On PC, often those are short videos. If you can find those files, you can remove the file and they won't play. Pcgamerwiki is helpful
Brokkr
I'm not defending the pyramid overall, only commenting on the peas.
Peas have a decent amount of protein (not high protein, but decent) and a good amount of fiber. They are generally pretty good and probably a better choice than things people might eat instead. They are basically beans after all. They are certainly not empty starch and are pretty easy to add to many dishes.
I think it's Rinoa from FF8 which released earlier in 1999.
That all makes sense though. By definition, popular games are liked by many people. Popular games are talked about more. People expect popular games to be listed. Many people will doubt these publications if they fail to list several of the most popular games.
I'm sure there is some money changing hands too, but that can only do so much (maybe move a game a little higher on these lists).
Popular and good (for you) are not the same thing. Games can either, both, or neither of those things. It is only when we think about large numbers of people that popular and "good" become correlated.
Regarding the idea of IP theft, I think it's more complicated.
Let's say you buy a book, learn from it, and use that knowledge to your benefit. We don't think of this as stealing, even though you didn't buy the knowledge, you only bought the text.
If you borrow a book, likewise the knowledge is yours, not just while you've borrowed the book. Even if you pirate or steal the book (please don't), the knowledge is still yours regardless.
So I don't think there should be an issue of an AI learning freely from content.
However, I would agree that when it reproduces a work without attribution that it becomes a problem. The problem that we as a society have even when AI is not involved is defining where that line is. Because there are cases where some kinds of reproduction are ok (parody, homage, etc.). We as a society do not have clear rules for these things because it is hard to define those rules. That's our problem, not a problem with AI. Using AI just makes it too easy for someone to cross that line and therefore I find it risky to use it for the production of that kind of material.
But I do not think it's an issue for me to ask the AI how to do some unusual thing in the terminal or to refactor a part of my code to work a little differently. There is no harm in asking it to create a GUI version of the cli program that I made.
As for putting people out of jobs, we may be at an inflection point in our productivity curve. Historically, these have caused short term job loss but ultimately lead to improvements generally once we've had time to adjust once people learn how to leverage these tools effectively. Likely, it will create more jobs in new areas.
Humans will always use more resources, especially energy. Until the last few decades the source of thst energy wasn't concerning. Now it is and we need to find more ways to produce more energy cleanly. Arguing for less energy use is never going to work. We will always use more energy.
AI is a tool, just like a hammer. You could use a rock, but that doesn't give you the leverage that a hammer does.
AI is also a machine, it can get you to your destination faster, like a car or train.
Evil people have used hammers, cars, and trains to do evil and horrible things. These things can also be used for useless stupid things, like advertising.
But they can also be used for good, like an ambulance or to transport food. They also make us more efficient and can be used to save resources and effort. It depends on who uses it and how they use it.
You can't control how other people may misuse these things, but you can control how much you know, how you use it, and what you use it for.
They are a private company, so they don't have to disclose that.
This is revenue not profit. They need to pay their operating costs with these funds. Their operating costs are probably pretty high considering their global network and distribution. Hiring more people would likely have a minimal impact on their operating costs and each new person may not contribute much to their revenue considering their business model.
I think Steam already presents a large enough market to be enticing for indie devs.
A quick check shows that Steam likely has more monthly active users than Xbox, PS5, or Nintendo. I'm sure a large portion of those groups overlap too. So indie devs are likely to develop for PC first.
While I'm excited for what they just announced, I don't think it will significantly change these numbers.
Yes, you have to trust the company storing the passwords.
A good company can store passwords in ways that are secure to most hacking attempts. It isn't impossible to break the encryption typically used, but it is difficult enough that most thieves will not have the resources or time to make use of the data. They want the low effort password databases, not the difficult and expensive ones.
That sounds great, but also isn't a solution for most people.
I've been using double edge safety razors for a long time since other methods were never comfortable. I also liked to experiment with different hardware and soaps until I found my preference. I would recommend against using a razor with a design that has multiple stacked blades.
The additional blades often cause additional irritation because the first blade removes the shaving cream, so additional blades are scraping the skin without sufficient lubrication. If you are prone to ingrown hairs, these are also likely to make that much worse.
If you want a closer shave, I recommend doing multiple passes (with the grain, then across, then against; skip the against the grain pass in sensitive areas or entirely) and reapply shaving cream between passes.
Lastly, I prefer having a fixed head razor (no pivot) because then I can control the angle. This allows you to adjust to the cutting angle of the blade and to adjust the aggressiveness of the cut in different areas. A pivoting head takes away this control.
If you need recommendations, for gear let me know. I'm happy to share my knowledge.