the time period and lend to the aesthetic of the game.

When day broke I went ahead and headed to find food. I’ve been cooking and smithing for everyone In the little colony we set up. It’s nice. Honestly I like multiplayer because you get to setup these pockets of civilization and rebuild. It’s really cool. I like being the black smith and making people weapons.

We ended off our session after me and my friend got separated by a horde near the bridge in Echo Creek. We thought a cliffhanger would be a fun personal moment to end off on. He got safe and hunkered down in town, but besides that, that’s all I know. I need to remember that I want to add the amputation mod too in case one of us gets bit. It’ll add a degree of realism I feel like, and I like having a “cure” option even if it’s far from ideal.

14
15
 
 

I had previously stopped playing this game as, simply put, my level of English wasn't high enough to understand the story and the language, but now that I've resumed playing this game and gotten past A Realm Reborn... I'm having so much fun ✨

So yeah, here you find my adventures as well as my analysis of Heavensward and why A Realm Reborn wasn't as amazing as it could have been.

Also, please, no spoilers in comments, I'm still playing the lv 60 quests in Heavensward!

16
 
 

This isn't counting battle.net users and people on console

17
18
 
 

I argee with the article's author that there's reason to have some concerns about this.

19
58
submitted 1 day ago* (last edited 1 day ago) by hurn@lemmy.zip to c/games@lemmy.world
 
 

I'm a developer working on a game similar to Geoguessr (street view location guessing game), but using images sourced from Wikimedia. The aim is to make it more fun by removing the meta clues in Geoguessr that people use to find locations, for example some players have memorized what street view cars or picture quality was used in certain places. For me, this ruins the fun of the game as it becomes less about knowledge of geography and more about memorizing useless information. So that's why I made Where.

You can try it out at: https://where.hurn.dev/

You can guess locations in single player, or play a duel with others. All images and hand-picked, and there are currently around 5000. I'm constantly adding new images every day, the goal is to have at least 100 thousand images for replayability. Occasionally some images that aren't good for guessing slip through the net, so please press the report button and i'll remove them.

Still very early stages so please let me know if you encounter any bugs!

I apologize if this post comes across as self-promotion. This game is completely free, just a side project that I would love to get people's opinions on. I gain nothing other than valuable feedback from people playing it.

If you do check it out, please let me know if you like it have have any feedback. Cheers!

20
21
22
23
24
 
 

Today’s game is some more Alan Wake II. Now that I’ve had proper time I’ve noticed a few interesting details I wanted to point out. Like for example, Alan when he uses the health kit will actually pull a bandage out of the health pack. Which I think is a really cool detail.

SpoilerI also love how “in your face” the graffiti is about the plot twist. It really adds some depth to the reveal, and going back through on the Final Draft, it makes you stop and think “how the hell did I miss this?”

The graffiti also just straight up looks cool. Which I like.

The game also makes Alan descend into water a lot. Which I’m pretty sure is an intentional nod to him “diving deeper” to escape the dark place. It’s a really cool attention to detail I really like.

And finally, I just wanted to show off how pretty this game is. Nothing special about this piece, I just wanted to show off the sort of eerie beauty the dark place has. I just want to wander the streets at night wrapped in a nice rain jacket.

I forgot how fast Alan’s section goes. Honestly, this game goes fast, which is both good and disappointing. It really left me wanting more after my first playthrough, and still to this day sometimes I feel like my heart kind of never left this game. Kind of poetic in a way. It’s like I traded places with Alan. Maybe in a way that was intentional in the writing. Probably just me being weird though

25
view more: next ›