Fubarberry

joined 2 years ago
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[–] Fubarberry@sopuli.xyz 15 points 19 hours ago

Probably was marked as sold out for awhile, I've seen at least 4 different websites report on it being sold out earlier today. I'm assuming some of those sites actually verified it showed as sold out online.

[–] Fubarberry@sopuli.xyz 23 points 21 hours ago (1 children)

I just used the current article title.

It is noteworthy that it sold out, despite the price hike. Apparently it's still desirable at that price, although without actual sales numbers it's hard to say for sure.

[–] Fubarberry@sopuli.xyz 14 points 2 days ago (1 children)

Ouch, that's rough.

I mean, this is technically better than it just not being available. But those prices are hard to swallow, makes me really glad to already have mine. Really hope nothing happens to it.

[–] Fubarberry@sopuli.xyz 2 points 2 days ago

I flip to desktop mode and use the Steam Link app to connect to my PC. If you are looking to play a really high end game via streaming, I recommended not using the SteamOS streaming and rather using the SteamLink app. Performance and controller detection work much better.

That's an interesting idea, I'll try it out. Haven't had much luck with Moonlight/etc working on my setup. Steam streaming is easy to use but performance is mixed, so improved steam streaming sounds great.

[–] Fubarberry@sopuli.xyz 4 points 2 days ago

I appreciate the ascii drawing, thanks for including it!

[–] Fubarberry@sopuli.xyz 7 points 2 days ago

Personally I've been encountering more issues with docking than I used to have. Seems like it will work fine in either docked or handheld mode by themselves, but swapping between the two will cause a game to crash or steamOS to restart within the next 5-10 minutes.

I am on beta, so it could just be a SteamOS bug that's not in the normal builds.

 

Since getting my Steam Controller, I've been playing docked much more, and was curious how well it works for everyone else.

[–] Fubarberry@sopuli.xyz 0 points 3 days ago (1 children)

There are some non-Steam games that I can’t run through Steam because of its sandboxing (bubblewrap and pressure-vessel and such).

Do you mind giving some examples of what kind of issues you're having here?

I've had really good luck with running external games through steam, so I'm just curious what kind of issues you're having.

[–] Fubarberry@sopuli.xyz 3 points 1 week ago

I probably enjoyed 2 & 3 the most of the series, but I've been meaning go back and play the Steam version of the first one. The english translation wasn't great when I played it, and I had mixed feelings about the day time limit.

[–] Fubarberry@sopuli.xyz 2 points 1 week ago

My main point was that even if Plex is the best solution, the $750 lifetime fee was enough for me to put up with some inconveniences of Jellyfin even if it wasn't as easy.

Not saying Jellyfin is better than Plex, but Plex has to be a lot better for the price increase to be justified.

[–] Fubarberry@sopuli.xyz 1 points 1 week ago* (last edited 1 week ago) (2 children)

I know you're just trying to make a point, but in case you're serious:

You can't install tailscale because Roku is a closed device, so your best remaining options are:

  1. Use a Raspberry pi, old phone, or another device on the network to gateway, using Tailscale's subnet routing feature.
  2. Buy a google TV device instead, which will support Tailscale. Cheaper ones cost $20, with 4k ones starting at $25. Will save you $725 compared to the Plex lifetime subscription
[–] Fubarberry@sopuli.xyz 2 points 1 week ago

Thankfully haven't encountered that myself, sounds terrible.

I am on the beta update channel, so might be worth switching to beta for awhile to see if it fixes it for you.

[–] Fubarberry@sopuli.xyz 2 points 1 week ago (2 children)

Oh I hadn't even noticed that. Are you talking about where you can "fling" the virtual ball and have momentum carry the cursor across the screen?

Also is your username based on the Witchspring character? Or something else?

 

Getting the most out of your Steam Controller: Trackpads

Getting the most out of your Steam Controller: Virtual Menus

I see people ask a lot about what to use Trackpads for. These are great guides and really can help with getting the best experience out of these controls.

 

As the recent Easter egg has shown, the steam controller haptic motors can recreate some sounds. This project lets you play midi files using those haptic motors, and has a linked collection of ready to use midi files.

It works for steam deck, steam controller (2015), or steam controller (2026)

 

From the Emudeck discord:

@everyone Hey everyone, apologies for the ping but since this is deemed as critical to the security of people's devices here, I will have to. Cemu (The Wii U emulator) was recently compromised by a malicious attacker using a known developers account, this compromise took place from May 6th to May 12th, and introduces malware that is known to steal passwords, SSH keys, GitHub tokens, and likely more they are not fully aware of at this moment. We recommend anybody who is on Linux or SteamOS to go into the EmuDeck app, Manage Emulators tab, Cemu, and click Reinstall/Update, and make sure the hash of the AppImage (Located in Home/Applications, right click Cemu AppImage, go into Properties, Checksums, and Calculate the SHA256 hash) matches the non-compromised version provided by the Cemu developers, if you have used Cemu from the dates I have mentioned, and the SHA256 hash does not match what is listed, assume your system may be compromised if it was ran. If you are on Windows, MacOS, or used the Flatpak version, you are not affected by this malware. More information regarding this attack can be found here. https://rentry.org/cemu-security-psa

The specifically affected packages were:

Cemu-2.6-x86_64.AppImage

cemu-2.6-ubuntu-22.04-x64.zip

 

The linked repository has an installation script and more detailed instructions. You can also watch the installation tutorial video here: https://youtu.be/GVUVnngY93I

 

Disclaimer: This was mostly for my own curiosity, and the estimates are probably flawed in one way or another.

I was wondering how much of the Steam Controller sales went to scalpers. Lots of websites have reported on scalpers reselling the controller, but most of those articles just focus on how much is being asked for the controller, not how many are actually available/being sold. That doesn't really tell us much by itself.

Looking at ebay's sold items, there's about ~240* listed Steam Controllers that have been sold since the announcement.

There's an additional 20 current listing I see for the new Steam controller, that haven't sold yet (weirdly, almost all the unsold listing are located in Australia, with only a single remaining listing for a US seller).

Next question is how many Steam Controllers were available to buy. Approximate estimate for the US was around 35,000-40,000 controllers*. Europe would have it's own supply.

So while there were scalpers, it doesn't seem like they were responsible for a meaningful percentage of the sales.

Additional notes: Valve limited controller sales to 2 per transaction, but didn't limit it to 2 per account. This is speculated to have been a mistake, but still would have limited how many scalpers could have gotten with how hard it was to complete a transaction.

*Math section:

5 pages of results for steam controllers in the ebay sold section, at 60 items per page, so a max of 300 sold. However, none of those pages are just the 2026 Steam Controller, a lot are actually the classic steam controller, hori steam controller, steam link, or other controllers that advertise that they're for steam. I didn't do an exact count for all 5 pages, but only 48 out of 60 results on page 4 were the steam controller 2026, so around ~240 units.

The number of controllers sold in the US is based on the shipment of controllers Valve received. It was 28,500 lbs/12,970 kg. The controller and puck weigh 308g, which would divide out to something like 42,000 controllers in the shipment. After adding in additional packaging, 35,000-40,000 is a more likely estimate. The shipment officially contained 40 packages, so possibly 1000 controllers per package.

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