this post was submitted on 08 Jun 2026
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Every year I try to get my self excited about watching the gaming summer shows , what use to be E3. This year honestly I just couldn’t. I tried watching a few minutes of both the Sony and Summer Games fest and felt bored. I’m sure a lot of these games these they show will be great. But the way the present most of them honestly doesn’t engage me in the slightest.

Sometimes you get a cinematic trailer that shows no gameplay sometimes (mostimes) you get just gameplay with no context.

I feel like the presentation format doesn’t work for games not anymore anyway. I feel like just setting up a YouTube channel or a playlist with game logos , descriptions and back stories with a small trailer would work so much better.

Unlike E3 this SGF is a Geoff cash grab where most larger companies seldom take part. Outside of new hardware I don’t see the need for this no context trailer barrage.

Maybe I’m just out of touch maybe I’m just insane. Thoughts ?

Edit :: people seem to be getting stuck on the title (which I’ve updated). I’m not saying all game reveals are bad. There have been some genuine gems. In some cases those gems were not the actual game. But it got the job done. This is my commentary on how I see the modern gaming marketing landscape.

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[–] popcar2@piefed.ca 12 points 14 hours ago* (last edited 14 hours ago) (1 children)

Compared to what though? Game reveals have always been big CGI trailer and maybe some tease of gameplay. If anything this year was way better than the last few because they showed back-to-back trailers and not have someone talk on stage for 5 minutes after each one.

Unlike E3 this SGF is a Geoff cash grab

You have a very rose tinted view of E3.

[–] chuckleslord@lemmy.world 3 points 14 hours ago (1 children)

RTGame on YouTube is doing 20th anniversary showings of E3, and they were always boring stockholder meetings.

[–] Aielman15@lemmy.world 2 points 14 hours ago

Boring? I rewatch the legendary Sony 2006 E3 at least once a month!

Riiiiiiidge Racer! :D

[–] iamthetot@piefed.ca 5 points 12 hours ago (1 children)

Can't disagree more. Never been a better time to be a gamer. We're so spoiled for choice and every genre has so many games, there's bound to be something for everyone.

[–] velma@lemmy.blahaj.zone 2 points 11 hours ago (1 children)

Seriously! I’ve never been happier as a gamer who dislikes first person shooters. There’s so many options and variety now!

[–] I_Has_A_Hat@lemmy.world 2 points 10 hours ago

God, do you remember the hell that was mid-2010's gaming? 90% of all releases were fps's with every color just being a different shade of brown.

[–] early_riser@lemmy.world 1 points 8 hours ago

I'm not sure where you are in life, but I think at least some of the "games suck now" (or in this case "trailers suck now") vibe comes from our lives changing as we get older, and not just the games themselves.

When I play Ocarina of Time, it takes me back to that time in my life when I first played it, when I was in middle school and the heaviest thing on my mind was what I was going to eat for breakfast the next morning. Except for maybe Tunic[^1] modern games, even good ones, don't evoke those emotions, and as a much older person dealing with the struggles of adulthood I can't imagine coming back to these newer games in ten years to relive my current situation. For example, Minecraft was released after I was done with college. I was part of the early older player base that existed in Alpha and Beta, I don't have the nostalgia for the game that a lot of zoomers probably do.

As for game announcements and the hype train, for me at least that's also a victim of aging. When I was a kid games were a scarce luxury in the sense that I couldn't just thoughtlessly click a button and play the game aftera ten minute download. I had to save up my allowance and and ask my parents to take me to Funco Land or Toys Я Us, and that's assuming my mom didn't decide I had enough games already.

I vividly remember hearing that Nintendo was releasing a Mario fighting game (which turned out to be Smash Bros). I looked forward to the release because there was a real chance I wouldn't be able to get the game because I didn't have the money or my parents said no, so that made it feel like something special and helped feed the hype train.

I do think games are measurably worse in some ways now though. You don't own your games anymore, AAA budgets are skyrocketing while quality is cratering. They're riddled with microtransactions, and purely single player experiences are rare in the AAA space. A lot of that can be mitigated by focusing on indie games though.

[^1]: I know I talk about this game a lot, but it really is the only game I've first played as an adult that evoked something in me other than mild amusement, and honestly it's because I went in mostly blind and was expecting a completely different game. If I had known what the game's deal was from the start it probably would have been just another decent game that I put down and rarely if ever play again.

[–] TankovayaDiviziya@lemmy.world 1 points 9 hours ago

Me: People still watch game reveals from big events?

For over twenty years, I stopped paying attention to big gaming announcements from big events like E3. I just learned the hard truth that it's all marketing jazz and when the game is finally released, it is nothing like what was hyped up to be. I don't even remember what was the game that disappointed me so hard to make me give up looking up game reveals.

I just let the finished product and reviews speak for themselves to influence me on whether or not I will play the game.

[–] REDACTED@infosec.pub 27 points 20 hours ago (1 children)

30 Seconds of ambient sounds while some guy speaks the most generic words

5 seconds of some random gameplay footage that's not telling me much

The crowd goes wild(?)

[–] PushButton@lemmy.world 10 points 19 hours ago

Only to see that game release pushed back 5 times before being cancelled.

Call me when the game's ready, until then, good luck with the development!

[–] pory@lemmy.world 9 points 17 hours ago (1 children)

No point in watching the ad parade when 80% of the games are hat stores or GAAS slop and 90% of the remainder are remakes and remasters. The games worth your time and money are ones you'll hear about when they're released.

[–] Coelacanth@feddit.nu 5 points 16 hours ago (1 children)

I hate live service games and microtransactions as much as the next guy, but your assessment really doesn't feel like it matches what I saw come out of the trailers and reveals. Or hell, even the releases so far this year. Which of the big games released this year were hat stores and/or GAAS slop? There are plenty of faults in current gaming but the live service trend does seem to be abating.

[–] ampersandrew@lemmy.world 3 points 11 hours ago

Yeah, the bright side of the past couple months is that companies have seemingly finally realized that live service is a losing bet.

[–] HarkMahlberg@kbin.earth 1 points 11 hours ago

My bias is showing but Ace Combat 8 really bucked the trend this year.

  • Announcement trailer with gameplay and story premise during TGA 2025, releasing 2026.
  • Release date trailer during Sony's state of play with more gameplay, more story beats, now with solidified release date for 4 months out.
  • Topping it off with a PC Port announcement of one of the beloved PS2 classics as a pre-order bonus.

That's a pretty strong, confident marketing campaign, especially when AC7's first announcement was everything you'd hate: cinematic teaser, no gameplay, no story, no release date, game still 4 years away.

That's not to say it's been perfect, they're doing a pretty gross multiplayer season pass and pre-order bundle. Real hat store shit. But otherwise it's been quite refreshing compared to all the other games I saw in the last 6 to 10 months.

[–] OriginEnergySux@lemmy.world 40 points 1 day ago (2 children)

My pet hate was always trailers not showing gameplay

[–] psx_crab@lemmy.zip 8 points 20 hours ago (1 children)

story reveal

Nah

cinematic trailer

Nope

not ingame footage

No thanks.

[–] OriginEnergySux@lemmy.world 8 points 19 hours ago

Its like a trailer for a movie but its just someone on screen describing what it looks like

[–] HarkMahlberg@kbin.earth 1 points 13 hours ago

Persona 6 "trailer":

[–] ampersandrew@lemmy.world 18 points 22 hours ago* (last edited 22 hours ago) (2 children)

Do you remember what E3 presentations used to be? Go back to 2006 and watch one straight through. Or even 2016. Lots of slides about how great the presenter's company was, live demos that didn't work; for about 2 hours that felt like 4, with far fewer games shown in the same amount of time as today. That's not to say this is objectively better, or that it's always good, but it's how we arrived here. Compared to 20 years ago, I also have so many different ways to cut advertisements out of my life entirely that this and the Game Awards are basically the only times I seek them out. And it's not just Geoff's show; take a look at the Steam "showcase of showcases" page, and you'll see all of the other little events tied around this time of year, too, often with demos available for us to play.

[–] early_riser@lemmy.world 2 points 15 hours ago* (last edited 15 hours ago)

Oh the 2006 Sony E3 presentation! So many great memes came out of that one. Giant Enemy Crab!

[–] 64bithero@lemmy.world 3 points 22 hours ago

I do remember and I’m also definitely not going to say those were better days. I just think given what we can do now I believe most of the current formats could do with some change. I like Steam NextFest I think some alterations there even for just more trailers could be a truly special experience.

Just can’t over do it with crap like NextFest can do at times …

[–] scrubbles@poptalk.scrubbles.tech 17 points 22 hours ago

I just can't stand marketers, and that's all these shows are now. I hate the artificial dialogue in the trailers, the fake views of the games, everything is "curated", and it feels so fake. Then also what's the point of getting hyped because a heavy double digit percentage will be minimum delayed, or even full-out cancelled (because hype is a metric now). I wait for game dev streams, at least sometimes you'll get a real dev who isn't "PR trained" talking about their game, and then you can get a realistic idea of how complete it actually is.

Satisfactory did it best in my opinion. True early access, they had minimum monthly videos showing the progress, they had a regular EA release cadence every 6 months, they actually engaged on Discord/Reddit/etc (You could literally @ them on the platforms and they'd respond, not just "join our discord" with a bunch of unanswered question with no actual company presence). Then when 1.0 actually released it was (I believe) CoffeeStains biggest and most anticipated release. It felt real, authentic, actual people making a game. Not a marketing team shilling.

[–] Summzashi@lemmy.world 9 points 20 hours ago

I really miss the E3 days but it's not hard to see why we've arrived here.

Also back in the day many if not most presentations were garbage. Half the fun was making fun of them with friends.

For us it's still an excuse to get everyone together and sometimes it even feels like the old days. Sometimes.

[–] thatKamGuy@sh.itjust.works 5 points 19 hours ago

I recently showed a 60-something year old relative the two GTA6 trailers, while explaining my looking forward to trailer 3 and the game’s launch.

They remembered me playing Vice City back in the early 00s, so we watched its first two trailers also and let me tell you - for all of modern gaming’s faults - marketing has gotten a lot better in the intervening years.

[–] jordanlund@lemmy.world 16 points 1 day ago (1 children)

Back in the day, you were lucky to get box art and screenshots! 😉

But, yeah, I get it. So much of it is just plainly manufactured bullshit. You can't trust anything. Not at least since the Halo 2 debacle.

And even if it is real, there's no guarantee it won't change before release (cough - Watch Dogs - cough), get delayed forever, or just get outright cancelled and shelved.

[–] 64bithero@lemmy.world 5 points 1 day ago (1 children)

Back in those days you had limits on physical pages / dial up on the web.

So you’d only see the biggest / most fleshed out (most of the time )

[–] Kolanaki@pawb.social 7 points 23 hours ago (1 children)

A little later but before broadband was ubiquitous to the internet there were cable shows that covered games and E3 like XPlay on TechTV.

[–] Doc_Crankenstein@slrpnk.net 2 points 21 hours ago

Oh staying up late to watch the latest X-play episode. Such fond memories.

[–] psx_crab@lemmy.zip 5 points 20 hours ago* (last edited 20 hours ago)

You and me same, but i think for me i'm just jaded by the abundance amount of game and dev that i can't really keep up who is what anymore. Nothing is fresh if you ate too much of it over the year, and once your mind tell you "ehh, why bother" you will move on from these hype train. I used to sit through all these livestreamed event but nowadays i just scroll through them and watch what piqued my interest, or play the demo on steam. I think steam indie fest or whatever fest they have yearly stay true to the e3/pax spirit, with no time constraint, no lining up, and on your couch/pc desk. The lack of conversation with dev is not a deal breaker to me.

[–] Auster@thebrainbin.org 9 points 23 hours ago

Might I suggest game shows for indie games? Usually those don't have the budget to hide contents behind cinematic trailers, and usually they seem of a better quality than AAA games.

[–] exu@feditown.com 3 points 21 hours ago (1 children)

The Devolver "E3" presentation was always great. I think they stopped making them though.

[–] Coskii@lemmy.blahaj.zone 2 points 12 hours ago

Devolver went public, had some less than amazing releases and tanked extra hard.

They fell victim to the same things they'd always poked fun at.

[–] Korhaka@sopuli.xyz 1 points 18 hours ago

They always did

[–] terabyterex@lemmy.world 2 points 23 hours ago

i felt like xbox's showcase did a gretavjob of showing storybdriven gameplay