this post was submitted on 18 Mar 2026
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Like seriously, this is the best successor to Fallout New Vegas I've seen in a long time. There's a lot of originality here, a lot of humorous writing, and a well-crafted world that is deep as well as broad and has a lot of opportunities for roleplaying.

It does all the things that Bethesda decided not to do so that you could experience the joys of building the same settlement 40 times and choose dialogue options such as HATE NEWSPAPER so you can find your 60 year old son who made Terminator people because reasons(?) and knows the surface world is doomed and not worth saving after having spent literally less than five minutes there in his entire life and talking to zero people

Like sure your choices of factions so far are liberal ren faire nerds, straight-up fascists or an autocratic deep state but supposedly there's a Yes Man style ending coming up in a future update and it's a damn sight better than the bland as fuck factions in Fallout 4 and the writing is nowhere near as stupid as anything Bethesda has produced in 20 years.

Just bums me out knowing that Starfield and Fallout 76 are what they are now. Uninspired garbage and shameless microtransaction maximization.

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[–] Infamousblt@hexbear.net 8 points 1 day ago (2 children)

I laugh every time I see Starfield with a "mixed" rating on Steam. Like "mixed" may as well be a giant steaming poop emoji. How can so many people and so much money and time be spent on something as uninspired as Starfield.

Meanwhile I'm playing Dread Delusion and it's 100x better than Starfield ever will be, because the folks who made it clearly had ideas of what fun is and just made a fun ass game.

I'm so done with AAA games. Give me passion projects all day. Modders do it because they love it

[–] Blakey@hexbear.net 5 points 1 day ago (1 children)

I probably sink more hours into DRL than all other games combined. More rogue likes with difficulty settings pls.

[–] Infamousblt@hexbear.net 1 points 1 day ago (1 children)

What is DRL. I love a good time sink

[–] Blakey@hexbear.net 2 points 1 day ago* (last edited 1 day ago)

It was previously called "doom: the rogue like", but the creator copped a C&D. Relative props to ID - all they wanted was for the game not to have "doom" in the title. It's a surprisingly deep roguelike based on Doom. It lifts straight from old school doom including the difficulty names - so I'm Too Young to Die, Hey Not Too Rough, Hurt Me Plenty, Nightmare etc. I have just recently got to the point of semi regularly clearing Spider Mastermind on Hard (Hurt Me Plenty) but I haven't killed the optional boss for a full clear yet:) it has a lot of depth, and is properly difficult on UltraViolent and Nightmare but is also very approachable on ITYTD. It also uses the Doom soundtrack and it sounds like the Doom SFX, has an exceptionally sick tileset, and perhaps most importantly has a really modern UI using the mouse. The download page is here.

[–] RNAi@hexbear.net 3 points 1 day ago (2 children)

Anything "mostly positive" or below is garbage

[–] Infamousblt@hexbear.net 5 points 1 day ago

I think sometimes "mostly positive" can be okay if it's something really specific. Like "I know I love these types of games and this is a sequel to something I enjoyed." But I'll never randomly buy a "mostly positive" game. It's the mark of "pass unless you already know you'll love it."

On the flip side if I see something "overwhelmingly positive" and that looks at all interesting to me I add it to my wishlist and get it on sale. This has never once gone wrong for me.

Basically what I'm saying is Steam's review metrics are top tier. At least for me.

[–] KoboldKomrade@hexbear.net 4 points 1 day ago

Some mostly positives (and even a couple mixed/negatives I can't recall right now) are actually good.

Usually they're more niche that attracted a wider audience (COD bro isn't going to like Workers and Resources; and thats ok) or something more artsy. Or it attracted freeze-gamer rage.

On the other hand, there's a few very/overwhelming positives that should be negative. Hogfarts was/is. Factorio's devs went on a weirdo screed and it stayed positive (me, a cishet, got called anti-trans slurs during that one lol). And lots of the porn slop is rated high.

Backloggd seems to reflect reality a bit better for gaming scores. Probably won't if it ever hits mainstream and people stop using the "3 is actually a fine score to give, not everything needs a 5 or a 1 star" method.

[–] GenderIsOpSec@hexbear.net 15 points 1 day ago

the modders have been working on these games longer than bethesda ever did, Morrowind is still getting amazing mods expanding the world and the game is 25 years old

[–] barrbaric@hexbear.net 9 points 1 day ago (2 children)

How's it run these days? IIRC at launch it was a mess with really frequent crashes and that put me off of playing it.

[–] FourteenEyes@hexbear.net 7 points 1 day ago

New update has it pretty stable

I'm also playing with DXVK so that helps my AMD card perform

[–] Le_Wokisme@hexbear.net 10 points 1 day ago

yeah i've been waiting to hear it's stable

[–] Inui@hexbear.net 2 points 1 day ago

I really wanted to like this mod but I found the load times unacceptable in the year of our lord 2026. Tried to play it at the start of the year but with how often you need to enter/exit interiors, it was too much to have 20 - 30 second loading screens every single time. I tried several tweaks people suggested but nothing seemed to help, unfortunately. I'd love to return if they can get a handle on that in future updates.