That was bauldurs gate 3 for me. I started a co-op game with my husband and neither of us made it farther than about two hours in. It just didn't click with me.
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I’ve found those games to be better in single player. Running around with your friends is like herding cats when I just wanna enjoy the story.
Same. I wanted to like it.
I must suck or it must be hard, but I restarted like 3 times before it clicked.
I feel infinitely sorry for both you and your husband for never being able to enjoy one of the best games of all time.
Gotta be honest, I had the same experience as op. I could write paragraphs on how much I desperately wanted to like the game Vs how disappointed I was in it. It really made me sad.
BG3 can be fun to play and all, but let's not get ahead of ourselves. BG3 wasn't even the best game of 2023.
In the same boat as OP. I love gaming, I love well made Fantasy media, but I absolutely hate High Fantasy and the entire D&D universe / franchise. No Baldur's Gate games for me.
Me with Satisfactory. I realized all the factory lines need to feed into something I get to use, and not just to.make number go up. I haven't played it since I found out 98% of the shit you make literally has no purpose but to be sent up the space elevator for points. Project Ozone 3 probably set me up to hate that.
You would probably click quite a bit more with Factorio then.
Actually, I wonder if that is why Satisfactory wasn't clicking for me. Since I kept making stuff to feed into the big box.
I have wanted to play that one but can't catch it on sale. Satisfactory just felt like a game based on every peg going into the square hole.
Factorio never goes on sale, fwiw :/
Factorio will not go on sale and never has. The devs have always been committed to offering the game at a reasonable fixed price. They did increase the price in modest small increments during early access as they got closer to 1.0. After 1.0, the price has not changed.
The price is completely justified if you like factory automation games. You can easily get 40 to 100 hours from the game. But if you want to really dig into it you'll be in for >200 (none of it is a grind). If you decide to install mods you could easily bump thst playtime out to 1000+ (again, all of it is enjoyable if you like these games).
Yeah its not really about the price being unfair and more about me not being a drunken pirate on Steam all the time sorry
First hit is free (there's a demo available).
The price did increase after 1.0 in order to catch up with inflation (I think)
Damn. I just finished my first play through yesterday and I had a blast. Sunk 250 hours to get credits. Top 10 game for me.
My only complaint was the combat system. I turned it off around 40 hours in as the combat is pretty shallow and was detrimental to my experience. I like that the game allows you to turn off combat so easily although I wish it was off by default.
Me with dark souls series.
But I don't know if it's because of the games themselves or by the toxic community that makes everything a "skill issue" and blames you for not being good enough to play them instead of helping a player find a way to enjoy them.
Same. It's especially frustrating when people get hyper specific about genres. Specifically, claiming that black myth wukong is not a souls like because reasons, so I bought it and suffered through the first two chapters before giving it up. I don't care what monkey minutia makes it not a souls like, it has punishing bosses and no difficulty settings.
I don't play souls likes that have no difficulty settings. I'm nearing 50 and my reaction times are not what they used to be. Sometimes I just need to tone it down to be able to enjoy a game.
Point: The series and genre has evolved
Conclusion: The first of the series was not as good as it could have been.
There have been many games since that provided an interesting evolution on the formula. Sometimes, just by throwing away needlessly obtuse bits of the original. And only by traveling back do we see: Yeah, it broke a lot of molds. But some of those molds existed for a good reason.
Stopping people from pausing, giving the most obtuse explanations, putting near-invincible enemies so near your starting point - generally not good design steps even when building up something challenging for players.
And worse: Every critique of it had to be filtered through “git gud”. Yes, its push for high difficulty was a good thing for gaming advancement. But people tried to excuse EVERY issue the game had through that filter. A dad that wants to pause the game to care for his crying baby does not need to “git gud”.
I did not care for GTA V.
I'm the same. I loved GTA4 but I just found the characters in 5 too unlikeable. I also hate when games get you to switch between a number of characters as it just sort of ruins my immersion
Take me back to cousin Roman calling me asking if I want to go bowling
Me with Binding of Isaac, Hades and Vampire Survivors On paper, I should enjoy them a lot, yet I like some pretty similar games a ton more. Those 3 each do something I really dislike to the point of not playing and feeling like I'm missing out. Every year I give them another shot and never manage to stick around for more than 1 session.
Amazing games I'm sure, just not for me :/
My friend once suggested to play The Binding of Isaac. I have checked gameplay and though "what a crap game. Soot tears to dig through poles of poop. How funny..."
The I was watching one streamer and he began to play that game. I got the idea of how it plays and this time tried myself this time.
It is weird. Weird as heck. Controls are simple and it is basically bullet hell type of a game. But when you understand how items are working with each other, you begin to appreciate work put in this game and how deep it can actually go. The beauty of this game is in how items work with each other. Really unique game.
Red Dead
I'm with you on this one.
Yep.
GTAV, Undertale, Elden Ring, and Myst.
ER definitely should have been like...30% shorter so much shit repeating
Any game where the main focus is 'story' or being 'cinematic'. I just wanna play a game. If I want a good story, I'll read a book. If I want a cinematic experience, I'll watch a movie. Games trying to be anything other than games reeks of cultural cringe to me. Stop interrupting my fun with your non-interactive bullshit, games!
Haha, that's the exact opposite of me playing games. Ahhhh fucking endless grinding and fights, I hate it, I just want to know what happens next in the story ffs. This means I don't play story driven games anymore and just end up watching a playthrough videos, basically only sandboxes and puzzles have gameplay I actually enjoy. It's fun how people can be so different!
This was why I loved TLOU 2. It blends both things perfectly. The gameplay was amazing. I look forward to the next fight to test shit out... But also, I really want to see what happens in the story.
Stardew Valley
This is most modern games for me. If I can't get a handle on all the mechanics I'll need to know to beat the game in the first 20 minutes or so, I'm not interested. I'll just play Super Mario World again.
- elden ring: not having fun coz I basically followed the walkthrough due to its difficulty
- Baldur's Gate 3: too many choices and decisions to be made so couldn't play more than few hours each time and eventually burned out
Playing BG3 a few hours at a time is fine, if your normal gaming sessions last for a day or longer please consult a medical professional
I generally love crafting survival games, but I find Minecraft boring. I still play it from time to time, because my daughter loves it. But, it's not something I play on my own.
You gotta try the mod packs
Souls-like games. My theory is that the people who like these games feel like they have something to prove. I do not, but all the people I know who are really into them had massive inferiority complexes.
Most AAA games. When a game is overhyped even before it's published, you can be sure it'll be pretty but boring and repetitive AF. I always wait at least 6 months to a year after a game is out to see whether it lived up to expectations.
I disagree with Dark Souls haters (old gamer here, I need the challenge, else I'm bored out of my mind and do something else), but I'll agree with them on how toxic the community is. Most male gamers are toxic cunts, especially the online ones who grew playing competitive games. Competitive game culture is a temple of toxicity.
Arc Raiders. By no means a bad game, it's just that the gameplay doesn't really click with me, possibly because some early missions rely on a lot of stealth and the loot system can be daunting at the first go around. One friend of mine really likes it, almost as much as we both like Left 4 Dead 2.
I might find some appeal if I give AR another chance, but I don't see that happening right away.
Game is dead now, the devs introduced aggression based matchmaking because lots of us were sick of pointless pvp, that initially made it better, then sweats figured out how to game the matchmaking and get peaceful lobbies and just kill everyone. Haven't made it through a run in weeks so I just stopped playing, after more than 100 hours. If you like the sweatiest Rust players, ARC is awesome.
You can only game it once, then you get put back in the shit for a while. Only had one game where a team was aggressive in a PVE lobby. They cleaned up because nobody shot back.
Halo. Very overrated.
Undertail. Overrated AND cringe fandom.
Ocarina of Time. Surpassed by a number of its successors.