this post was submitted on 01 Apr 2026
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[–] realitaetsverlust@piefed.zip 160 points 6 days ago (15 children)

One of the most accurate descriptions of this entire beef.

Steam does nothing and just keeps winning.

[–] Skullgrid@lemmy.world 117 points 6 days ago (16 children)

it doesn't just do nothing, it sticks to its core idea : we can't do as much as the community can when it comes to making games, how do we maximise the community's possible output?

People love to shit on valve working on lootboxes, but I was there to see how it developed. It was there as part of a way of getting money back to the people making stuff, which is why a shitload of the TF2 hats came from the community and steam workshop. The system came from a left wing greek economist, before , you know, he BECAME Minister of Finance for greece (for half a year)

https://en.wikipedia.org/wiki/Yanis_Varoufakis

This is why they have steam OS, steam greenlight, SFM, etc etc.

Valve doesn't make games anymore, because they know hobbyists can make shitloads of more games than them, they need a platform to shove them into.

Also, the other goal is to improve and extend the PC gaming space, which is why they are working on SteamOS, the deck, and all the other shit they are working on. Because of the work they put into making steam work to make game distrobution better than piracy (LITERALLY said by Gabe), PC releases became synonymous with "Steam", which is why whenever you have a game announcement, you get "New game : Available on (XboxLogo : PS5Logo : SteamLogo)"

Valve is doing stuff. Just not, you know, making HL3 or nothing.

[–] hayvan@piefed.world 63 points 6 days ago (2 children)

In a service business, if you do things right, people think you're doing nothing.

[–] P1k1e@lemmy.world 25 points 6 days ago (5 children)
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[–] AnUnusualRelic@lemmy.world 16 points 6 days ago (3 children)

TIL a greek minister of finance is responsible for TF2 hats. Fucking wild.

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[–] aeronmelon@lemmy.world 70 points 6 days ago
[–] red_tomato@lemmy.world 21 points 6 days ago (1 children)

Valve is winning because they don’t enshittify

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[–] megopie@lemmy.blahaj.zone 39 points 5 days ago (7 children)

What maintains Steam’s dominant market position is user lock in, not any policy they enforce or any monopoly laws they violate. The only thing that would break user lock in would be allowing migration of licenses for games between platforms, and making friend/multiplayer/mod-management systems interoperable across platforms.

Valve has made no effort to implement these kinds of systems. BUT NETHER HAS ANYONE ELSE. (Well except gog and DRM free games, but that’s only part of the issue.)

The fact that one privately owned company has such huge control of the industry is a huge risk, undeniably. But breaking up valve wouldn’t solve the problem, it would just let someone else take their place.

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[–] brucethemoose@lemmy.world 102 points 6 days ago* (last edited 6 days ago) (63 children)

These comments…

Some day, Steam is going to enshittify, eat game devs for breakfast, and all these Steam fans will wonder how anyone could have possibly seen this coming.

Kind of like a certain online bookstore named after a river.


Not that I don’t enjoy Steam. But I trust them as much as any corporation: not at all.

[–] vapeloki@lemmy.world 59 points 6 days ago (1 children)

Hearing those arguments for how many years now? Right ...

The day Gabe is bo longer there things may get ugly, may.

But, Valve is not publicly traded, or has to cater to shareholders in any way. That is the reason they are still who they are.

[–] grrgyle@slrpnk.net 28 points 6 days ago (1 children)

They run a good service platform and aren't as greedy as they could be, but they're still not safe.

Use them, but no fangirling. They're a business.

[–] Crozekiel@lemmy.zip 12 points 6 days ago (3 children)

I'd be completely in agreement of what you are saying if it wasn't for the fact that there are so many people acting like Steam is the worst platform in existence every time they get brought up. People are awfully quick to suck Tim Sweeney off for only charging 12% and fill up the comments with whatever the opposite of "fangirling" is.

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[–] MrKoyun@lemmy.world 22 points 5 days ago (1 children)

While the actual monopolies actively making the world a significantly worse place keep getting away.

[–] Ravel@sh.itjust.works 5 points 5 days ago

We ever going to do something about Visa? Because that shit is getting spooky.

[–] SherlockHawk@lemmy.zip 36 points 5 days ago* (last edited 5 days ago) (4 children)

I see 2 main points against steam in this comment section.

  1. Steam is doing price fixing for games: False, this accusation came from Epic Games CEO, but the actual steam policy only blocks the selling of steam keys for a lower price, not the game itself.

  2. Steam is a monopoly and monopolies are bad: I agree that monopolies are bad, but in my opinion only if they take action to harm the user and the market. From my knowledge steam is pretty known as being pro customer and haven't taken any monopolistic actions to block other stores from growing.

The reason why the games are not usually cheaper on other platforms is because publishers practice standard prices, so the game publishers take the extra profits from a lower store cut.

I am not trying to be a fanboy, I am just trying to look objectively at the facts, if someone can prove me wrong, I am willing to change my mind.

[–] ericwdhs@discuss.online 8 points 5 days ago

Yeah, the price parity thing seems to be a big misconception here especially. The price parity guideline comes from Valve's page for Steam keys. Valve gets a 0% cut when keys are sold on third-party sites, yet they still use Valve's infrastructure, so it makes sense for Valve to not want you to price them to have all your key sales go third-party.

As far as I can tell, Valve has zero interest in how you sell copies of a game that don't use Steam keys.

Also something I noticed per their guidelines:

It's OK to run a discount for Steam Keys on different stores at different times as long as you plan to give a comparable offer to Steam customers within a reasonable amount of time.

As a frequent user of IsThereAnyDeal, I can tell you it's more common than not for a game's historical low price to not be on Steam, so Valve is definitely not strictly enforcing this. With this and the lack of legalese on the page and letting developers/publishers determine what "similar" and "comparable" are on their own terms, I'm not seeing anything Valve should be doing differently here.

[–] Katana314@lemmy.world 8 points 5 days ago

The other, less factual observation to make is: With the wealth of frivolous lawsuits against Valve in the past months, as well as pushes against Linux for age verification, it seems very likely that there is a well-funded group conducting lawfare to de-value the company. Whether this is simple retaliation for winning a case against a patent troll, or a long-term strategy to find a way to turn the company public and aggressively take it over, I can only guess.

Other community moderators have reported influxes of bot accounts, and it'd be naive in the age of AI to claim that all forum participants are human. Given the funding behind the attacks on Valve, I'd conclude it's entirely possible that some proportion (certainly not all) of the accounts responding on the topic of Valve are either paid astroturfers, or complete bot accounts seeking to generate negativity towards them.

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[–] cogman@lemmy.world 93 points 6 days ago (4 children)

I looked at the lawsuit details. Steam basically did what everyone else does. Apple, google, EA, everyone.

They charge 30% of the sale. They require that the steam price be the same as an external price.

It's the most nothing of nothings.

To compare, what MS did when they got smacked with their monopoly lawsuit is bundle IE with the OS and they both made it hard to switch the default and they'd constantly try to switch you back to IE.

[–] exu@feditown.com 70 points 6 days ago (2 children)

*steam price the same as external price only if the external sale is for steam keys. And you have some time to offer an equivalent sale on steam.

[–] Kolanaki@pawb.social 29 points 6 days ago* (last edited 6 days ago) (6 children)

This is the point everyone tends to gloss over, especially with the case brought against Steam from the Overgrowth dev where it's pretty relevant to their case. Glad to see someone has actually read the friggin' Steam TOS.

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[–] Dyskolos@lemmy.zip 54 points 6 days ago

No matter how good or bad steam was and is for gaming industry, they made gaming on Linux not only viable but great, and hence made completely ditching windows an achievable thing with little effort.

I'm grateful for that, even though I boycotted them from day 1 (until left4dead came out) for destroying physical and used games.

[–] wpb@lemmy.world 38 points 6 days ago* (last edited 6 days ago) (26 children)

Mandatory preface to prevent angry fanboys stinking up the replies: I like Steam. I use Steam. And just to be sure, democrats and republicans are not the same.

Some folks in this thread are using American case law to argue that Steam is not a monopoly, or that Steam is a good (??@#!?!?) monopoly. They look at other cases, like Microsoft, and point out how far Microsoft had to go before it was considered a monopoly by American judges, and then point out that Steam is not as bad. There are two problems with that line of reasoning.

The first is that monopoly law has been absolutely gutted by Reagan, and worsened by every administration (dem and rep alike) up until Biden. In the Biden admin, Lina Khan has made some very small steps to tighten up monopoly laws a bit, but obviously Trump happened (although Harris was pretty much the same as the dems before Biden, so not much hope there either). The bar for being a monopoly is unreasonably high, and American monopoly law is an absolute joke.

Secondly, this line of thinking conflates legality with morality, or being good (enough) for society. I hope I don't need to convince you that this idea is false. Slavery was legal.

The argument here is not that Steam is, in the current flawed legal American sense, a monopoly, but that it is a monopoly in the sense that it has cornered enough of the gaming market that it could do very serious harm.

Note that "they're not currently doing harm" is not a great counterargument here. When my neighbor buys a bazooka, I won't be satisfied by "don't worry I'm not currently using it".

[–] Lost_My_Mind@lemmy.world 13 points 6 days ago (18 children)

Let me ask you this. What are steam doing to try to be a monopoly?

Because the way I see it, Nintendo at one time took distinctive actions to ENSURE they remained a monopoly. Then Sega threatened that.

Then Sega a few years later shot themselves in the foot with confusing console stratagy. 32X, and the SegaCD were absolute failures because everyone knew the Saturn was around the corner. Then they shot themselves in the foot AGAIN by just dumping the Saturn on retailers doorsteps, in some cases at 3AM when nobody was even at the stores, with no prior warning. Just dump it at their door and hope for the best. Well, CONSUMERS didn't even know they were in stores. And even people with preorders didn't know. This was just in the early days of the internet, and long before social media. So it's not like if this happened today, everyone would know when they check their social media. Nope. It was said that some customers just didn't know for months, simply because if you weren't physically in the store, you didn't know. Some stores took phone numbers for the preorders, the majority did not. A lot of pre-orders were cancelled over this.

Nintendo shot themselves in the foot by partering up with Sony to create the Nintendo Play Station. (Two words). It was to use Sonys CD technology, and be a massive upgrade in storage. Well after reading the contract, Nintendo lawyers discovered that Sony could not only create their own games, but they could liscense the technology to other 3rd parties with zero control over who gets to release software for it. Worst of all, Sony, not Nintendo, would recieve all money from software sold on the Nintendo Play Station. So they backstabbed Sony, and tried again with Phillips. Phillips was to create a Super Nintendo addon. Sega had the SegaCD, and Nintendo felt left out. So they tried creating the Super Nintendo version of the SegaCD. It went very poorly. The end result of this ended up being the Phillips CD-i, which was less of a Nintendo console, and more of a Phillips console liscensing Nintendo characters. To this day, Nintendo has never reclaimed their monopoly, due to trying to kill Sega, they created Sony's Playstation.

Sony created a monopoly by including a dvd player in the PS2 during a time nobody had a dvd player. It worked. But that was the only thing they did to create the monopoly. It's not like Nintendo in the 80s, when they told 3rd parties they could either put a game on Atari, or they could put one on the NES. Sony lost their dominance with the PS3 by charging $700, at a time the Xbox360 was charging $400.

And Microsoft lost their dominance by just not having anything exclusive worth playing. Then they had the "everything is an xbox" campaign, which totally backfired.

But Steam? I don't see them as doing anything to create a monopoly. I see them as a simple software store that sells all PC games. They've entered the console space in recent years with the steamdeck. But it's nothing that creates a monopoly. Personally I find the steamdeck to be overpriced. The thing that gives them a monopoly is that they offer crazy deep sales, but publishers have to agree to those sales. Steam can't mark Factorio down to $2.00 without the publishers consent (which in that case they do NOT consent to sales).

All I see Steam doing is offering quality products, at reasonable prices, without bullshit.

Epic games is FULL of bullshit in their customer service.

And GOG isn't full of bullshit, but their library is limited, and always will be limited to publishers who consent to them selling drm-free games. For this reason alone, gog can never compete with steam.

So, yes, Steam HAS a monopoly, but I see it as a result of two things.

  1. Everybody else keeps shooting themselves in the foot.

  2. On consoles you keep the game for that console. When a new console comes out, MAYBE you get backwards compatibility for 1-2 generations. Usually 1 more. With Steam, you could have bought a game 20 years ago, and bought 20 new PC's since then. Your purchases will still work.

In either event, I don't see this as Valve being malicious at any point to create a monopoly. It can easily be taken away from them by someone else doing the same things they did. Offer a generous library, complete with modern releases, regular sales, and supurb customer service. It just so happens that everybody else is too greedy and/or stupid to attempt this.

So in your words, what is Valve doing wrong that makes you think they're creating an unfair monopoly?

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[–] paultimate14@lemmy.world 45 points 6 days ago (9 children)

Even if Valve's offering sucked, I still have not seen anyone point out a business practice I would call anticompetitive. They are not buying up studios or publishers, or even paying for timed exclusivity. I have not seen any hint that they are colluding with competitors on prices or fees. I haven't seen then accused of stealing IP or poaching personnel. They readily welcome Microsoft and Sony to release games on Steam, and they have released their own games on consoles including the Switch. They let you install Windows or whatever else on the Deck, if you want to for some reason.

Billionaires should not exist, and Gabe Newell is no exception. He should be taxed more. I don't love one company having so much control of this space. But I also don't want to have a dozen different crappy launchers from different companies to deal with. There are a lot of benefits to the user to having everything centralized in one place.

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[–] network_switch@lemmy.ml 23 points 5 days ago (9 children)

People constantly dooming steam are punching themselves in the face instead of pushing for anything better. If they wanted a more competitive market do two things. Buy games on other storefronts. They exist. There have been digital storefronts since before Steam. Second is direct your complaining to competitors to improve their services. Like go complain on every EGS press release for Linux support and a gamepad friendly interface. Something equivalent to Steam input and remote play that isn't using third party software like Sunshine/Moonlight. Something like steam curators and other social features. User reviews. The complainers of Steam are pretty much campaigning for Steam to be worse so others can compete without having to improve as much

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[–] BeardededSquidward@lemmy.blahaj.zone 18 points 6 days ago (13 children)

When I think of monopolies, I think more of telecomms, of Wal-Mart and their selling at a lose to kill off competition, Microsoft purposely hindering the ability for competing software, and other examples. Unless I'm missing something, Steam didn't do that, they were just first in the game and built a better product than the others did. Offering a better service that attracted customers. Now do I think it's too large and would welcome competition, absolutely. But monopolies typically aren't though just having larger market share with a better product.

If Steam did something like oh, pay developers/publishers to be exclusive to their platform, then yeah you'd have a good argument there.

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[–] brachiosaurus@mander.xyz 19 points 6 days ago

Remember that you are on Lemmy: a decentralized and open source platform owned by the community.

Steam is a proprietary, closed source, for profit third party software launcher owned by a billionaire.

[–] nialv7@lemmy.world 22 points 6 days ago (25 children)

I mean, this meme is not wrong. Valve is a de facto monopoly because everyone else is shit, and user hostile. But, a monopoly is still a monopoly, and we shouldn't be glazing a billion dollar company, in any circumstances. And it's not like Valve has never done anything wrong.

It's ok to like Valve, I like Valve. But we need to hold them to account, and call them out when they do something wrong. If you think Valve did nothing wrong, why not let them prove it in court? They have a lot of money, they can afford some lawyers.

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[–] L0rdMathias@sh.itjust.works 19 points 6 days ago

STOP giving the COnsuMer WHAt they WANTTTTT!!!!!NOOOOOOOO MY SLOPCORE BUSINESS CANT COMPETE WITH ACTUAL GOODS AND SERVICES.

[–] lorty@lemmy.ml 9 points 5 days ago

Remember when steam introduced the 2h refund policy out of their own volition rather than being forced by multiple governments? Yeah me neither.

[–] Crozekiel@lemmy.zip 16 points 6 days ago (35 children)

Here's what I don't understand... Say we all agree they are a monopoly, what do you do about it?

It doesn't seem feasible to break them up into smaller companies, how would that even work? What are the dividing lines between what portion of the company goes where? Does that even solve anything?

Force them to charge less money? Okay, now they charge the same as Epic (or even less). Basically every other store is now being undercut by the biggest player on the scene. There is now even less reason to use a storefront that isn't Steam. It doesn't feel like that solves the problem either.

It seems like all the courts have tried to do so far is charge them money for existing, not get them to change what they do, which seems a lot less like the government trying to stop the big bad monopoly and more like the government wanting to get their cut. What does "stopping the monopoly" even mean? Are we happier and better off as consumers if Valve is forced to shut down Steam entirely? Is that the goal?

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[–] gmtom@lemmy.world 9 points 5 days ago (16 children)
  1. Being a simp for a multi billion dollar company is never a good thing. It's not good for you as a consumer and, frankly, is just incredibly cringe.

  2. No, it's not, the main point of the lawsuit is that Steam does not let game Devs sell their game for cheaper on any other platform.

So if you don't like that Steam takes a massive 30% cut of your sales so that Gabe can buy his 27th mega-yatch, and you decide to also put your game on another platform that takes a fairer, smaller cut, then chose to pass on those savings to the consumer, then valve will kick you off the platform and you'll lose access to by far the biggest market in PC gaming.

Fuck valve and fuck you brain dead fanboys simping for a billionaire and making everything worse for the rest of us because your entire worldview comes from memes.

[–] verdigris@lemmy.ml 7 points 5 days ago (7 children)

2 is false. It only applies to steam keys.

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