this post was submitted on 13 Nov 2025
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[–] stoly@lemmy.world 43 points 2 days ago (6 children)

Why is it necessary to go on the attack over a past attempt that didn't work? That's how innovation functions. Sometimes you hit the mark and sometimes you don't, but everyone learns from the process.

[–] Blaiz0r@lemmy.ml 6 points 1 day ago

It worked for me, I didn't buy a Steam Machine, but I bought a few Steam Controllers and have been gaming on Linux ever since.

[–] krakenx@lemmy.world 22 points 2 days ago* (last edited 2 days ago) (2 children)

Valve did such a good job learning from the original Steam boxes too. The controller was weird, but the best parts lived in in the Steam Deck and the new controller. The incompatibility issues with the original Steam OS showed how critical getting Proton right would be to the Steam ecosystem. Multiple hardware configurations for each SKU made it harder to verify compatibility, so now they have just 1 for each hardware type. A dedicated Steam Link box was kind of a waste, but now Steam Link works great on Android TV, Android phones, and on Steam itself. And then they built Remote Play Together on top of Steam Link, which is amazing.

Many other companies just abandoned their failures, but Valve took the time to analyze the "why" and salvage the good parts to them. No company is perfect, but kudos to them.

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[–] barryamelton@lemmy.world 5 points 2 days ago* (last edited 2 days ago)

They get paid to spread FUD, lots of actors would prefer the current approach with Windows to continue, pcgamer included (just disable ublock and watch the advertisements they run, you will get an idea on why they don't want a successful prebuilt).

Thank god one can see how it will work right now, just try to game in any desktop Linux, it works wonders.

[–] tonytins@pawb.social 2 points 2 days ago

The article is hardly attacking Valve. Just acknowledging how they got here with a bit of good nature ribbing. Nothing wrong with being able to laugh at ourselves.

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[–] sanpo@sopuli.xyz 289 points 3 days ago (3 children)

Yes, it is worth it to remember.

They naively expected publishers and developers to give a shit.

But after that failure they worked hard for years and contributed and donated to open source projects.
That allowed Linux to become a true competitor in gaming space with zero vendor lock-in.

Whatever their reasons were, the results are objectively positive for nearly everyone.

[–] marighost@piefed.social 60 points 3 days ago (11 children)

You think Gabe Newell hates Microsoft so much that he has his company contribute to Linux and open source, simply out of spite?

[–] sanpo@sopuli.xyz 65 points 3 days ago (2 children)

Yes, actually.

https://www.bbc.com/news/technology-18996377

"We want to make it as easy as possible for the 2,500 games on Steam to run on Linux as well," said Mr Newell.
"Windows 8 is a catastrophe for everyone in the PC space."

[–] grue@lemmy.world 36 points 2 days ago (2 children)

I don't think that was Gabe "hating" Microsoft; I think it was him recognizing that the Windows Store/appx stuff that Windows 8 pushed was a threat to his business model.

[–] rtxn@lemmy.world 8 points 2 days ago

That is a completely valid reason to hate Microsoft. Who the fuck wants another Apple?

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[–] Bronzebeard@lemmy.zip 4 points 2 days ago

No one liked Windows 8. This doesn't really prove anything.

[–] tuckerm@feddit.online 68 points 3 days ago

I don't think that is true, but I certainly like the idea of it being true.

[–] frongt@lemmy.zip 33 points 2 days ago

I mean he quit working for Microsoft and started Valve because he disagreed with their direction.

[–] BigTrout75@lemmy.world 35 points 3 days ago* (last edited 3 days ago) (1 children)

I doubt it. On the Windows platform, Valve has to do what Microsoft decides. If Microsoft decides all apps are required to go through the Microsoft store app then Valve would be toast.

[–] ladicius@lemmy.world 22 points 3 days ago

Good reason to have an independent gaming OS, I suppose 😉

If Microsoft ever pulled this play at least EU probably would like to have a word. Microsoft already got kicked in the balls over here for such moves, and it hurt.

[–] hperrin@lemmy.ca 23 points 2 days ago

He has stated as much, so, yeah.

[–] XiberKernel@lemmy.world 19 points 2 days ago

Considering he helped create Windows while working at Microsoft, and allegedly left due to the direction it was going, yes.

[–] Bronzebeard@lemmy.zip 5 points 2 days ago

He doesn't want his company to be beholden to another for it's future.

Look at all the issues phone app companies have when Google or Apple just kills their businesses on a whim with a tweak of their terms of service language.

[–] jj4211@lemmy.world 4 points 2 days ago

There was no mention of motive, just of the consequences. Microsoft going the Apple/Google path was/is an existential business threat to a company like Valve. Microsoft's coming up short on MS Store mitigated the risk, but still you have a platform that is geared toward Microsoft subscription revenue.

Just because those business concerns factor in, doesn't detract from the positive ways that it has gone so far.

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[–] CosmoNova@lemmy.world 22 points 2 days ago (1 children)

Indeed. I would say the Gabecube is essentially just another PC and a little overhyped already. It‘s SteamOS that deserves a lot of praise. Especially with the upcoming desktop version.

[–] Goodeye8@piefed.social 16 points 2 days ago (10 children)

I won't be getting one (because I don't need one right now) but I'm hyped for 2 reasons.

First is getting a company to come out with an official Linux gaming OS. Not because I want some kind of a corporate OS-s but because bigger game developers have a reason to target Linux as they will see there's not only a market but a supported market.

And the second is standardized hardware for a Linux platform. It will make game development easier because you can target specific hardware and (together with the previous point) specific OS to make games for Linux. I can't find the link anymore but a developer once said that the majority of their bug reports came from Linux while Linux was also the smallest platform they supported and most of the probably comes from the fact that you can have so many combinations of hardware and software that offering Linux support costs more than offering Windows support. If that can be reduced to specific hardware and specific OS that would give more of an incentive for developers to try out supporting Linux (even if it's only SteamOS on a Steam Machine).

I don't care what Steam Machines and SteamOS can do when they release, I care what they can do 5-10 years down the line. It's all about getting the ball rolling and once it's rolling it'll get to the destination, making gaming on Linux as good as it is on Windows, on its own. I know, I know, gaming on Linux is already pretty good. But gaming on Linux is still dependent on Windows and if MS wants they can screw proton over (for example making UWP mandatory) so getting native games on Linux should still be a goal. And there's also the lack of official support from other companies in the gaming space. The most obvious is most popular online games not working on Linux due to anti-cheat but there's also the fact that some more niche peripherals are hard to use due to no official drivers. It took some tinkering to get my Thrustmaster steering wheel to run, which instantly is a no-go for the average gamer. We're like 90% of the way there to make Linux a great platform for gaming but that last 10% is going to require collective effort to achieve and that's really difficult to achieve.

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[–] jj4211@lemmy.world 11 points 2 days ago

Pretty spot on, it was so worth it to remember, that Valve actually seemed to remember.

Their first go at it was "make a viable platform and the developers/publishers will make the effort to come over, and hardware partners will step up with offerings because of Valve's brand strength and fear of the Microsoft Store screwing everything up". That didn't work, and Microsoft Store also didn't pan out as far as Valve and others feared, but they have been kind of screwing up the platform particularly for games as they chase other things that would be subscription revenue instead of transactional revenue.

Valve learned they needed to work harder to bring the platform to the Windows games, so heavy investment in Proton. They learned that they had to take the hardware platform in their own hands because the OEMs aren't committed until they see proof it can work for them. They learned that the best way to package their improved efforts was with a "hook" with mass-market appeal, enter the Steam Deck, recognizing the popularity of the Switch form factor and bringing it to the PC market at a time no one else was bothering.

So now they have a non-Android, non-Windows ecosystem that covers handheld, console/desk, and VR with a compelling library of thousands and thousands of games....

[–] SaveTheTuaHawk@lemmy.ca 6 points 2 days ago

Netflix started on a concept of digital streaming that was impossible, so they pivoted to mailing DVDs until the tech appeared.

[–] ampersandrew@lemmy.world 64 points 3 days ago (2 children)

Why would you spend hundreds or thousands of dollars on a PC that used a brand-new operating system and had a gaming library a fraction of the size of that of Windows machines?

I had one of the old Alienware Steam Machines. I know it wasn't a popular answer, but my answer to this was that Windows was atrocious for the living room just like it's atrocious for handhelds today, and I had easily and cheaply amassed a large library of Linux-compatible games even back then by way of Steam sales. But this wasn't even the only problem. We only had OpenGL ports rather than lower level and more performant APIs like Vulkan. Running a marquis Linux title like Shadow of Mordor would come with a sizable performance hit compared to the Windows version, even when run on exactly the same hardware, and that would also require a machine that cost $200 more than a PS4 that could run the same game just as well.

[–] fartsparkles@lemmy.world 42 points 3 days ago (1 children)

The failure of the Steam Machine is why Valve hosted Khronos group at their office to kick off Vulkan and funded LunarG etc in the early days to get things moving quickly.

Valve took their time but this new hardware range is based on years of learning and solving the problems from their original foray into hardware and Linux for gaming.

And I’m so thankful for it!

[–] AnarchistArtificer@slrpnk.net 5 points 2 days ago (1 children)

Exactly this. I don't own any Steam hardware, nor do I expect to any time soon. However, I don't know if I'd be running Linux as my main daily driver if not for how straightforward it is to game on Linux nowadays, thanks largely to Valve's efforts in this area.

I did dual boot with Windows for a while, but I found that the inertia of rebooting made me more likely to just use Windows. When I discovered that basically all of my games were runnable through Proton, I got rid of Windows entirely.

I feel a lot of gratitude for the Steam Deck existing, because it makes things way easier. It's not down to Valve's efforts alone, but providing the solid starting point has lead to the coagulation of a lot of community efforts and resources. For instance, there have been a couple of times where I've had issues running games, but found the solution in adjusting the launch options, according to what helpful people on protondb suggest. I also remember struggling for a while to figure out how to mod Baldur's Gate 3, until I found a super useful guide that was written by and for Steam Deck users. The informational infrastructure around gaming on Linux is so much better than it used to be.

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[–] deliriousdreams@fedia.io 21 points 3 days ago (3 children)

As someone who owned the Alienware one with windows 8 (and upgraded it to windows 10, and a 2TB SSD), I'm glad to find anyone else who actually bought one, especially the steam OS variant, and has expertise with it, rather than regurgitating what articles say.

[–] ampersandrew@lemmy.world 16 points 3 days ago (1 children)

So, funny story, I bought it as the Windows variant, because it was $50 cheaper for some reason. Bloatware subsidies, maybe? My roommate and I tried it for a little while, but using Windows from the couch sucked so much that I put SteamOS on it. My roommate only booted back to Windows to play Hearthstone. I just rocked whatever SteamOS would let me play local, since streaming games from my desktop in the other room wasn't cutting it for me. I played through KOTOR2 on that machine, on SteamOS, and had a great time.

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[–] KoboldCoterie@pawb.social 12 points 3 days ago

Oh, man - I can do you one better. I still have one of these, still hooked up and running. We use it as a game server for some low-requirement stuff... currently Vintage Story.

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[–] Jmsnwbrd@lemmy.world 33 points 2 days ago (2 children)

Is it really "worth remembering"? The past is passed. They're not the same company and the PC space is not the same as it was back then. Who cares?

[–] ms_lane@lemmy.world 28 points 2 days ago (1 children)

PCGamer's advertisers care.

How will Corsair sell $500 cases and $300 water cooling systems, with $600 of attached fans to people just buying a SteamDeck.

PCGamer's advertisers need the clueless to think that buying all that is essential.

[–] Rai@lemmy.dbzer0.com 7 points 2 days ago

I have a pi-hope and I’m running Wipr 2… a LOT of blank white space on that page hahaha

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[–] melroy@kbin.melroy.org 15 points 3 days ago (2 children)

I want Amd to have 4k 120hz support on Linux please? Stupid hdmi forum.

[–] ramius345@sh.itjust.works 15 points 3 days ago (1 children)

I switched to a display port monitor because of this.

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[–] artyom@piefed.social 5 points 2 days ago (8 children)

I honestly don't understand why anyone (OEMs) use HDMI when DP is seemingly superior in every way. Why don't any TVs come with DP? Why don't streaming boxes come with DP? It's confounding me.

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