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submitted 1 month ago* (last edited 1 month ago) by macstainless@discuss.tchncs.de to c/retrogaming@lemmy.world
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[-] tuckerm@supermeter.social 68 points 1 month ago

I downloaded an ISO of it a while ago and played through maybe third of the game. I found it to be very playable. People always mention the long load times, but it's worth mentioning that long load times were much more common back then. (Although Half-Life on DC was even longer than usual.)

Also, I hate to be nit picky, but the blog post linked here manages to be weirdly wrong about two things and it's barely one paragraph long, lol.

Half-Life is one of the most successful video games of the early 2000s.

Ahhh, 1998. One of the best years of the early 2000s.

Half-Life was everywhere... except one notable place: Sega's Dreamcast. It has been a mystery as to what happened with a game destined to have a port on every possible platform.

Half-Life was a PC exclusive until the PS2 port in November 2001, ten months after the Dreamcast was discontinued. The PC and PS2 versions are still the only official versions to this day. Half-Life is not known for being on every platform. Was the author thinking of Doom, one of the best games of the mid 70s?

[-] skullone@sh.itjust.works 23 points 1 month ago

The ai doesn't bother fact checking.

[-] Jerkface@lemmy.world 17 points 1 month ago

Doom, one of the best games of the mid 70s?

Who else here remembers late nights slaying demons to Simon and Garfunkel's "Bridge over Troubled Water?"

[-] Kolanaki@yiffit.net 2 points 1 month ago

I mean... Bridge Over Troubled Water does kinda sound like it could be a level in Doom.

[-] mctoasterson@reddthat.com 3 points 1 month ago* (last edited 1 month ago)

You are correct about the release year. If one were being pedantic I suppose it would be correct to say that thanks to multiplayer and mods, Half-Life was a popular PC game/engine all throughout the early 2000s. Come to think of it, there are probably still people playing CS 1.6 today.

[-] tuckerm@supermeter.social 5 points 1 month ago

Come to think of it, there are probably still people playing CS 1.6 today.

Whoa, turns out to be a lot of them. 14,400 as of a few minutes ago! https://steamcharts.com/app/10

That's as many as the two most recent Battlefield games have combined right now. Battlefield 2042 currently around 8,000 and Battlefield V at 6,000. I'm sure console players would boost the Battlefield numbers quite a bit, but still. That's pretty cool.

[-] ptz@dubvee.org 27 points 1 month ago

Semi-related, but to this day I remain impressed they got Half Life 2 ported to the original Xbox.

[-] just_another_person@lemmy.world 10 points 1 month ago

Why? It was just a PC on the inside with a slimmed down Windows 2000 variant as the OS. Storage concerns aside, it was probably a very straightforward port, just rip out the Steam bindings, and it probably ran pretty immediately.

[-] ptz@dubvee.org 36 points 1 month ago* (last edited 1 month ago)

Right, architecturally it was probably pretty simple. But the minimum system requirements for HL:2 versus the Xbox's hardware is pretty stark:

Half-Life 2 minimum requirements for PC:

CPU: Intel Pentium 4 2.00GHz
Memory: 512 MB
Graphics Card: NVIDIA GeForce 6100

Xbox System Specs:

CPU:  Intel Pentium III 733 MHz
Memory:  64 MB (shared with GPU)
Graphics:  Custom NVidia based on Geforce 3

Edit: Definitely meaning the original Xbox and not the 360. Was one of the last games I bought for the original and still have it :)

[-] magic_lobster_party@kbin.run 14 points 1 month ago* (last edited 1 month ago)

As a point of comparison, 360 has 512MB RAM. HL2 was targeting PCs comparable to PS3/360, but somehow they got it working on an Xbox.

[-] mihnt@lemmy.ca 7 points 1 month ago

Makes you wonder what corners they cut to get it functional.

[-] altima_neo@lemmy.zip 4 points 1 month ago
[-] Blackmist@feddit.uk 4 points 1 month ago

So playable frame rate was the main corner cut.

[-] PipedLinkBot@feddit.rocks 1 points 1 month ago

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[-] Chee_Koala@lemmy.world 2 points 1 month ago

The 00s Doom reboot shares a similar story, but for the 360!

[-] TheDrunkard@lemmy.world 19 points 1 month ago

Noooo, it was not that simple. Search MVG hl2 port on YouTube and watch and see why the port is actually very impressive

[-] TachyonTele@lemm.ee 4 points 1 month ago

That's not at all how porting a game works.

[-] just_another_person@lemmy.world -1 points 1 month ago

No, this would make it much simpler. No translations, differing architectures, or OS bindings to struggle though. Asset and compilation tweaks, and controller bindings, and that's a large portion of the work.

[-] TachyonTele@lemm.ee 0 points 1 month ago* (last edited 1 month ago)

You have zero idea what goes on when porting a game, do you? It's ok, not everyone does. Understanding you can learn is a good thing.

Watch this before replying, here:

https://m.youtube.com/watch?v=c66hfqw4SKc&pp=ygUHTVZHIGhsMg%3D%3D

[-] sorghum@sh.itjust.works -4 points 1 month ago
[-] sploosh@lemmy.world 5 points 1 month ago* (last edited 1 month ago)
[-] MacedWindow@lemmy.world 20 points 1 month ago

The prototype is out there if anyone with a Dreamcast wants to check it out.

[-] Quetzalcutlass@lemmy.world 4 points 1 month ago

There's a Half-Life mod that brings it to PC, along with one that ports the Decay co-op expansion.

[-] UKFilmNerd@feddit.uk 9 points 1 month ago

I swear I downloaded and played Half Life for the DC back when I had the machine. I think it was Blue Shift which was originally going to be on the DC first (as an exclusive?).

It was perfectly fine to play but I guess due to hardware limitations, the areas in which you played weren't that large and loading times off the CD was quite slow.

[-] macstainless@discuss.tchncs.de 3 points 1 month ago

I felt the same way. I could've sworn I played it on Dreamcast a few years ago, but when I asked my buddy (who's a giant gamer) I was corrected that it never hit DC.

[-] UKFilmNerd@feddit.uk 2 points 1 month ago

The Blue Shift expansion definitely was released onto the internet, but the loading times put me off playing the game.

[-] VanHalbgott@lemmus.org 2 points 1 month ago

8D hehehehe so much goodness

this post was submitted on 03 Jun 2024
166 points (98.3% liked)

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