Tattorack

joined 2 years ago
[–] Tattorack@lemmy.world 0 points 1 hour ago

It is complete nonsense. Use makes something standard, and maps have most been used in navigation. So it naturally becomes the default.

This is how ALL defaults become defaults, even when they're wrong.

[–] Tattorack@lemmy.world 38 points 5 hours ago (20 children)

Every few years this comes up again, and every time some nonsense about colonialism or whatever is brought up.

There is no "true" size or "true" shape on a 2D projection of Earth's very 3D surface. We used the one projection for so long because of how coastal shapes don't get bent way out of proportion, but like with any projection, messes with the other aspects.

Rather than making spicy click bait titles every so often about the "true" projection of the Earth, how about we teach kids at school what it takes to project something 3D on a 2D surface?

And just use a fucking globe!

[–] Tattorack@lemmy.world 23 points 22 hours ago (1 children)

I'm not buying GTA6, and I wouldn't care if R* burned to the ground. They're union busting assholes, and all the money they'll harvest from GTA6 will simply tell them they can continue being union busting assholes.

[–] Tattorack@lemmy.world 16 points 1 day ago (2 children)

No, right, it's just a Special Military Operation.

[–] Tattorack@lemmy.world 1 points 1 day ago

My friend has set up his Matrix server with Continuwuity (what a name...) and it required quite a bit of technical knowledge. With Fluxer you basically don't need any technical knowledge.

For comparison, it took my friend about a day or two to set up his Matrix server with Sable as his client, and make sure everything was running smoothly. We managed to set up a Fluxer test server within 30 minutes.

[–] Tattorack@lemmy.world 4 points 1 day ago

Sable already offers most of the features of Discord, even ones otherwise locked behind the Nitro pay wall.

What's more difficult is getting people to move. There's always excuses, and nothing is EVER going to be the exact same as Discord. So the excuses become progressively more granular.

[–] Tattorack@lemmy.world 4 points 1 day ago

Check out Sable. Me and my friend were in the exact same boat, but then we found Sable.

[–] Tattorack@lemmy.world 3 points 1 day ago (3 children)

Fluxer has no E2EE yet, and no Federation. But it's very easy to set up your own server.

[–] Tattorack@lemmy.world 6 points 1 day ago

The big thing that made Discord so popular is being able to make one account and join multiple communities, often about specific subjects. To use that exact same account to freely communicate, including direct messages, with members of these communities, and have one friend list attached to your account.

Only ways you can have this is either through centralisation or Federation. Centralisation has proven to be junk.

[–] Tattorack@lemmy.world 2 points 1 day ago

Oh, well, yeah. That explains it then. The default matrix server isn't good for anything because its bitrate is low, yet everyone makes an account there.

So you have a limited bitrate anf thousands of people to serve. Fluxer is the same. It's just not as bad yet because there aren't as many people there.

If you're approaching Matrix like a centralised service, you're doing it wrong. You must set up a server for you and your friends, and then federate with the rest of Matrix.

[–] Tattorack@lemmy.world 2 points 2 days ago (2 children)

Streaming over Matrix seems to work just fine with me and my friends. Might be the client we're using, or the fact it's a self-hosted server.

[–] Tattorack@lemmy.world 4 points 2 days ago (2 children)

I wouldn't say Stoat. Too many missing features. Fluxer doesn't have Federation or E2EE yet.

Sable currently is the best drop-in replacement for Discord.

 

When I click on screensharing I do get the options to choose framerate, resolution, and window/monitor. But it just doesn't do anything.

A friend of mine on Arch also tried Fluxer and has the same issue.

Is screen sharing on Linux just broken right now, or are we doing something wrong?

 

Just to start off, know that I have zero experience with this. I'm only looking into doing this because I'm absolutely sick and tired of centralised services (in this case Discord) turning to shit, and want to start a Discord-like/alternative federation between my friends.

Prosody seems to be the easiest to set up, and has all the available capabilities for a server that allows Discord-like functionality (text, group voicecall, streaming). Movim is the client that makes use of all that.

But I don't have a clue how to set up a Prosody server with Podman. I've never done this before. I started by downloading the Prosody image through Podman, then tried running it, which prompted the creation of a container. Kept everything at the defaults and tried running it, but it didn't work.

What do I do from here?

 

First some tech specs out of the way:

  • OS: Bazzite
  • CPU: AMD Ryzen 5600x
  • GPU: Intel Arc A770 16 GB VRAM
  • RAM: 32 GB DDR4
  • Mesa: 25.2.6

Previously, earlier this year, I had issues like these with Oblivion Remastered. Since then a lot of updates have arrived on Mesa and I've been able to play UE5 games... relatively... well. At least, the graphical issues don't exist anymore. Arc Raiders runs particularly well.

So I decided to reinstall Oblivion Remastered and see if that works without visual problems. But now I can't even launch the game properly!

It consistently crashes 2 or so minutes after launching the game (any Proton version it's supposed to work on, so from 9.0-4 and up, including Proton GE). So this happens when the shader precaching hits around 48%.

At first I thought this was an issue with UE5 shader caching, but after it crashes in the middle of shader precaching it can launch into the game's main menu where... it crashes after about 2 minutes.

This is not an immediate crash; after about 2 minutes the game freezes (the game specifically. My system still works fine), it stays frozen for about a minute, and then it crashes with a UE crash report window.

I've been trying to look for solutions, but I'm only finding reports from earlier this year where the game would crash after an hour or at specific points in the game, nothing that is similar to what I'm experiencing.

 

cross-posted from: https://blackneon.net/post/53840

TranscriptA comic in four panels:

Panel 1. A dark and mystical laboratory, with shelves lined with dusty jars of oddities and strange artifacts, a dark witch, dressed in tattered black robes, is tired, her desk scattered with parchment and strange devices. She looks frustrated and confused. On a perch near to the desk stands a colorful mechanical parrot that contrast with everything.

Witch: Of course, we wanted crows, and the university gave us this...

Panel 2. Close-up on the parrot speaking cheerfully:

Parrot: :sparkle emoji: Greetings. I am a conversational Avian Intelligence model, developed by OpenMagic to assist you with your spells. Parrot: What can I help with?

Panel 3. The witch's face looks at the mechanical bird with annoyance.

Witch: "Shut up, you... thing."

Panel 4. The parrot continues. The witch now have her face against the desk.

Parrot: :sparkle emoji: I apologize, but I won't engage in conversations with hurtful language. Can I assist you with something else?

Opensource Web Comic by David Revoy.

 

First, some technical details out of the way:

  • OS: Bazzite, should be latest version.
  • CPU: Ryzen 5600x
  • GPU: Intel Arc A770 16 GB
  • RAM: 32 GB DDR 4
  • MESA: 25.2.7

When attempting to launch an Unreal Engine game with Proton version above 9.0-4, or Proton Experimental, or above GE-Proton 10-1 I get this crash and error:

!status && "vkQueuePresentKHR"

I've searched for this error and only found some old threads pointing to Steam Overlay being a problem. However, disabling Steam Overlay does not stop this issue.

Some of the UE games I play function on lower versions of Proton, others refuse to launch at all.

What could be causing this issue? What would I do to fix it?

 

First, some technical details out of the way:

  • OS: Bazzite, should be latest version.
  • CPU: Ryzen 5600x
  • GPU: Intel Arc A770 16 GB
  • RAM: 32 GB DDR 4
  • MESA: 25.2.7

When attempting to launch an Unreal Engine game with Proton version above 9.0-4, or Proton Experimental, or above GE-Proton 10-1 I get this crash and error:

!status && "vkQueuePresentKHR"

I've searched for this error and only found some old threads pointing to Steam Overlay being a problem. However, disabling Steam Overlay does not stop this issue.

Some of the UE games I play function on lower versions of Proton, others refuse to launch at all.

What could be causing this issue? What would I do to fix it?

EDIT:

Apparently it's an Intel card issue with a new feature in Mesa and Proton. It's so obscure and specific to Intel cards that I couldn't find anything on it.

So apparently there is some sort of anti-lag feature in the current latest version of Mesa that the newest versions of Proton can use which needs to be disabled for Intel cards with this launch command:

DISABLE_LAYER_MESA_ANTI_LAG=1 %command%

I added this to Arc Raiders, a UE 5 game that didn't launch with the latest Proton versions, and it solved the issue. There has already been a case opened on the Bazzite Github: https://github.com/ublue-os/bazzite/issues/3252

 

Link to youtube video. Tracking removed.

 

I tried installing Stellaris earlier today through my attached GOG account (I would use Heroic, but Heroic has issues with the Stellaris launcher that still haven't been fixed, and I need the launcher), Got as far as "extracting stellaris.sh", and then stopped.

Opened up Lutris with terminal and noticed that it was hanging with a repeating error. Can't find wine, can't open virtual terminal.

Read somewhere that reinstalling Lutris with flatpak would fix that issue. Was pretty sure Lutris would already be a flatpak, since it comes with Bazzite, except...

Bazaar doesn't recognise Lutris. Doesn't show up on my list of installed flatpaks either. RPM doesn't recognise it either. So I can't remove Lutris. And what's more; there doesn't seem to be a flatpak of Lutris available through Bazaar.

What now?

 

Firefox app on android. Never seen this before until today. But Firefox is now putting ads in the app?

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